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Meadows


Meadows
Meadows
The starting biome, and the only one that lets a new Viking settle in.
Tier 1
Distance 0 to 5,100 m
Boss Eikthyr
Metal Flint
Dungeon -
Weather Clear, 86%
Threat Cold at night
Travel On foot

The Meadows are where every world starts: rolling green grass, beech and birch thickets, streams that open into lakes, and Deer and Boar grazing in the open. It is bright, calm and almost entirely harmless. 86% of its weather is clear sky, and until you kill Eikthyr nothing worse than a Greyling comes out at night.

Locations


The Meadows run from the centre of the map out to about 5,100 m. The Sacrificial Stones sit at dead centre, and every world starts you in the Meadows. Past 500 m the Black Forest starts cutting into it, so far-out Meadows are patches rather than one continuous sheet.

Location Image What's Inside
Sacrificial Stones Sacrificial Stones Seven carved stones at the exact centre of the map. Hang a boss trophy on its own stone for that boss's power. Nothing can be built within 26 m.
Eikthyr's Altar Eikthyr's Altar Three per world, all within 1,000 m of the centre. Two deer trophies summon him.
Abandoned House Abandoned House A ruined wooden building. Half hold a chest, a quarter a bee nest, and two of the thirteen layouts hide an axe head.
Abandoned Farm Abandoned Farm Two to five buildings with broken garden plots. Chests, bee nests, raspberry bushes, dandelions and boars.
Draugr Village Draugr Village A walled settlement past 2,000 m, full of draugr. Chests hide under the great hall floor.
Viking Graveyard Viking Graveyard Stones laid out as a longship. Dig the centre line for a buried chest, amber and coins.
Dolmen Dolmen A capstone tomb. A skeleton rises from it at night; buried treasure below.
Ancient Stone Circle Ancient Stone Circle Five indestructible pillars. No loot, but they give maximum building support.
Combat Ruin Combat Ruin A small wooden arena with a bone pile and a chest hidden under the platform.
Hildir's Camp Hildir's Camp A wagon, tents and a map table under a protective dome. Hildir sells clothes here.

Boss


Eikthyr

You summon Eikthyr at a mystical altar with 2 deer trophies. Each world has three of these altars, all within 1,000 m of the centre. He has 500 health and fights with antlers and lightning.

Killing him drops the Hard Antler, which becomes the Antler Pickaxe, and that pickaxe is the only way to mine Copper and Tin. His power cuts the stamina cost of running, jumping and swimming by 60% for five minutes.





Creatures


Creature Image Health Drops
Boar Boar 10 boar meat, leather scraps, boar trophy
Chicken Chicken 10 feathers, chicken meat
Deer Deer 10 deer hide, deer trophy, deer meat
Eikthyr Eikthyr 500 eikthyr trophy, hard antler, eikthyr power
Frost Blob Frost Blob 50 crystal
Greyling Greyling 20 resin
Gull Gull 1 feathers
Hen Hen 80 feathers, chicken meat
Neck Neck 5 neck tail, neck trophy

Resources


Material Image Kind
Acorns Acorns Crops & Farming
Barber Kit Barber Kit Materials
Basic Fireworks Basic Fireworks Materials
Beech Seeds Beech Seeds Crops & Farming
Birch Seeds Birch Seeds Crops & Farming
Boar Meat Boar Meat Food
Chicken Meat Chicken Meat Food
Crystal Crystal Materials
Dandelion Dandelion Food
Deer Hide Deer Hide Materials
Deer Meat Deer Meat Food
Egg Egg Food
Finewood Finewood Materials
Flint Flint Materials
Hard Antler Hard Antler Materials
Honey Honey Food
Iron Pit Iron Pit Materials
Leather Scraps Leather Scraps Materials
Mushroom Mushroom Food
Neck Tail Neck Tail Food
Perch Perch Fish
Pike Pike Fish
Queen Bee Queen Bee Materials
Raspberries Raspberries Food
Raw Fish Raw Fish Food
Resin Resin Materials
Silver Necklace Silver Necklace Materials
Tankard Tankard Materials
Wooden Battle Idol - Materials
Wooden Protection Idol Wooden Protection Idol Materials

Hazards


  • Night brings the Cold effect, which cuts stamina regeneration unless you are near a fire.
  • Rain and thunderstorms make you Wet and weather your buildings by one twentieth of their health a minute, down to half.
  • Draugr villages past 2,000 m put a mid-tier fight in a starter biome. Draugr hit for 40 to 50 against bare skin.
  • Bee nests sting back with poison in a 4 m radius.
  • Trolls wander in from the Black Forest, and a falling tree will kill you as readily as anything living.

Lore


The runestones here are the world's welcome. One explains that Odin threw down the Vanir, the giants and the older things, and that the greatest of them could not be killed, so they were Forsaken and exiled to this world. Another tells you to keep to the grass, build away from the trees and fear the Horned One. Settlers left stones of their own: Ulf explains how to raise a roof, and Astrid the shieldmaiden remembers nothing of her life before.

Eikthyr is Eikþyrnir, the stag that stands over Valhalla. His stone reads "His antlers are branches of iron".

Notes


  • Boars and Necks only spawn with stars past 800 m from the centre.
  • Greylings, Deer and the Greydwarf spawner that appears after Eikthyr only fire inside forest patches, which are fixed at world generation. Planting trees does not create one.
  • It is the best building biome in the game, with flat ground, no ambient status effect, and Stone circle pillars that give maximum support.
  • You find Flint on Meadows shorelines and nowhere else.
  • Tame Boars with Raspberries, Blueberries, Carrots, Onions, Turnips or Red Mushrooms.

All Biomes


Biome Image Where Boss Materials
Meadows Meadows 0 to 5,100 m from the centre. Your world starts here. Eikthyr
Black Forest Black Forest 500 to 8,000 m out, the ring just past the Meadows. The Elder
Swamp Swamp 2,000 to 6,000 m out, low and flooded. Bonemass
Mountain Mountain Any ground above 50 m, from 600 m out. Moder
Plains Plains 2,900 to 8,000 m out, open golden grass. Yagluth
Mistlands Mistlands 5,900 to 10,000 m out, the last ring before the edge. The Queen
Ashlands Ashlands A crescent island at the far south, past boiling water. Fader
Deep North Deep North The far north, against the world edge. Kall Fimbulbringer
Ocean Ocean Anything below 26 m of water, between every landmass. -

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