Vilebone Visage
| Vilebone Visage | |
|---|---|
| Inspiring fear in foes and courage in kin when worn. | |
| Type | Helmet |
| Armor |
|
| Effects | |
| Movement Speed | - |
| Weight | 1 |
| Durability | 1000 |
| Crafting Station | Forge |
| Station Level | 2 |
| Crafting Materials |
Cannot be crafted |
| Biome | Plains |
| Spawn ID | spawn HelmetBerserkerUndead
|
Vilebone Visage is built around a trophy taken from a Vile, the tormented bear that hunts the Plains after dark, and it is meant to frighten as much as to protect. It gives 12 armour, or 18 fully upgraded, which ranks 9th for armour among helmets. Worn with the rest of the Vilebone Set, it is part of a 48 armour rating, which turns a 100-damage hit into 52.
How to Craft
Made at a level 2 Forge from:
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Bear Hide | Black Forest | - | spawn BjornHide
| |
| Vile trophy | Plains | - | spawn TrophyBjornUndead
|
When to Use It
Mid game. Viles in the Plains, the biome after Moder, drop its Bear Hide and Vile Trophy.
Upgrades
You can upgrade it 3 times after crafting, and each level needs the station built one step higher than the last. Every other figure on this page is for quality 1, so your own copy sits somewhere on this ladder:
| Quality | Crafting Station | Armor | Durability | Resources |
|---|---|---|---|---|
| 1 | Forge (Level 2) | 12 | 1000 |
- |
| 2 | Forge (Level 3) | 14 | 1200 |
|
| 3 | Forge (Level 4) | 16 | 1400 |
|
| 4 | Forge (Level 5) | 18 | 1600 |
|
Vilebone Armor
| Name | Image | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Weight | Movement | Effect | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|
| Vilebone Visage | 12 | 14 | 16 | 18 | 1 | - | - | spawn HelmetBerserkerUndead
| |
| Vilebone Cage | 18 | 20 | 22 | 24 | 5 | - | - | spawn ArmorBerserkerUndeadChest
| |
| Vilebone Drapes | 18 | 20 | 22 | 24 | 5 | - | - | spawn ArmorBerserkerUndeadLegs
| |
| Vilebone Set | 48 | 54 | 60 | 66 | 11 | 0% | Vilebone Wrath: +20% health regen, +40% stamina regen, +20% blunt and pierce, and 25% more blunt, slash and pierce taken | - |
Set bonus: Vilebone Wrath: +20% health regen, +40% stamina regen, +20% blunt and pierce, and 25% more blunt, slash and pierce taken, for wearing every piece at once.
Properties
- Vilebone Wrath: +20% Health regen
- +40% Stamina regen
- Slightly weak (+25%) vs Blunt, Slash and Pierce
- +20% Blunt
- +20% Pierce
Notes
- Armor reduces physical, fire, frost and lightning damage, but it does nothing against poison or spirit damage.
- Against a hit more than twice the armor value, armor simply takes its own value off the damage. Against weaker hits it blocks a growing share of the damage instead, and every extra point of armor adds as many survivable hits as the one before, so stacking armor never stops paying off.
- The armor rating is the total of the helmet, chest, leg and cape armor worn, so going without a helmet throws away a large part of it.
All Armor Categories
All Helmets
*stats displayed are item's base values. See upgrades under each item for item stats per level.