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Torch


Torch
Torch
It brings light and warmth, drives back the darkness.
Type Club
Damage
Stamina 4 primary
Block

-

Weight 1
Durability 20
Crafting Station By hand
Station Level -
Crafting Materials
Biome Meadows
Spawn ID spawn Torch

The Torch takes two pieces of kindling to make. It keeps the dark off a camp and happens to be what Greydwarves in the Black Forest least want to be hit with. It deals 4 blunt and 15 fire. At 19 total damage it ranks 12th for damage among clubs, a step on the ladder rather than the top of it. Blunt and fire damage hurt the Greyling, Neck and Frost Blob more than most things, and that is the reason to carry it.

How to Craft


You craft it by hand, straight from the inventory.

  • 1x Wood: chopped from any tree.
  • 1x Resin: dropped by Greydwarves and Greylings, and by felled trees.
Name Image Biome Crafting Station Spawn ID
Wood Wood All biomes - spawn Wood
Resin Resin Meadows - spawn Resin

When to Use It


It belongs to the opening hours. Everything it needs comes from the Meadows, so this is gear for a character who has just stood up.

Upgrades


The Torch cannot be upgraded, so it stays at quality 1 with these stats and crafting costs:

Quality Crafting Station Blunt Fire Durability Resources
1 By hand 4 15 20

Properties


It is not really a weapon but a lamp that frightens things. While it is equipped it counts as a fire, which scares off Necks, untamed Boar, Greylings and Greydwarves without a blow being struck. You can hold it in either hand.

Each swing deals 15 fire for 4 stamina. More creatures take extra damage from fire than from any other damage type in the game, so the cheapest attack available also has the widest list of targets. The torch has a single attack.

Notes


  • It burns out. While equipped, its durability drains on its own, giving about 10 minutes of light, just over the 9 minutes a night lasts. A torch cannot be repaired and disappears when its durability reaches 0%.
  • Despite its description, it does not keep the player warm, so it is no help against the cold of the Mountain.
  • Every character starts the game holding one. It cannot be hung on an Item Stand.


All Weapon Categories



All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.