Aard
Aard is a directed blast of telekinetic energy. It staggers enemies and leaves them open for the next attack. Aard can also knock enemies down, and a knocked-down enemy can be finished off instantly.
How It Works
- Aard staggers enemies and can knock them down.
- Higher Sign intensity raises Aard's knock-down chance.
- A knocked-down enemy can be killed with an instant execution move.
- Aard knocks flying enemies out of the air.
- Aard breaks cracked or damaged walls and similar weak obstacles.
Aard Sweep
Aard Sweep is the alternate mode of Aard. It strikes down every opponent within a radius around Geralt. In Remastered it needs Far-Reaching Aard, and at rank 1 its knock-down chance is 21% lower than a normal Aard.
Before Remastered, that penalty fell to 17% at level 2 and went away at level 3.
Aard Skills
Remastered rebuilt the skill trees with three ranks per skill. Far-Reaching Aard is a starting skill. Aard Sweep needs Far-Reaching Aard, and Catalyst needs Shockwave.
| Skill | Rank 1 |
|---|---|
| Far-Reaching Aard | +1 yard range (+2 and +3 at ranks 2 and 3) |
| Aard Sweep | Alternate mode: Aard strikes all enemies in a radius, knock-down chance -21% |
| Shockwave | Aard damage +1% of current Vitality |
| Catalyst | Aard and Igni intensity +30% against enemies inside Yrden |
Gear That Boosts Aard
- The Glyph Of Aard armor upgrade gives +5% Aard Sign intensity.
- The Legendary Feline Silver Sword - Mastercrafted carries +35% Aard Sign intensity.
- The Belhaven Blade carries +30% Aard Sign intensity on a steel sword.
- The Piercing Cold mutation gives Aard a 25% chance to freeze enemies solid. Enemies frozen and knocked down at the same time die.
Before Remastered
The old Aard line held Far-Reaching Aard, Aard Sweep, Aard Intensity and Shock Wave.
| Skill | Level 1 | Level 2 | Level 3 |
|---|---|---|---|
| Far-Reaching Aard | +1 yard | +2 yards | +3 yards |
| Aard Sweep | Knock-down -21% | Knock-down -17% | Full knock-down |
| Aard Intensity | +5% | +10% | +15% |
Shock Wave damage ignored Sign intensity.
All Mechanics
| Group | Pages |
|---|---|
| Signs | Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity |
| Stats | Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects |
| Skills and Mutations | Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes |
| Other Systems | Combat, Witcher Senses, Gwent, Reforge |
All Categories