Fleetshot
| Fleetshot | |
|---|---|
| Class | Weapon Mod |
Fleetshot is a mod for sniper rifles and precision rifles that makes them lighter to use. It lowers the Stamina cost of each shot. It removes the slowdown that comes with carrying a heavy weapon. In return, the rifle loses some Armor penetration. It suits a marksman who moves between firing spots and shoots often. Fleetshot is available from the early game, since weapon vendors can stock its lower tiers.
Effect
Fleetshot mixes several benefits with a single drawback. Shooting costs 15% less Stamina at Tier 1 and 35% less at Tier 5. The movement speed penalty for heavy weapons goes away. Enemies also react slightly less when hit.
The drawback is lower Armor penetration. The penalty is 40% at Tier 1 and shrinks to 20% at Tier 4 and Tier 5.
How to Get Fleetshot Guide
- Check weapon vendors, which sell lower tiers.
- Skip time by a day and check again if it is not on sale.
- Combine a matching pair at the crafting menu to raise its tier.
Fleetshot Map Location
The map shows the 2nd Amendment weapon shop in Little China, one of the weapon vendors that sell it.
Fleetshot map location:
Map credit by Map Genie.
Compatible Weapons
Fleetshot is compatible with 4 precision rifles and 3 sniper rifles.
| Name | Image | Type |
|---|---|---|
| Achilles x-MOD2 | Tech | |
| Kolac | Power | |
| M-179e Achilles | Tech | |
| SOR-22 | Power |
| Name | Image | Type |
|---|---|---|
| Ashura | Smart | |
| Nekomata | Tech | |
| SPT32 Grad | Power |
Upgrades
Fleetshot comes in Tiers 1 to 5. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.
Character Builds
Fleetshot belongs on a sniper rifle or a precision rifle in a Cool build. Focus gives these rifles bonus headshot and weak spot damage. At full Stamina, its second level starts Focus mode when V aims, and shooting costs no Stamina while it lasts. Head To Head resets the Focus duration each time V neutralizes an enemy with a ranged attack. Deep Breath slows time while Focus is active.
Headtoll is another mod for the same rifles, built around headshot kill streaks.
Mod Categories
All Weapon Mods
Every weapon mods mod is listed below.
| Name | Image | Effect |
|---|---|---|
| Airstrike | Raises crit chance and crit damage for midair attacks | |
| Barbarian | More damage against stunned, staggered and knocked down enemies | |
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Bleedout | Bleeding damage can crit | |
| Bloodbruiser | Makes a blunt weapon lethal and able to cause Bleeding | |
| Boomerang | A headshot kill with a thrown weapon can return it at once | |
| C-Thru | Charged shots pierce cover sooner and lose less damage | |
| Condenser | Tighter pellet spread, less damage per pellet | |
| Critochet | Raises crit chance with ricochets | |
| Cyclone | A sprint attack opens unlimited combos with stacking attack speed | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Fleetshot | Lower Stamina cost and no heavy weapon slowdown, less armor penetration | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Gambiteer | Faster bullets and more armor penetration, less homing | |
| Hackatomy | Hits can apply a quickhack effect based on the body part hit | |
| Haemocide | Longer Bleeding and more crit chance, lower base damage | |
| Headhopper | More lock-on targets, faster lock-on and more headshot damage | |
| Headtoll | A headshot kill streak grants stacking combat bonuses | |
| Javelin | More armor penetration with melee, doubled on throws | |
| K.O. | More damage and knockdowns on stunned enemies, slower attacks | |
| Kneel! | Leg shots can dismember and kill instantly | |
| Panorama | Larger smart reticle that holds a lock longer, slower lock-on | |
| Parallax | Longer range and less sway when aiming, Stamina stops regenerating | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pinpoint | Tighter bullet spread after each headshot, stacking | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Severance | Hits to the head or limbs of a weakened enemy can dismember and kill | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Silencio | More crit chance and crit damage when crouched and undetected | |
| Slice 'Em Up | A kill leaves enemies more open to Finishers for a short time | |
| Spinetickler | Fully charged hits can cause an EMP blast | |
| Stabilizer | Better weapon handling when crouching or crouch-sprinting | |
| Supercharger | Faster charge and lower Stamina cost, less armor penetration | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet | |
| Vivisector | More dismemberment, then more torso damage for a short time | |
| Wallpuncher | Charges to 200%, full armor penetration, no cover penalty | |
| Zenith | More crit chance, tighter spread and faster swap after drawing | |
| Zero-G | More effective range, thrown weapons fly straight |