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Torch


Torch
Torch
It brings light and warmth, drives back the darkness.
Type Club
Damage
Stamina 4 primary
Block

-

Weight 1
Durability 20
Crafting Station By hand
Station Level -
Crafting Materials
Biome Meadows
Spawn ID spawn Torch

The Torch takes two pieces of kindling to make. It keeps the dark off a camp and happens to be what Greydwarves in the Black Forest least want to be hit with. It deals 4 blunt and 15 fire. At 19 total damage it ranks 12th for damage among clubs, a step on the ladder rather than the top of it. Blunt and fire damage hurt the Greyling, Neck and Frost Blob more than most things, and that is the reason to carry it.

How to Craft


You craft it by hand, straight from the inventory.

  • 1x Wood: chopped from any tree.
  • 1x Resin: dropped by Greydwarves and Greylings, and by felled trees.
Name Image Biome Crafting Station Spawn ID
Wood Wood All biomes - spawn Wood
Resin Resin Meadows - spawn Resin

When to Use It


It belongs to the opening hours. Everything it needs comes from the Meadows, so this is gear for a character who has just stood up.

Upgrades


The Torch cannot be upgraded, so it stays at quality 1 with these stats and crafting costs:

Quality Crafting Station Blunt Fire Durability Resources
1 By hand 4 15 20

Properties


It is not really a weapon but a lamp that frightens things. While it is equipped it counts as a fire, which scares off Necks, untamed Boar, Greylings and Greydwarves without a blow being struck. You can hold it in either hand.

Each swing deals 15 fire for 4 stamina. More creatures take extra damage from fire than from any other damage type in the game, so the cheapest attack available also has the widest list of targets. The torch has a single attack.

Notes


  • It burns out. Durability drains on its own while it is equipped, giving about 10 minutes of light against a 9 minute night. A torch cannot be repaired, and at 0% it disappears.
  • Despite its description, it gives no warmth, so it does nothing for you in the Mountain.
  • You start the game holding one, and it cannot be displayed on an Item Stand.


All Weapon Categories



All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.

Name Image Blunt Pierce Elemental Damage Stamina Block Weight Durability Crafting Materials Crafting Station Spawn ID
Sparkler Sparkler - - - 4 3 1 8 - - spawn Sparkler
Wooden Mace Wooden Mace 1 - - 8 12 2 200 - - spawn MaceWood
Wooden Sledge Wooden Sledge 1 - - 8 12 4 100 - - spawn SledgeWood
Torch Torch 4 - 15 Fire 4 - 1 20 By hand spawn Torch
Club Club 12 - - 6 3 - 100 By hand spawn Club
Stagbreaker Stagbreaker 20 5 - 12 4 - 100 Workbench spawn SledgeStagbreaker
Bronze Mace Bronze Mace 35 - - 8 12 - 200 Forge spawn MaceBronze
Frostner Frostner 35 - 40 Frost, 20 Spirit 12 30 - 200 Forge spawn MaceSilver
Porcupine Porcupine 50 45 - 14 39 - 150 Forge spawn MaceNeedle
Iron Mace Iron Mace 55 - - 10 21 - 200 Forge spawn MaceIron
Iron Sledge Iron Sledge 55 - - 20 28 - 100 Forge spawn SledgeIron
Bloodgeon Bloodgeon 135 - - 16 57 - 150 Black forge spawn MaceEldnerBlood
Flametal Mace Flametal Mace 135 - - 16 57 - 150 Black forge spawn MaceEldner
Klossen Klossen 135 - 10 Poison 16 57 - 150 Black forge spawn MaceEldnerNature
Storm Star Storm Star 135 - 10 Lightning 16 57 - 150 Black forge spawn MaceEldnerLightning
Frostfire Mace Frostfire Mace 142 - 12 Fire, 88 Frost 16 66 2 400 Black Forge spawn MaceGold_FrostFire
Demolisher Demolisher 145 - - 28 52 - 100 Black forge spawn SledgeDemolisher
Nord Mace Nord Mace 170 - - 16 66 2 400 Frost Foundry spawn MaceGold
Thunderblood Mace Thunderblood Mace 180 - 45 Lightning 16 66 2 400 Black Forge spawn MaceGold_BloodLightning
Frostfire Sledge Frostfire Sledge 200 - 12 Fire, 88 Frost 28 52 4 400 Black Forge spawn SledgeGold_FrostFire
Nord Sledge Nord Sledge 225 - - 28 52 4 400 Frost Foundry spawn SledgeGold
Thunderblood Sledge Thunderblood Sledge 235 - 45 Lightning 28 52 4 400 Black Forge spawn SledgeGold_BloodLightning

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