Staff of Fracturing
| Staff of Fracturing | |
|---|---|
| Only those with patience and focus will be able to harness the true power of this staff. | |
| Type | Magic Staff |
| Damage |
|
| Stamina | - |
| Block |
|
| Weight | 0.3 |
| Durability | 200 |
| Crafting Station | Galdr table |
| Station Level | 2 |
| Crafting Materials |
|
| Biome | Ashlands |
| Spawn ID | spawn StaffClusterbomb
|
The Staff of Fracturing is a magic staff in Valheim, dealing 12 blunt and 12 fire. At 24 total damage it is 5th of the 8 magic staves, so it is a step on the ladder rather than the top of it. Blunt and fire damage hurts Lava Blob, Abomination and Bat more than most things, which is what to carry it for.
How to Craft
- Crafted at Galdr table, station level 2.
- Costs 15x Charred bone, 5x Ashwood, 8x Proustite powder at quality 1.
- Materials can be found in the Ashlands biome.
When to Use It
Late game. Flametal is in the Ashlands, the furthest south the map goes and, until 1.0, the hardest biome in the game.
Upgrades
Upgraded 3 times after crafting, each level wanting the station built one step further up than the last. Every figure quoted elsewhere on this wiki is quality 1, so this is the ladder your own copy is somewhere on:
| Quality | Crafting Station | Fire | Blunt | Durability | Resources |
|---|---|---|---|---|---|
| 1 | Galdr table (Level 2) | 12 | 12 | 200 |
|
| 2 | Galdr table (Level 3) | 18 | 12 | 250 |
|
| 3 | Galdr table (Level 4) | 24 | 12 | 300 |
|
| 4 | Galdr table (Level 5) | 30 | 12 | 350 |
|
Properties
A Staff of Embers split 12 ways. Instead of one fireball it throws 12 small projectiles that explode on impact. Each piece does blunt with a little knockback plus fire that can set the target alight.
Miss and it still works. Projectiles that hit terrain scatter and explode a moment later, so a shot at the ground in front of a pack is a legitimate way to use it rather than a wasted cast.
Damage and cost both scale with Elemental magic. The figures in the table are the floor: the skill raises what the staff does and lowers what it spends, so the same staff is a different weapon at skill 80.
Notes
- Eitr regenerates one second after you stop spending it, at 2 a second on a full bar rising to 4 on an empty one.
- Swimming stops Eitr regeneration entirely; blocking cuts it to 0.8x, Rested adds 100% and resting adds 300%.
- Blood magic's cost is a percentage of current health rather than maximum, so it can never reduce you to zero.
- Upgrading does not raise blunt: it is 12 at quality 1 and 12 at quality 4. The ladder buys fire 12 to 30.
All Magic Staves
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Name | Image | Blunt | Chop | Pickaxe | Fire | Frost | Lightning | Poison | Block | Weight | Durability | Materials | Crafting Station | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dead Raiser | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffSkeleton
| |
| Staff of Protection | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffShield
| |
| Dundr | - | - | - | - | - | 20 | - | 48 | 1.5 | 200 |
|
Galdr table | spawn StaffLightning
| |
| Staff of Fracturing | 12 | - | - | 12 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffClusterbomb
| |
| Staff of Frost | - | - | - | - | 30 | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffIceShards
| |
| Staff of the Wild | 20 | - | - | - | - | - | 20 | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffGreenRoots
| |
| Staff of Embers | 120 | - | - | 120 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffFireball
| |
| Trollstav | - | 100 | 100 | 300 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffRedTroll
|
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