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Kneel!



Kneel!
Kneel!
Class Weapon Mod

Kneel! is a shotgun mod that can end a fight with a single shot to the legs. Each leg shot has a chance to dismember the enemy and kill them instantly. It suits a late game Body build that fights with shotguns. Kneel! is a late game mod that comes only at Tier 5.

Effect


Kneel! triggers when V shoots an enemy in the leg. The hit has a 25% chance to dismember that enemy and kill them instantly. A shotgun user with Kneel! aims low to give every shot a chance at the instant kill.

How to Get Kneel! Guide


  • Check weapon vendors late in the game.
  • Skip time by a day and check again if it is not on sale.

Kneel! Map Location


The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.

Kneel! map location:

Map credit by Map Genie.

Compatible Weapons


Kneel! is compatible with 10 shotguns.

Name Image Type
Carnage Carnage Power
Crusher Crusher Power
DB-2 Satara DB-2 Satara Tech
DB-2 Testera DB-2 Testera Power
DB-4 Igla DB-4 Igla Power
DB-4 Palica DB-4 Palica Smart
L-69 Zhuo L-69 Zhuo Smart
M2038 Tactician M2038 Tactician Power
Pozhar x-MOD2 Pozhar x-MOD2 Power
VST-37 Pozhar VST-37 Pozhar Power

Upgrades


Kneel! comes only at Tier 5. A mod can only go on a weapon of the same tier or higher, so Kneel! needs a Tier 5 shotgun. Once installed in a weapon, the mod stays in that weapon.

Character Builds


Kneel! belongs on a shotgun in a Body build. Bloodlust grants +50 Adrenaline when V dismembers a nearby enemy while Adrenaline Rush is active. Each Kneel! kill dismembers its target, so the perk and the mod work together. Bullet Ballet cuts bullet spread while moving with shotguns. Rip And Tear doubles the damage of the next Quick Melee Attack after a shotgun hit, and of the next shotgun shot after a Quick Melee Attack. Close-Quarters Carnage raises the chance to Obliterate enemies at close range.

Condenser is another shotgun mod. It tightens the pellet spread at the cost of damage per pellet.

Mod Categories




All Weapon Mods



Every weapon mods mod is listed below.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Better Half Better Half Raises crit chance with the second half of the magazine
Big Mag Big Mag Bigger magazine, slower reload
Bleedout Bleedout Bleeding damage can crit
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Boomerang Boomerang A headshot kill with a thrown weapon can return it at once
C-Thru C-Thru Charged shots pierce cover sooner and lose less damage
Condenser Condenser Tighter pellet spread, less damage per pellet
Critochet Critochet Raises crit chance with ricochets
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
Equalizer Equalizer More damage against Elite enemies
Firecracker Firecracker Shoots explosive rounds
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Focus Fire Focus Fire Tighter hipfire spread, shorter effective range
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Haemocide Haemocide Longer Bleeding and more crit chance, lower base damage
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Javelin Javelin More armor penetration with melee, doubled on throws
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Kneel! Kneel! Leg shots can dismember and kill instantly
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Parallax Parallax Longer range and less sway when aiming, Stamina stops regenerating
Pax Pax Makes the weapon non-lethal, more damage outside combat
Pinpoint Pinpoint Tighter bullet spread after each headshot, stacking
Pyro Pyro Turns part of the damage into Thermal damage with a chance to Burn
Ready Steady Ready Steady Lowers recoil, more so when aiming from cover
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Shuffler Shuffler Drawing the weapon refills part of the magazine
Silencio Silencio More crit chance and crit damage when crouched and undetected
Slice 'Em Up Slice 'Em Up A kill leaves enemies more open to Finishers for a short time
Spinetickler Spinetickler Fully charged hits can cause an EMP blast
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting
Supercharger Supercharger Faster charge and lower Stamina cost, less armor penetration
Swiss Cheese Swiss Cheese More armor penetration, higher Stamina cost per bullet
Vivisector Vivisector More dismemberment, then more torso damage for a short time
Wallpuncher Wallpuncher Charges to 200%, full armor penetration, no cover penalty
Zenith Zenith More crit chance, tighter spread and faster swap after drawing
Zero-G Zero-G More effective range, thrown weapons fly straight