Pine Tree
| Pine Tree | |
|---|---|
| Type | Tree |
| Seed | Pine Cone |
| Growth Time | Variable |
| Tapper Product | Pine Tar |
The Pine Tree is an evergreen wild tree that grows from a Pine Cone. It is a reliable source of Wood and Sap, and it spreads across open ground quickly. A Tapper on a pine collects Pine Tar faster than any other tree fills its Tapper. Pine Tar is cheap to sell, but the Loom, Speed-Gro and the Rain Totem all need it. Pines placed around a Mushroom Log add Chanterelles to the harvest. A small stand of pines is therefore worth keeping on most farms.
Growing
A mature pine starts dropping Pine Cones after the farmer gains Foraging level 1. Shaking the tree occasionally gives one cone, and chopping it down can give up to two. Pine Cones also turn up in Garbage Cans around town.
The cone goes into untilled soil and grows without water. Nearby paving or water does no harm. Outside the farm, it can be planted on any ground that a Hoe could till, provided the ground is left untilled.
After planting, the pine grows through four stages before maturity. On each night, the sapling may or may not move up a stage. The final sapling stage tends to last twice as long as the others. On average, a pine needs about three and a half weeks to mature, and some take much longer. Pines left without fertiliser stop growing outdoors in Winter.
Tree Fertilizer gives a guaranteed result. A planted Pine Cone with fertiliser grows one stage every night. It reaches full size in five days, and Winter makes no difference. The fertiliser needs Foraging level 7 and a little Fiber and Stone to craft.
Pines need space on all sides to reach full height. A grown tree on any adjacent tile, diagonals included, keeps a young pine stuck as a sapling. Keeping an empty tile between pines gives each one room and leaves a walkway.
Full-grown pines reseed the farm by themselves. A tree may drop a seed onto an empty tile up to three tiles away each night. The seedlings appear in grass, fields and bare corners. Pathing or flooring over spare tiles keeps them under control.
Crafting a Tapper needs Wood and Copper Bars, and the recipe is learned through Foraging. On a mature pine, the Tapper fills with Pine Tar in five days. A Heavy Tapper halves that to two days. Mr. Qi sells the Heavy Tapper recipe in Qi's Walnut Room for Qi Gems. Pine Tar keeps flowing in Winter. To move a Tapper, hit it once with an Axe or Pickaxe.
Wild pines grow throughout Cindersap Forest, on the Mountain and by the Railroad. More stand at the Bus Stop, the Quarry and in the Backwoods. Any of them can be tapped or felled.
Products
A felled pine gives a large stack of Wood, a few Sap and maybe some Pine Cones. The stump then breaks for a little extra Wood. The Forester profession raises every Wood drop from trees, stumps and logs by a quarter. Its follow-up profession, Lumberjack, lets each felled pine drop Hardwood at random. Woody's Secret adds a small chance that a felled tree drops twice the Wood.
Pine Tar is the cheapest of the tree saps. A bottle every five days earns about twenty gold a day per Tapper. That is close to Oak Resin and Maple Syrup, because the faster cycle makes up for the lower price. The Tapper profession lifts the price by a quarter.
Pine Tar earns its place in crafting. A Loom costs Wood, Fiber and one Pine Tar. Each Loom turns Wool into Cloth, so sheep farms need Pine Tar early. Mixing one Pine Tar with Moss makes Speed-Gro, which helps crops grow faster. A Rain Totem needs five Pine Tar, plus Truffle Oil and Hardwood. Using it makes rain very likely the next day, which saves a day of watering.
Pine Tar is one of the choices for the Exotic Foraging Bundle in the Crafts Room. Finishing that bundle pays out five plates of Autumn's Bounty.
Pines have their own effect on a Mushroom Log. Every mature pine near the log adds a Chanterelle to the list of possible mushrooms. A log surrounded by pines therefore gives Chanterelles in many harvests.
Outside Winter, grown pines can turn mossy. Moss comes off with a swing of any tool, so the pine keeps standing. Each Speed-Gro needs a few pieces of that Moss.
Pine Cones are also crafting material. One Pine Cone with an Acorn and a Maple Seed makes a Field Snack. Five Pine Cones go into each Mystic Tree Seed after Foraging Mastery.
Notes
Tap a pine or two before building a Loom or a stack of Speed-Gro. The short cycle means the tar arrives quickly.
Keep a few Rain Totems ready for dry spells. Five Pine Tar each makes a pine with a Heavy Tapper a sensible investment.
A pine is a good first tree for a new Tapper. It pays out sooner than an oak or a maple, which shows early on how tapping works.
All Trees
Every entry in this group, with its key details.
| Name | Image | Seed | Tapper |
|---|---|---|---|
| Green Rain Trees | - | - | - |
| Large Log | - | - | |
| Large Stump | - | - | |
| Mahogany Tree | Mahogany Seed | Sap | |
| Maple Tree | Maple Seed | Maple Syrup | |
| Mushroom Tree | Mushroom Tree Seed | Common Mushroom; Red Mushroom; Purple Mushroom | |
| Mystic Tree | Mystic Tree Seed | Mystic Syrup | |
| Oak Tree | Acorn | Oak Resin | |
| Palm Tree | - | - | |
| Pine Tree | Pine Cone | Pine Tar | |
| Tea Bush | Tea Sapling | - |