Enemies
This category lists every hostile creature in Valheim that attacks on sight or when alerted, grouped by the biome where you first meet it. The tables answer the two questions that matter in a fight: what is it weak to, and what does it drop?
Health values are the base 0-star figures. A 1-star has double health and deals roughly 50 % more damage, and a 2-star has about four times the health. Stars are rolled at spawn and never change a creature's resistances or weaknesses.
Physical damage splits into blunt, slash and pierce. From the Swamp onward, elemental damage (fire, frost, lightning, poison, spirit) often decides the fight. Many creatures that feel tanky against normal weapons melt once you switch to the right element.
Key Patterns by Biome
- Meadows and the early Black Forest: most enemies are soft. Fire works on almost everything, and Greydwarfs actively flee from torches. Trolls are the first real mini-bosses.
- Swamp: poison and undead. Blobs and Oozers are weak to blunt and frost, Draugr take extra from fire and spirit, and Abominations are the local heavy threat. Poison Resistance Mead is effectively required.
- Mountains: frost and high physical resistance. Stone Golems shrug off most elements and want blunt. Wolves and Drakes get dangerous in packs, especially starred ones at night, and Fenrings appear only after dark.
- Plains: Deathsquitos have almost no health but hit extremely hard with pierce. Fuling groups and Berserkers force careful positioning, and Growths are weak to blunt and fire.
- Mistlands: Seekers resist most physical damage, so elemental weapons or magic matter here. Seeker Soldiers are the clear mini-bosses of the biome, while Gjall and Ticks add pressure from above and below.
- Ashlands: Charred enemies are weak to spirit and resistant or immune to fire and poison. Morgens and Fallen Valkyries are the dangerous rare spawns.
- Deep North: most creatures are weak to fire. A few exceptions, notably Gammeltrolls, need special tools such as Ember Charges.
Notes
- Weak = 1.5× damage. Very weak = 2×. Resistant = 0.5×. Very resistant = 0.25×. Immune = 0 damage.
- Stars raise health and damage but never change the weakness table.
- Many of the stronger enemies only appear at night or inside specific locations (Troll Caves, Sunken Crypts, Infested Mines, Frost Caves, Charred Fortresses and so on).
- Mini-bosses and rare spawns (Trolls, Abominations, Seeker Soldiers, Morgens, Fallen Valkyries, Hildir's targets and similar) are included here. The main bosses have their own dedicated pages.
- Different factions fight each other, so letting groups clash before you engage is often the safest approach.
- Higher star levels drop more materials and have better trophy chances.
The tables below run from the Meadows to the Deep North in the order you normally meet them.
All Creature Categories
All Enemies
Meadows
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Greyling | Meadows | Aggressive | 20 | Fire | - | Poison | - | Spirit | Resin | - | spawn Greyling
| |
| Neck | Meadows | Aggressive | 5 | - | Fire | Poison | - | Spirit | Neck tail, Neck trophy | ⭐ ⭐⭐ |
spawn Neck
|
Black Forest
Swamp
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Abomination | Swamp | Aggressive | 800 | - | Fire | Blunt | Pierce | Frost, Poison, Spirit | Abomination Trophy, Guck, Root (item) | - | spawn Abomination
| |
| Blob | Swamp | Aggressive | 50 | - | Blunt, Frost, Lightning | Slash, Pierce, Fire | - | Poison | Ooze, Blob trophy | - | spawn Blob
| |
| Draugr | Swamp | Aggressive | 100 | - | - | Fire | - | Poison | Draugr trophy, Entrails | ⭐ ⭐⭐ |
spawn Draugr
| |
