Loom
| Loom | |
|---|---|
| Type | Crafted Item |
| Recipe | Farming (Level 7) |
The Loom is the artisan machine for Wool. Each piece of Wool fed into it comes out a few hours later as a bolt of Cloth. Cloth is one of the few artisan goods where the quality of the ingredient really counts, since better Wool can double the output. The recipe arrives in the later Farming levels, around the time sheep and rabbits move onto the farm. Beyond its good sale value, the Cloth feeds tailoring, the Mill and a couple of handy crafts.
Recipe
Reaching Farming level 7 teaches the recipe. The Loom takes a large stack of Wood, a pile of Fiber and one Pine Tar. A Tapper placed on a grown Pine Tree fills with Pine Tar in under a week. Tapping a pine a few days ahead saves waiting once the level arrives.
These are the ingredients one batch needs.
| Name | Image | Amount |
|---|---|---|
| Wood | 60 | |
| Fiber | 30 | |
| Pine Tar | 1 |
Use
Holding Wool and using it on the Loom starts the job. Cloth is ready about four hours later, so one Loom can work through several pieces of Wool in a single day.
Wool comes from two animals. Sheep live in a Deluxe Barn, and rabbits live in a Deluxe Coop. Marnie's Ranch sells both once the right building is in place. Sheep need Shears from Marnie's Ranch to collect their Wool, or an Auto-Grabber in the barn can shear them all each morning. A well-fed and happy animal grows Wool every few days.
The quality of the Wool matters here. Plain Wool always makes one Cloth. Silver-quality Wool has a small chance of making two, gold-quality Wool makes two about half the time, and iridium-quality Wool always makes two. High-quality Wool is therefore worth saving for the Loom rather than selling raw.
Notes
Cloth sells well, and the Artisan profession raises its price further. Most farms still keep some back, because Cloth has plenty of uses.
Every piece of tailored clothing needs one Cloth. Building the Mill at the Carpenter's Shop also takes a few pieces of Cloth. Crafting Iron Bars with Cloth makes the Dressed Spinner, a tackle that helps fish bite faster.
Cloth is also a good gift. Emily loves it, and many other villagers like it.
The Loom is the only steady way to make Cloth. Every other route is slow or chancy. Mummies in the Skull Cavern sometimes drop a piece when defeated. The Desert Trader swaps Aquamarines for Cloth, but only on Wednesdays. A Soggy Newspaper in a Recycling Machine turns into Cloth now and then, and Emily occasionally mails a piece as a gift. A barn of sheep feeding a few Looms outpaces all of these by a wide margin.
A farm with several sheep or rabbits soon outgrows a single Loom. Placing a few Looms inside the barn or coop keeps the Wool and the machines in the same place, which shortens the morning chores.
All Crafting
Every entry in this group, with its key details.