Category:Fallout 4 - Traps
Traps in Fallout 4 are devices or mechanisms that can be set up to injure or hinder enemies that set them off. These traps can range from simple bear traps to poisonous caltrops. Traps can be placed strategically to defend settlements against oncoming waves of attackers or used tactically during combat encounters to gain an advantage over enemies approaching your potion.
Below you can find a list of Traps in Fallout 4.
| Name | Image | Damage | Weight | Value | ID | DLC |
|---|---|---|---|---|---|---|
| Bear Trap | 34 | 8 | 0 | XX054071 | Far Harbor | |
| Bleeding Bear Trap | 34 + Bleed | 8 | 0 | XX0540F6 | Far Harbor | |
| Caltrops | 10 | 0.5 | 0 | XX05406E | Far Harbor | |
| Poisoned Caltrops | 10 + Poison | 0.5 | 0 | XX0540ED | Far Harbor |
Subcategories
This category has the following 15 subcategories, out of 15 total.
F
- Fallout 4 - Explosives
- Fallout 4 - Heavy Weapons
- Fallout 4 - Laser Weapons
- Fallout 4 - Melee Weapons
- Fallout 4 - Other Energy Weapons
- Fallout 4 - Other Weapons
- Fallout 4 - Pistols
- Fallout 4 - Plasma Weapons
- Fallout 4 - Poison Weapons
- Fallout 4 - Radiation Weapons
- Fallout 4 - Rifles
- Fallout 4 - Shotguns
- Fallout 4 - Traps
- Fallout 4 - Unarmed Weapons
- Fallout 4 - Weapons
Pages in category "Fallout 4 - Traps"
The following 21 pages are in this category, out of 21 total.
F
- Fallout 4:.44 Pistol
- Fallout 4:10mm Pistol
- Fallout 4:Anti-Materiel Rifle
- Fallout 4:Assault Rifle
- Fallout 4:Classic 10mm Pistol
- Fallout 4:Combat Rifle
- Fallout 4:CR-74L
- Fallout 4:Deliverer
- Fallout 4:Early Retirement
- Fallout 4:Eddie's Peace
- Fallout 4:Flare Gun
- Fallout 4:Gen-4 10mm Pistol
- Fallout 4:Kellogg's Pistol
- Fallout 4:Pipe Pistol
- Fallout 4:Pipe Revolver
- Fallout 4:Silver Sidearm
- Fallout 4:The Gainer
- Fallout 4:Ultimatum
- Fallout 4:Wastelander's Friend
- Fallout 4:Western Revolver
- Template:Fallout4WeaponCategoryMenu


