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Charred Warrior


Charred Warrior
Charred Warrior
A sword-carrying skeleton that fakes its swings to break your parry.
Biome Ashlands
Alignment Aggressive
Faction Demon
Health 600
Damage

Swing: 150 Slash
Thrust: 160 Pierce
Feint: 130 Slash
Thrust feint: 160 Pierce

Weak To Spirit
Resistant To Fire, Pierce
Immune To Poison
Stagger 50%
Tameable No
Trophy Warrior trophy
Spawn ID spawn Charred_Melee

Almost everything in Valheim attacks on a rhythm you can eventually learn. The Charred Warrior attacks on a rhythm and then lies about it: it winds up one strike and delivers a different one half a second late, straight through the parry you have already spent. It is the standard infantry of the Ashlands, a burnt swordsman with 600 health, no shield and no interest in defence, and it is the enemy that teaches the biome's real lesson.

Behaviour


It hunts in the open day and night, wakes to line of sight, never sleeps, and usually travels with twitchers on the flanks and a marksman somewhere behind. Inside 1.6 metres it uses two honest attacks on a three second cycle. The swing is a vertical slash across a three metre, 115 degree arc for 150 slash, and the thrust is a straight stab three metres forward for 160 pierce. The trouble is the two feints layered on top. The swing feint borrows the swing's windup and then lands a different slash about half a second later for 130. The thrust feint borrows the thrust's windup and comes up from below for the full 160. Both are timed precisely to catch a parry that has already closed. It carries no shield, never blocks and never parries you back. It just keeps swinging until one of you is finished, and it does not flee, heal or call for reinforcements.

Where to Find It


It is common through the middle of the Ashlands, with two roaming the open by day and no cap at night, and the night spawns despawn at dawn. It also spawns from Ashlands structures whenever a player wanders into range: uncommonly from a Monument of Torment, and from the elite version of the same, which only produces two-star warriors. Stars are possible on nearly every spawn, and a two-star with 1,800 health hitting for 300 a swing is a genuine boss-weight encounter in the open. Very rarely, once Fader has fallen, a lone starless warrior can appear at night anywhere in the Meadows, Black Forest, Swamp, Mountains or Plains, despawning at dawn. Warriors also arrive in force during the "The undead army marches" and "The dead have been summoned" events.

Where and When At Once How Often Stars
Middle of the Ashlands during the daytime 2 Common Yes
Middle of the Ashlands during the nighttime, despawn at dawn none Common Yes
Randomly from Monument of Torment when a player is nearby none Uncommon Yes
Randomly from Monument of Torment (Elite) when a player is nearby none Uncommon Yes (2 stars only)
Randomly from Effigy of Malice inside Charred Fortress when a player is nearby none Uncommon Yes
Anywhere in the Meadows, Black Forests, Swamp, Mountains or Plains during the nighttime after defeating Fader, despawn at dawn 3 Very rare No
During "The undead army marches." event before defeating Fader 3 Very common No
During "The dead have been summoned." event (summoned by Monument of Torment) before defeating Fader none Uncommon Yes

Strengths and Weaknesses


Everything depends on reading the feints. The honest practical answer is to start the parry and, if nothing connects, release and raise the shield again in time to block the real strike a beat later. If you are not confident, roll backwards out of the three metre arc instead: a dodge beats a mistimed parry every time, and its attacks do not track through the roll. It staggers once it takes pressure worth half its health bar, so a solid blunt weapon opens it up for a free burst once you have broken its guard. Arrows are a bad investment against it and flame-infused gear is worse, since it barely feels fire and turns thrusting damage aside. Spirit cuts deepest, and blunt, slash, frost and lightning all land at full weight. A tower shield with a high block skill makes the ordinary swing a non-event, and full Ashlands armour with a Fire Resistance Barley Wine running keeps the rest of the biome from finishing what the warrior started.

Drops


It drops Charred Bone every time, with a one-in-twenty chance at the trophy. Its sword is not yours to keep.

Item Image Base 1 Star 2 Star
Charred bone Charred bone 1-2 2-4 4-8
Warrior trophy - 5% 5% 5%

Level Variants


A creature can spawn at one of three levels, shown as stars beside its name. Each level is rolled separately when it spawns, so a two-star is rarer than a one-star. The difference goes beyond the numbers: a starred Charred Warrior is recoloured or larger, so you can see it coming.

Level Stars Image Health Damage Drops
1 - Charred Warrior 600 100% x1
2 ⭐ Charred Warrior 1200 150% x2
3 ⭐⭐ Charred Warrior 1800 200% x4


All Creature Categories




All Ashlands Creatures



Name Image Biome Alignment Health Very Weak To Weak To Resistant To Very Resistant To Immune To Drops Level Variants Spawn ID
Ashlands Dvergr Ashlands Dvergr Ashlands Neutral 1000 - - - - Spirit, Chop, Pickaxe Black marble, Coins, Dvergr trophy, Soft tissue ⭐
⭐⭐
spawn DvergerAshlands
Bonemaw Serpent Bonemaw Serpent Ashlands Aggressive 1100 - Frost Poison - Fire, Spirit Bonemaw trophy, Bonemaw meat, Bonemaw tooth ⭐
⭐⭐
spawn BonemawSerpent
Charred Marksman Charred Marksman Ashlands Aggressive 200 - Spirit Pierce Fire Poison - ⭐
⭐⭐
spawn Charred_Archer
Charred Twitcher Charred Twitcher Ashlands Aggressive 220 - Spirit Pierce Fire Poison Charred bone ⭐
⭐⭐
spawn Charred_Twitcher
Charred Warlock Charred Warlock Ashlands Aggressive 600 - Spirit Pierce, Frost Fire Poison Charred bone, Warlock trophy ⭐
⭐⭐
spawn Charred_Mage
Charred Warrior Charred Warrior Ashlands Aggressive 600 - Spirit Pierce Fire Poison Charred bone, Warrior trophy ⭐
⭐⭐
spawn Charred_Melee
Fallen Valkyrie Fallen Valkyrie Ashlands Aggressive 1500 - Spirit Fire - Poison Celestial feather, Fallen Valkyrie trophy - spawn FallenValkyrie
Lava Blob Lava Blob Ashlands Aggressive 300 - Blunt, Frost, Lightning Pierce, Poison - Fire Proustite powder, Sulfur - spawn BlobLava
Lord Reto Lord Reto Ashlands Aggressive - - Spirit Pierce, Fire, Frost - Poison - - spawn Charred_Melee_Dyrnwyn
Morgen Morgen Ashlands Aggressive 1600 - Lightning Blunt, Slash, Pierce, Fire - - Morgen sinew, Morgen heart, Morgen trophy ⭐
⭐⭐
spawn Morgen
Skugg Skugg Ashlands Aggressive 400 - - Pierce, Fire, Lightning, Pickaxe - Poison Bone fragments, Charred cogwheel - spawn piece_Charred_Balista
Volture Volture Ashlands Aggressive 200 - Frost - - Poison Volture meat, Volture egg, Feathers, Volture trophy - spawn Volture

All Categories



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