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Shields


Wood Shield

17 shields, 7 round, 7 tower and 3 bucklers, carrying 6 to 140 block armour. A shield replaces the block power, parry force and parry bonus of whatever one-handed weapon you hold, so it is the shield and not the weapon that decides your defence.

Combat


Pros

  • It overrides the weapon entirely, which frees the weapon slot to be pure damage. A Mistwalker's own 48 block armour stops mattering the moment a shield is equipped.
  • A parry costs no stamina at all where a block costs up to 10, and it multiplies the shield's block armour by the parry bonus: 1.5x on a round shield, 2.5x on a buckler.
  • A successful parry staggers the attacker, and a staggered creature cannot move and takes double damage until it recovers. That is the largest damage multiplier available to a melee build.
  • A successful block stops status effects landing at all, so a blocked Blob hit applies no poison.

Cons

  • It costs the off-hand, so a shield build can never use a two-handed weapon, and gives up the reach and stagger those carry.
  • Tower shields cannot parry at all, and usually cost 10% movement speed in hand against 5% for the others, which raises the cost of a dodge roll by the same amount.
  • The parry window is under 0.25 seconds before the blow lands. Miss it and you have paid a block's stamina for a block's protection.
  • Bosses are immune to stagger, so the parry payoff, the whole point of the buckler, does nothing in the fights that matter most.

Builds


Buckler if you can parry, tower if you cannot. A buckler has the best parry bonus at 2.5x and the worst raw block armour; a tower shield has the highest raw numbers and no parry. A round shield sits between them at 1.5x and the same 5% movement cost as a buckler.

Parry, then hit. Under 0.25 seconds before the blow, no stamina spent, the attacker staggered and taking double damage. The loop is parry into the 3-hit combo, and it is worth more than any weapon upgrade in the game.

Know what a shield does not stop. Slash, pierce, blunt and lightning fill your stagger bar, which is 40% of your maximum health; fire, frost, poison and spirit are reduced by block armour but never stagger you. Bigger health pools therefore block bigger hits.

The Blocking skill adds 0.5% block armour a point, 50% at 100, and it levels on every blocked hit with a bonus for a parry, so the shield improves by being used the way you were going to use it.

There are 17 in the class: 8 at Forge, then 4 at Black forge, then 3 at Workbench, then 1 at Console.

Skill: Blocking, which levels by use rather than by choice.

Best Shields


Build Weapon Image Key Figure
Best guard Flametal Tower Shield Flametal Tower Shield 140 block armour
Lightest to carry Bronze Buckler Bronze Buckler 3 weight
Longest lasting Serpent Scale Shield Serpent Scale Shield 250 durability

Notes


  • A block consumes up to 10 stamina in proportion to the damage that got through, and fails if that leftover damage fills your stagger bar, 40% of maximum health, or if the stamina is not there.
  • Block force is the knockback dealt back to a melee attacker, scaling from 50% to 100% with the block armour actually used.
  • Parry bonuses are published per weapon type as well: 4x on a knife and 6x on flesh rippers, which beat every shield, though only on the weapon's own small block armour.

All Shields



*stats displayed are item's base values. See upgrades under each item for item stats per level.

Name Image Block Weight Durability Materials Crafting Station Spawn ID
Wood Shield Wood Shield 6 4 200
  • 10x Wood
  • 4x Resin
  • 4x Leather scraps
Workbench spawn ShieldWood
Wood Tower Shield Wood Tower Shield 10 4 200
  • 10x Wood
  • 4x Leather scraps
Workbench spawn ShieldWoodTower
Bronze Buckler Bronze Buckler 16 3 200
  • 10x Bronze
  • 4x Wood
Forge spawn ShieldBronzeBuckler
Iron Buckler Iron Buckler 28 4 200
  • 10x Iron
  • 4x Ancient bark
Forge spawn ShieldIronBuckler
Bone Tower Shield Bone Tower Shield 32 4 200
  • 10x Wood
  • 10x Bone fragments
  • 3x Skeleton trophy
Workbench spawn ShieldBoneTower
Iron shield Iron shield 35 4 200 Cannot be crafted - spawn ShieldIronSquare
Banded Shield Banded Shield 42 - 200
  • 10x Finewood
  • 8x Iron
Forge spawn ShieldBanded
Iron Tower Shield Iron Tower Shield 52 4 200
  • 15x Finewood
  • 10x Iron
Forge spawn ShieldIronTower
Serpent Scale Shield Serpent Scale Shield 60 - 250
  • 10x Finewood
  • 4x Iron
  • 8x Serpent scale
Forge spawn ShieldSerpentscale
Silver Shield Silver Shield 60 - 200
  • 10x Finewood
  • 8x Silver
Forge spawn ShieldSilver
Black Metal Shield Black Metal Shield 78 - 200
  • 10x Finewood
  • 8x Black metal
  • 5x Chain
Forge spawn ShieldBlackmetal
Carapace Buckler Carapace Buckler 78 5 200
  • 16x Carapace
  • 3x Scale hide
  • 10x Refined eitr
Black forge spawn ShieldCarapaceBuckler
Carapace Shield Carapace Shield 96 - 200
  • 20x Carapace
  • 3x Scale hide
  • 10x Refined eitr
Black forge spawn ShieldCarapace
Black Metal Tower Shield Black Metal Tower Shield 104 - 200
  • 15x Finewood
  • 10x Black metal
  • 7x Chain
Forge spawn ShieldBlackmetalTower
Flametal Shield Flametal Shield 114 - 200
  • 10x Ashwood
  • 8x Flametal
  • 2x Asksvin hide
Black forge spawn ShieldFlametal
Knight shield Knight shield 120 4 100 Cannot be crafted Console spawn ShieldKnight
Flametal Tower Shield Flametal Tower Shield 140 - 200
  • 15x Ashwood
  • 10x Flametal
  • 5x Asksvin hide
Black forge spawn ShieldFlametalTower

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Pages in category "Shields"

The following 140 pages are in this category, out of 140 total.

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