Junimos
| Junimos | |
|---|---|
| Type | Villager |
| Lives In | Community Center |
| Address | Community Center |
Junimos are small forest spirits who have moved into the broken-down Community Center in Pelican Town. They call themselves the keepers of the forest, and they ask the farmer for bundles of items gathered from across the valley. Each bundle they receive earns a reward, and each finished room brings a lasting improvement to the town, from the Greenhouse to the repaired Bus. When every room is done, the Community Center is restored and the Junimos return to the forest. Later they can live on the farm in a Junimo Hut, where they harvest ripe crops on their own.
Lore
Junimos are shy and mysterious. They scurry away when the farmer comes near. Their round little bodies come in many colours, from green and blue to red and white.
Mayor Lewis walks the farmer through the Community Center on the first visit and sees nothing at all, while the farmer can see the creatures plainly. The Wizard is the one who explains them. He reads the strange plaques on the Community Center floor and turns a derelict hall into a list of jobs, which is how the bundles begin.
A Junimo is also the hero of Junimo Kart, the arcade game in the Stardrop Saloon.
Schedule
Junimos live inside the Community Center until it is fully restored. After that, they leave the town for the forest and are only seen again on farms with a Junimo Hut.
Notes
When a bundle is completed, a Junimo carries it to the little leafy hut in the main room of the Community Center. When every bundle in a room is complete, a Junimo places a star above the fireplace and follows the farmer around until they leave the building. That night, a cutscene shows the Junimos carrying out the room's improvement for the town.
Buying a JojaMart membership from Morris turns the Community Center into a Joja Warehouse. The Junimos then leave, and paid projects replace the bundles. A Junimo Hut is the only way to see them again on that route.
The Wizard sells the Junimo Hut once the Goblin Problem quest is complete. It is built straight away and costs gold, Stone, Fiber and Starfruit. Each morning, Junimos come out of the hut to harvest any ripe crops within its range and store them inside, ready to collect. They stay inside on rainy days.
The working day has a shape worth planning around. Three Junimos come out at dawn and down tools a little after seven in the evening as the light goes. They cover a square seventeen tiles across, centred on the hut's doorway, and they pick one crop at a time, so a cluttered field full of obstacles can outlast them. A sparse, open block of planting gets cleared in a day where a crowded one does not.
They also walk where a farmer cannot. A Junimo passes straight through a trellis, so beans, grapes and hops can be packed in rows with no walking gap at all and still be picked. The harvest lands in a store inside the hut that behaves like a large chest, and a small sack tied with a purple ribbon appears outside the door while anything is waiting. Once the store is full, further crops are simply dropped on the ground.
The hut has an off switch. Clicking it brings up a toggle showing a Junimo gathering a blueberry, and turning the service off is common at planting time, because a seed cannot go into a tile with a Junimo standing on it.
Placing Raisins in the hut gives the Junimos a chance of harvesting double crops. The game calls Raisins their favourite food. Gems placed in the hut change the colour of the Junimos who live there.
One pouch of Raisins covers a full week, and a sign outside the hut shows while the bonus is running. Grapes dried in a Dehydrator make the Raisins, so a vineyard quietly pays for its own harvesters.
A bush north of the playground in Pelican Town holds a decorative Junimo Plush at noon on the last day of any season.
All Villagers
Every entry in this group, with its key details.
| Name | Image | Birthday | Lives In |
|---|---|---|---|
| Abigail | 13 Fall | Pelican Town | |
| Alex | Summer 13 | Pelican Town | |
| Birdie | - | Ginger Island | |
| Bouncer | - | The Desert | |
| Caroline | Winter 7 | Pelican Town | |
| Children | - | - | - |
| Clara Mullner | - | - | - |
| Clint | Winter 26 | Pelican Town | |
| Demetrius | Summer 19 | The Mountain | |
| Dwarf | Summer 22 | The Mines | |
| Elliott | Fall 5 | The Beach | |
| Emily | Spring 27 | Pelican Town | |
| Evelyn | Winter 20 | Pelican Town | |
| Fizz | - | Ginger Island | |
| George | Fall 24 | Pelican Town | |
| Gil | - | The Mountain | |
| Governor | - | - | |
| Grandpa | - | - | |
| Gunther | - | Pelican Town | |
| Gus | Summer 8 | Pelican Town | |
| Haley | Spring 14 | Pelican Town | |
| Harvey | Winter 14 | Pelican Town | |
| Henchman | - | Witch's Swamp | |
| Jas | Summer 4 | Cindersap Forest | |
| Jodi | Fall 11 | Pelican Town | |
| Junimos | - | Community Center | |
| Kent | Spring 4 | Pelican Town | |
| Krobus | Winter 1 | The Sewers | |
| Leah | Winter 23 | Cindersap Forest | |
| Leo | Summer 26 | Ginger Island | |
| Lewis | Spring 7 | Pelican Town | |
| Linus | Winter 3 | The Mountain | |
| Marlon | - | The Mountain | |
| Marnie | Fall 18 | Cindersap Forest | |
| Maru | Summer 10 | The Mountain | |
| Morris | - | Pelican Town | |
| Mr. Qi | - | The Calico Desert | |
| Old Mariner | - | The Beach | |
| Pam | Spring 18 | Pelican Town | |
| Penny | Fall 2 | Pelican Town | |
| Pierre | Spring 26 | Pelican Town | |
| Professor Snail | - | Ginger Island | |
| Robin | Fall 21 | The Mountain | |
| Sam | Summer 17 | Pelican Town | |
| Sandy | Fall 15 | The Desert | |
| Sebastian | Winter 10 | The Mountain | |
| Shane | Spring 20 | Cindersap Forest | |
| The Merpeople | - | - | - |
| Vincent | Spring 10 | Pelican Town | |
| Willy | Summer 24 | The Beach | |
| Wizard | Winter 17 | Cindersap Forest | |
| Yoba | - | - | - |