Chain Heal I
| Chain Heal I | |
|---|---|
| Magical ammunition that releases a healing wave and jumps to nearby friends. | |
| Type | Spell |
| Rarity | Rare |
| Damage | - |
| Damage Type | - |
| Mana Cost | 38 |
| Crafting | Alchemist at Mortar 4x Bonemeal 5x Chamomile 1x Glow Dust |
Chain Heal I is a healing spell in Enshrouded that releases a wave of healing which jumps from one ally to the next. It is a support favorite in group play, since one cast can top up several friends. The Alchemist makes it at the Mortar from Bonemeal, Chamomile and Glow Dust, twenty casts per craft. The recipe unlocks the first time Chamomile is gathered in the Revelwood.
Stats
| Mana Cost | Cast Time |
|---|---|
| 38 | 1.0s |
How to Get Chain Heal I Guide
The Alchemist crafts it at the Mortar. One craft makes 20.
| Material | Image | Amount | Found In | Comes From |
|---|---|---|---|---|
| Bonemeal | 4x | - | Grinding Stones | |
| Chamomile | 5x | Revelwood | Chamomile plants | |
| Glow Dust | 1x | - | Alchemist, Mortar |
Crafting Stations
The Alchemist crafts the Chain Heal I once a Mortar stands in the workshop. The Alchemist is a craftsperson who works at the base once rescued. The Mortar itself is built by the Alchemist.
| Name | Image | Type |
|---|---|---|
| Alchemist | Craftsperson | |
| Mortar | Crafting Station |
Weapons Categories