Chain Heal II
| Chain Heal II | |
|---|---|
| Improved magical ammunition that releases a healing wave and jumps to nearby friends. | |
| Type | Spell |
| Rarity | Common |
| Damage | 58 |
| Damage Type | - |
| Mana Cost | 58 |
| Crafting | Alchemist at Mortar 4x Fossilized Bone Dust 5x Gentian 1x Chamomile |
Chain Heal II is an improved healing spell in Enshrouded whose healing wave jumps between nearby allies. It suits healers who keep a whole group alive in long fights. The Alchemist makes it at the Mortar from Fossilized Bone Dust, Gentian from the Albaneve Summits and a little Chamomile. Each craft yields twenty casts.
Stats
| Damage | Mana Cost | Cast Time |
|---|---|---|
| 58 | 58 | 1.0s |
How to Get Chain Heal II Guide
The Alchemist crafts it at the Mortar. One craft makes 20.
| Material | Image | Amount | Found In | Comes From |
|---|---|---|---|---|
| Fossilized Bone Dust | 4x | - | Grinding Stones | |
| Gentian | 5x | Albaneve Summits | Gentian plants | |
| Chamomile | 1x | Revelwood | Chamomile plants |
Crafting Stations
The Alchemist crafts the Chain Heal II once a Mortar stands in the workshop. The Alchemist is a craftsperson who works at the base once rescued. The Mortar itself is built by the Alchemist.
| Name | Image | Type |
|---|---|---|
| Alchemist | Craftsperson | |
| Mortar | Crafting Station |
Weapons Categories