| Draugr Elite | Swamp | Aggressive | 200 | - | - | Fire | - | Poison | Draugr Elite trophy, Entrails | ⭐ ⭐⭐ |
spawn Draugr_Elite
| |
| Kvastur | Swamp | Neutral | 700 | Fire | Chop | - | - | Poison, Spirit, Pickaxe | Resin, Wood, Kvastur trophy | - | spawn BogWitchKvastur
| |
| Leech | Swamp | Aggressive | 60 | - | - | Poison | - | Fire, Spirit | Bloodbag, Leech trophy | ⭐ ⭐⭐ |
spawn Leech
| |
| Oozer | Swamp | Aggressive | 150 | - | Blunt, Frost, Lightning | Slash, Pierce, Fire | - | Poison | Ooze, Scrap iron | - | spawn BlobElite
| |
| Surtling | Swamp | Aggressive | 20 | - | Frost | - | - | Fire, Poison, Spirit | Surtling core, Coal, Surtling trophy | ⭐ ⭐⭐ |
spawn Surtling
| |
| Wraith | Swamp | Aggressive | 100 | - | Fire, Spirit | Blunt, Slash, Pierce | - | Frost, Poison | Chain, Wraith trophy | - | spawn Wraith
| |
| Writhan | Swamp | Aggressive | 400 | - | Slash | Blunt, Fire | - | Poison | Writhan Roots, Writhan Trophy | ⭐ ⭐⭐ |
spawn Writhan
|
Mountain
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bat | Mountain | Aggressive | 10 | - | Fire, Spirit | Blunt, Slash, Pierce | - | Frost, Poison | Leather scraps | ⭐ ⭐⭐ |
spawn Bat
| |
| Cultist | Mountain | Aggressive | 200 | - | Poison | - | - | Fire | Red jute, Cultist trophy | ⭐ ⭐⭐ |
spawn Fenring_Cultist
| |
| Drake | Mountain | Aggressive | 100 | - | Fire | - | - | Frost, Spirit | Drake trophy, Freeze gland | - | spawn Hatchling
| |
| Fenring | Mountain | Aggressive | 300 | - | Fire | Poison | - | - | Wolf fang, Fenring trophy | - | spawn Fenring
| |
| Frost Blob | Mountain | Aggressive | 50 | - | Blunt, Fire, Lightning | Slash, Pierce | Frost | Poison, Chop, Pickaxe | Crystal | - | spawn BlobFrost
| |
| Geirrhafa | Mountain | Aggressive | 3700 | - | Fire | - | - | Frost | Hildir's silver chest, Geirrhafa trophy | - | spawn Fenring_Cultist_Hildir
| |
| Stone Golem | Mountain | Aggressive | 800 | Pickaxe | - | Slash, Pierce | - | Fire, Frost, Poison, Spirit | Crystal, Stone, Stone Golem trophy | - | spawn StoneGolem
| |
| Ulv | Mountain | Aggressive | 50 | - | Poison | - | Fire | - | Ulv trophy, Wolf fang | ⭐ ⭐⭐ |
spawn Ulv
|
Ocean
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Serpent | Ocean | Aggressive | 400 | - | Frost | Poison | - | Fire, Spirit | Serpent meat, Serpent scale, Serpent trophy | - | spawn Serpent
|
Plains
Mistlands
| Name | Image | Biome | Alignment | Health | Very Weak To | Weak To | Resistant To | Very Resistant To | Immune To | Drops | Level Variants | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dvergr Mage | Mistlands | Neutral | 350 | - | - | Fire, Frost | - | Spirit | Coins, Black marble, Soft tissue, Dvergr trophy | ⭐ ⭐⭐ |
spawn DvergerMage
| |
| Dvergr Rogue | Mistlands | Neutral | 350 | - | - | - | - | Spirit | Coins, Black marble, Soft tissue, Dvergr trophy | ⭐ ⭐⭐ |
spawn Dverger
| |
| Gjall | Mistlands | Aggressive | 1500 | - | - | Fire | - | Spirit | Bilebag, Gjall trophy | ⭐ ⭐⭐ |
spawn Gjall
| |
| Seeker | Mistlands | Aggressive | 200 | - | - | Blunt, Slash, Pierce | - | Spirit | Seeker meat, Carapace, Seeker trophy | ⭐ ⭐⭐ |
spawn Seeker
| |
| Seeker Brood | Mistlands | Aggressive | 20 | - | - | Blunt, Slash, Pierce | - | Spirit | Royal jelly | - | spawn SeekerBrood
| |
| Seeker Soldier | Mistlands | Aggressive | 1500 | - | - | Blunt, Slash, Pierce | - | Spirit | Carapace, Mandible, Seeker meat, Seeker soldier trophy | ⭐ ⭐⭐ |
spawn SeekerBrute
| |
| Tick | Mistlands | Aggressive | 50 | - | Pierce | - | - | Spirit | Blood clot, Tick trophy | ⭐ ⭐⭐ |
spawn Tick
|
Ashlands
All Categories
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Enemies"
The following 103 pages are in this category, out of 103 total.