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Staff of Embers


Staff of Embers
Staff of Embers
The sweltering heat of Muspelheim seems almost pathetic when compared to what this staff can do...
Type Magic Staff
Damage
Stamina -
Block
  • 48 block armour
  • 20 block force
Weight 0.3
Durability 200
Crafting Station Galdr table
Station Level 1
Crafting Materials
Biome Mistlands
Spawn ID spawn StaffFireball

Staff of Embers is the fire end of Mistlands magic. It is built at the Galdr Table and puts a Surtling Core and a great deal of Refined Eitr behind every cast. It deals 120 blunt and 120 fire. At 240 total damage it ranks 2nd among magic staves, a step on the ladder rather than the top of it. In the Mistlands the fire matters more than it sounds: Seekers, Seeker Brood and Seeker Soldiers all shrug off blunt, pierce and slash but not fire, so the fire half is the damage that actually lands. Fire damage also hurts Abominations, Bats and Bears more than most things.

How to Craft


Made at a level 1 galdr table, from:

  • 20x Yggdrasil Wood: Chopped from Yggdrasil shoots in the Mistlands.
  • 4x Surtling Core: Dropped by surtlings and found in burial chambers.
  • 16x Refined Eitr: Refined from sap and soft tissue at an eitr refinery.
Name Image Biome Crafting Station Spawn ID
Yggdrasil Wood Yggdrasil Wood Mistlands - spawn YggdrasilWood
Surtling Core Surtling Core Swamp - spawn SurtlingCore
Refined Eitr Refined Eitr Mistlands Eitr Refinery spawn Eitr

When to Use It


Mid game. It needs Mistlands materials and a Galdr Table rather than the Black Forge that makes Mistlands weapons, so it comes after Yagluth and the sea crossing beyond him. The Ashlands and the Deep North still lie past this point.

Upgrades


It can be upgraded 3 times after crafting, and each level needs the station built one step higher than the last. Every other figure on this page is for quality 1, so this table shows where your own copy sits:

Quality Crafting Station Fire Blunt Durability Resources
1 Galdr table (Level 1) 120 120 200
2 Galdr table (Level 2) 126 120 250
3 Galdr table (Level 3) 132 120 300
4 Galdr table (Level 4) 138 120 350

Properties


It throws a fireball that does 2 different things. The direct hit is blunt, and the explosion deals fire damage in an area and sets it alight. The area damage hits creatures and not players, so it is safe to use beside someone.

Burning stacks. Several casts on the same target pile the effect up, so against anything with a lot of health the damage over time is a real part of the total rather than a garnish.

At maximum Elemental Magic skill it costs 24 Eitr, which a single Magecap will pay for. A low-skill caster needs proper eitr food for the same cast.

Notes


  • Its arcing shot and area damage make it the best weapon in the game for hunting Hares, which are hard to hit with anything else.
  • The head glows orange-red, which makes the player about 20% easier to spot while sneaking. Magic weapons only have a primary attack.
  • A runestone in the Mistlands tells of Ulf setting his own beard alight with one of these.


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*stats displayed are item's base values. See upgrades under each item for item stats per level.