Help us keep improving this website

Clubs


Bronze Mace

13 clubs, 10 one-handed and 3 two-handed hammers, and the class that answers the 2 things a sword cannot: blunt damage, which 8 creatures fold to, and knockback high enough to push an enemy out of its own attack range.

Combat


Pros

  • Blunt is the specialist type that actually has targets. Skeletons, Blobs, Oozers and the Growth all take extra, and nothing in the game is immune to it.
  • Knockback of 30 to 100 on the primary and double that on the secondary, which is not a damage stat: it moves a target out of the range it was about to attack you from.
  • The secondary is 2.5x damage with 2x stagger for double stamina, the best straight damage trade of any melee secondary in the game.
  • Two-handed hammers hit a 4-metre area around the impact point rather than an arc, so a crowd takes it all at once, and they carry 150 to 210 knockback.

Cons

  • 12 creatures resist blunt, among them Bears, Lox, Morgen and every Seeker, so the specialist type is a liability in the Mistlands.
  • A two-handed hammer has no 3-hit combo at all. One swing, 1.7 seconds, and no double-damage finisher to build towards.
  • The knockback cuts both ways: a punted enemy is an enemy you have to walk to, which wastes the stamina the swing just cost.
  • Up to 28 stamina a swing at the top of the class, the dearest melee hit in the game.

Builds


One-handed and a shield for dungeons. 2.4 metres, a 90 degree arc and a 3-hit combo, and the secondary as the finisher rather than the opener: 2.5x damage and 2x stagger is worth the double stamina on something already reeling.

The hammer build is a different weapon. 4 metres of reach, the hit landing 2 metres in front of you and damaging everything within 4 of that, no combo to learn and knockback that clears a room. It is the Fuling village answer.

Where it earns its place is the Burial Chambers, the Sunken Crypts and the Swamp. Skeletons and Blobs are the 2 things in the early game that a sword genuinely cannot handle, and both fold to blunt.

There are 13 in the class: 5 at Black forge, then 5 at Forge, then 2 at Player crafting menu, then 1 at Workbench.

Skill: Clubs, which levels by use rather than by choice.

Best Clubs


Build Weapon Image Key Figure
Hardest hitter Demolisher Demolisher 145 damage across all types
Cheapest to swing Torch Torch 4 stamina a swing
Best guard Bloodgeon Bloodgeon 57 block armour
Longest lasting Bronze Mace Bronze Mace 200 durability

Notes


  • The primary moves you forward 0.66 m with each swing, which closes distance the knockback just opened.
  • The secondary narrows to a 30 degree arc from the primary's 90, so it is a single-target finisher and not a crowd tool.
  • A two-handed hammer lands its blow 2 metres in front of the player and damages a 4-metre radius around that point, so positioning matters more than aim.

All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.

Name Image Blunt Pierce Fire Frost Lightning Poison Spirit Stamina Block Weight Durability Materials Crafting Station Spawn ID
Club Club 12 - - - - - - 6 3 - 100
  • 6x Wood
Player crafting menu spawn Club
Torch Torch 4 - 15 - - - - 4 - 1 20
  • 1x Wood
  • 1x Resin
Player crafting menu spawn Torch
Stagbreaker Stagbreaker 20 5 - - - - - 12 4 - 100
  • 20x Corewood
  • 5x Deer trophy
  • 2x Leather scraps
Workbench spawn SledgeStagbreaker
Bronze Mace Bronze Mace 35 - - - - - - 8 12 - 200
  • 4x Wood
  • 8x Bronze
  • 3x Leather Scraps
Forge spawn MaceBronze
Iron Mace Iron Mace 55 - - - - - - 10 21 - 200
  • 4x Wood
  • 20x Iron
  • 3x Leather scraps
Forge spawn MaceIron
Iron Sledge Iron Sledge 55 - - - - - - 20 28 - 100
  • 10x Ancient bark
  • 30x Iron
  • 4x Ymir flesh
  • 1x Draugr Elite trophy
Forge spawn SledgeIron
Frostner Frostner 35 - - 40 - - 20 12 30 - 200
  • 10x Ancient bark
  • 30x Silver
  • 5x Ymir flesh
  • 5x Freeze gland
Forge spawn MaceSilver
Porcupine Porcupine 50 45 - - - - - 14 39 - 150
  • 5x Finewood
  • 20x Iron
  • 5x Needle
  • 10x Linen thread
Forge spawn MaceNeedle
Bloodgeon Bloodgeon 135 - - - - - - 16 57 - 150
  • 1x Flametal mace
  • 8x Flametal
  • 1x Bloodstone
Black forge spawn MaceEldnerBlood
Flametal Mace Flametal Mace 135 - - - - - - 16 57 - 150
  • 10x Charred bone
  • 15x Flametal
  • 5x Sulfur
  • 3x Asksvin hide
Black forge spawn MaceEldner
Demolisher Demolisher 145 - - - - - - 28 52 - 100
  • 10x Yggdrasil wood
  • 20x Iron
  • 10x Refined eitr
Black forge spawn SledgeDemolisher
Klossen Klossen 135 - - - - 10 - 16 57 - 150
  • 1x Flametal mace
  • 8x Flametal
  • 1x Jade
Black forge spawn MaceEldnerNature
Storm Star Storm Star 135 - - - 10 - - 16 57 - 150
  • 1x Flametal mace
  • 8x Flametal
  • 1x Iolite
Black forge spawn MaceEldnerLightning

All Weapon Categories



All Categories



Pages in category "Clubs"

The following 140 pages are in this category, out of 140 total.

Our social media

Follow us on our social media channels and that support us a lot and
see helpful and interesting content we have to offer