Data Tunneling
| Data Tunneling | |
|---|---|
| Class | Relic Perk |
| Attribute | Relic |
| Cost | 1 Relic point |
| Levels | 1 |
| Affects | Requires Jailbreak and Monowire |
Data Tunneling spreads a quickhack along the Monowire. An enemy carrying a hack uploaded through the wire passes it to everyone else caught in the same swing. It is one of the Monowire picks in the Relic tree. A netrunner in melee becomes a netrunner hitting a whole group.
Effect
The Monowire can upload quickhacks as well as cut, which is what makes it a netrunner's weapon. Normally the hack stays on the one enemy it was uploaded to.
With this perk the wire carries it. A swing that catches the infected enemy and two others leaves all three under the same hack, paid for once.
How to Unlock Data Tunneling
It is bought with a Relic point. Jailbreak has to be bought first, and the Monowire has to be installed for the effect to exist.
Character Builds
The build is a melee netrunner with a Monowire, which pairs Intelligence with the Relic tree.
Buy it once Jailbreak is in place. Siphon and Proximate Propagation in the Intelligence tree are the other two halves of the same build, one returning RAM for wire attacks and the other making hacks cheaper at that range, so all three are bought together.
Notes
Siphon in the Intelligence tree returns RAM for Monowire attacks, and the return doubles against a hacked enemy, which this perk creates more of.
Spillover at the top of the Intelligence tree spreads hacks during Overclock, so a build can have both.
All Relic Perks
Every relic perk in the game is listed below.
| Name | Image | Cost | Requires | Effect |
|---|---|---|---|---|
| Data Tunneling | 1 Relic point | - | When an enemy is affected by a Monowire-uploaded quickhack, normal Monowire attacks which hit that enemy and other enemies simultaneously, will spread the quickhack to them. | |
| Emergency Cloaking | - | - | Improves Optical Camo cyberware. Activating Optical Camo during combat will cause enemies to lose track of you, giving you a chance to exit combat. Note: To use this ability you must have Optical Camo equipped to your Combat Gadget quickslot. | |
| Jailbreak | 3 Relic points | - | Unlocks new abilities for Arm cyberware: Mantis Blades, Gorilla Arms, Projectile Launch System and Monowire. | |
| Launch Capacity Override | 1 Relic point | - | Increases the number of Projectile Launch System charges by 1. | |
| Limiter Removal | 1 Relic point | - | The shockwave from a charged Gorilla Arms attack now knocks down all enemies within range. | |
| Machine Learning | 1 Relic point | - | Destroying an enemy's Vulnerability grants: +10% Frequency of new Vulnerabilities appearing. +5% Crit Damage against Vulnerabilities. Duration: 25 sec. Effect and duration can stack 5 times. Reaching max stacks doubles these effects. | |
| Sensory Protocol | 1 Relic point | - | When crouched, being detected by an enemy will temporarily slow down time. Dodge or Dash out of the enemy's line of sight to immediately exit combat. Cooldown: 120 sec. | |
| Spatial Mapping | 1 Relic point | - | All Leap Attacks with Mantis Blades now cripple enemies and increase dismemberment chance against those same enemies for 10 sec. | |
| Vulnerability Analytics | 3 Relic points | - | During combat, you can now detect Vulnerabilities in enemy Armor and cyberware. Hitting Vulnerabilities gives: 100% Crit Chance. +25% Armor penetration. Weakspot damage bonuses. Dealing enough damage to a Vulnerability will cause it to explode, generating an EMP blast that damages enemies within 3m. |