Field Snack
| Field Snack | |
|---|---|
| Type | Crafted Item |
| Recipe | Foraging Level 1 |
| Sell Price | 20g |
| Energy | 45 |
| Health | 20 |
The Field Snack is a simple trail food crafted from three tree seeds. Mixing an Acorn, a Maple Seed and a Pine Cone makes one snack, so the seeds that pile up from clearing trees can be turned into a bite to eat. It gives a modest top-up of energy and health in the early days, before cooking is available.
The in-game description reads: A quick snack to fuel the hungry forager.
Recipe
The recipe unlocks on reaching Foraging level 1, which makes it one of the first crafting recipes most farms learn.
Each snack needs one of each common tree seed. Chopping down a grown Oak Tree drops Acorns, a Maple Tree drops Maple Seeds and a Pine Tree drops Pine Cones. Shaking the trees can also knock seeds loose. The garbage cans around Pelican Town sometimes hold tree seeds too, and now and then a ready-made Field Snack turns up in them.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Acorn | 1 | |
| Maple Seed | 1 | |
| Pine Cone | 1 |
Use
A Field Snack is eaten straight from the inventory. It restores some energy and a little health, which can stretch a day of clearing debris or a trip into the first floors of the Mines.
It is best seen as a bonus from work already planned. Felling trees just to gather the seeds costs more energy than the snack gives back. Clearing land for new fields, though, produces seeds anyway, and turning them into snacks puts them to use.
Selling is a poor use for it. A Field Snack is worth less at the Shipping Bin than the Acorn, Maple Seed and Pine Cone that went into it. The seeds can also be planted to grow new trees, so the snack makes the most sense when there are more seeds than space to plant them. Each seed grows into its own tree: an Acorn into an Oak Tree, a Maple Seed into a Maple Tree and a Pine Cone into a Pine Tree. With a Tapper, those trees give Oak Resin, Maple Syrup and Pine Tar, which are worth far more than a snack.
The snack has a second life at the dye pots in Emily and Haley's house. It counts as an orange dye, which makes a spare stack useful for recolouring clothes. The pots only work on something the farmer is already wearing, and any item able to tint cloth is flagged by a tiny spot of its colour on the icon. Dropping an item into every pot at once lights up the sliders for hue, saturation and value, so a precise shade costs one offering per pot rather than a lucky guess.
Notes
Alex is the only villager who likes a Field Snack as a gift. Most other villagers dislike it, so it rarely makes a good present.
A steady supply of seeds is possible without felling a single tree. A fully grown Oak, Maple or Pine on the farm drops its own seed on the ground from time to time, and an Axe or Pickaxe lifts it. A Woodskip Fish Pond does better still: once its population reaches nine it begins turning out handfuls of all three seeds at a time, which makes the snack a by-product of fishing rather than of logging.
All Crafting
Every entry in this group, with its key details.