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Grandmaster Griffin Armor


Grandmaster Griffin Armor
Grandmaster Griffin Armor
Type Chest Armor, Medium
Rarity

Witcher Gear

Level 40
Armor

240

Effects
Slots -
School Griffin
Tier Grandmaster
DLC Blood and Wine
Crafting

Grandmaster armorer

Grandmaster Griffin Armor is a medium witcher chest armor from Blood and Wine. It is the Grandmaster variant of the Griffin Armor. It gives 240 armor and +22% sign intensity at level 40. The diagram is in Moreau's hidden workshop under Mont Crane Castle, found during Scavenger Hunt: Grandmaster Griffin Gear. It is late-game armor from Toussaint.

It also gives +19% piercing, +17% bludgeoning, +24% slashing and +26% monster resistance. The set bonuses give free follow-up Signs and a stronger Yrden trap. Together with the sign intensity, they suit a signs build.

Set Bonus


The Griffin set is medium armor. It has five tiers: Basic at level 11, Enhanced at 18, Superior at 26, Mastercrafted at 34 and Grandmaster at 40. 3 pieces: after a Sign cast in standard mode with stamina, the next Sign cast within 3 seconds costs no stamina. 6 pieces: Yrden traps are 40% larger. Inside the trap, stamina regeneration rises by 5/s, sign intensity rises by 100% and damage taken drops by 20%.

How to Get Grandmaster Griffin Armor


Grandmaster Griffin Armor Map Location and Quest Guide


The Grandmaster Griffin Armor diagram lies in Jerome Moreau's prison, a hidden cave reached through a portal under Mont Crane Castle in Toussaint. The pin marks that room, which also holds the trousers and silver sword diagrams. It turns up during Scavenger Hunt: Grandmaster Griffin Gear.

  1. Speak to Lafargue, the grandmaster smith in Beauclair, and ask about the Griffin gear to start Scavenger Hunt: Grandmaster Griffin Gear.
  2. Go to the Fort Ussar Ruins. Kill the slyzard and its mother that guard the area.
  3. Head to the stairs on the east side of the ruins.
  4. Loot the crate under the stairs and read Captain Augustus Fierabras' report. It points to Mont Crane Castle.
  5. Go to Mont Crane Castle, a hanse base full of bandits. Kill the fire runner before he lights the signal fire and clear the courtyard.
  6. Use the Eye of Nehaleni on the marked wall to dispel the illusion and enter Moreau's quarters.
  7. Take the power crystal from the workshop table. Use Witcher Senses to find the button that moves the stone wall.
  8. Loot the chest before the portal for Moreau's journal. Place the power crystal and power it with Aard.
  9. Step through the portal and defeat the golem.
  10. Search the small box on the shelf near the stove for the armor diagram.

Map credit by Map Genie.

Notes


In NG+ the diagram makes Grandmaster Legendary Griffin Armor instead. It needs level 40 plus the NG+ starting level. It gives 245 armor at level 41 (+5 per level) and +34% sign intensity.


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