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Ashura



Ashura
Ashura
Class Sniper Rifle
Type Smart
Ammo Sniper Ammo
Headshot +150%
Armor Pen 25%
Lock-On Time 1.35 s

The Ashura is Tsunami's smart sniper rifle. It locks onto one enemy at a time and guides its single round to the target. It fires one shot before each reload, so every shot matters. In return, the smart lock does much of the aiming. Long-range kills are far easier than with a normal sniper rifle. The Ashura works best in an Intelligence build with a Smart Link, for picking off a dangerous enemy from far away. It is sold in weapon shops from the middle of the game, and Yasha is its Iconic variant. The Ashura appears in weapon shops from around the middle of the game, once V reaches level 16. Enemies can drop it too.

Combat


The Ashura is a smart sniper rifle. With a Smart Link installed, it locks onto a single enemy and its round curves toward that target. Its lock holds one target at a time, so choosing the right target matters. Good targets are a sniper, a netrunner or an elite enemy.

Each shot is followed by a reload. This slow pace makes it a poor weapon once enemies get close. The Ashura works best from a high or hidden spot. V can take the first shot before the fight starts and switch to a faster gun afterwards.

Like other smart weapons, it deals less raw damage in return for its homing rounds. The lock-on takes a moment, so a quick target can move before the shot is ready.

How to Get Ashura Guide


  • Buy the Ashura from a weapon vendor from level 16, such as the shops in Japantown, Downtown or Red Peaks.
  • With Phantom Liberty, buy it from Sophia Dupont at the EBM Petrochem Stadium or Leon Watson at Longshore Stacks in Dogtown.
  • Loot it from enemies who carry one.

Ashura Map Location


The map shows the weapon shop in Japantown.

Ashura map location:

Map credit by Map Genie.

Compatible Mods


11 weapon mods are compatible with Ashura.

Name Image Effect
Better Half Better Half Raises crit chance with the second half of the magazine
Equalizer Equalizer More damage against Elite enemies
Fleetshot Fleetshot Lower Stamina cost and no heavy weapon slowdown, less armor penetration
Gambiteer Gambiteer Faster bullets and more armor penetration, less homing
Hackatomy Hackatomy Hits can apply a quickhack effect based on the body part hit
Headhopper Headhopper More lock-on targets, faster lock-on and more headshot damage
Headtoll Headtoll A headshot kill streak grants stacking combat bonuses
Panorama Panorama Larger smart reticle that holds a lock longer, slower lock-on
Pax Pax Makes the weapon non-lethal, more damage outside combat
Shuffler Shuffler Drawing the weapon refills part of the magazine
Stabilizer Stabilizer Better weapon handling when crouching or crouch-sprinting

Crafting Spec


Paul Craven drops the Ashura spec at the Suspected Organized Crime Activity in Rancho Coronado. The spec lets V craft Ashura in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting Ashura costs at each tier.

Tier Components
Tier 1 30 Tier 1 components
Tier 2 30 Tier 2 components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


Standard weapons like the Ashura are improved by crafting or buying a higher tier. Its crafting spec drops from Paul Craven, the boss of a Suspected Organized Crime Activity in Rancho Coronado. With the spec and enough crafting components, V can craft the rifle at a higher quality.

Character Builds


The Ashura uses perks from two attribute trees, Intelligence and Cool. In Intelligence, Acquisition Specialist widens the targeting circle and speeds up lock-on. Target Lock Transfer keeps the lock when switching between the hip and aiming. Smart Synergy gives instant lock-on and bonus damage on hacked enemies while Overclock is active. In Cool, Focus and Deadeye add headshot damage. Long Shot keeps full damage at any range. Nerves Of Tungsten-Steel guarantees crits on headshots.

For cyberware, Smart Link enables smart targeting and adds crit damage with smart weapons. Visual Cortex Support adds crit chance the farther V is from the target, which helps a rifle made for long range.

Its two mod slots take smart and sniper mods. Headtoll grants a series of bonuses for headshot kills in a row. Panorama widens the smart targeting circle. Stabilizer improves handling while crouching, which helps a sniper waiting in cover. Pax makes the rifle non-lethal.

Select a Build

Each fight starts with Overclock, then a control quickhack, then a combat quickhack. Smart guns lock on and finish the hacked enemies while Dashes and air Dashes keep the character moving. Silenced Smart guns and stealthy quickhacks also handle quiet gigs.

Attributes: Body 18, Reflexes 20, Technical Ability 20, Intelligence 20, Cool 3.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Optimization Optimization Intelligence 4 Faster RAM recovery
Embedded Exploit Embedded Exploit Intelligence 9 Quickhacks hit harder on controlled enemies
Precision Subroutines Precision Subroutines Intelligence 9 Smart weapon accuracy scales with max RAM
No Escape No Escape Intelligence 9 Shooting a fading lock resets it
Recirculation Recirculation Intelligence 9 Smart weapon kills restore RAM
Acquisition Specialist Acquisition Specialist Intelligence 15 Wider Smart reticle and lock kept through reloads
Overclock Overclock Intelligence 15 More quickhack damage and the Overclock mode
Power Surge Power Surge Intelligence 15 Overclock heals on activation
Sublimation Sublimation Intelligence 15 RAM recovery heals during Overclock
Target Lock Transfer Target Lock Transfer Intelligence 15 Wider Smart reticle and locks kept on swap
Targeting Prism Targeting Prism Intelligence 15 Lock onto more targets
Terminal Velocity Terminal Velocity Intelligence 15 Faster Smart rounds after a kill
Smart Synergy Smart Synergy Intelligence 20 Instant lock and more damage during Overclock
Spillover Spillover Intelligence 20 Quickhacks spread during Overclock
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Ready, Rested, Reloaded Ready, Rested, Reloaded Reflexes 9 Cheaper rifle and SMG fire and faster reloads
Sharpshooter Sharpshooter Reflexes 15 Faster aim and stacks that ease Stamina use
Air Dash Air Dash Reflexes 15 Dash in midair
Submachine Fun Submachine Fun Reflexes 20 SMG swaps reload and raise fire rate
Tailwind Tailwind Reflexes 20 Stamina back from Air Dashes and double jumps
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Heal-On-Kill Heal-On-Kill Circulatory System Health back from each kill
Memory Boost Memory Boost Frontal Cortex Kills restore RAM
Smart Link Smart Link Hands Turns on Smart weapon tracking
Defenzikov Defenzikov Integumentary System Mitigation after Kerenzikov ends
Reinforced Tendons Reinforced Tendons Legs Double jump
Kerenzikov Kerenzikov Nervous System Slows time when aiming during a slide or dodge
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Visual Cortex Support Visual Cortex Support Nervous System More crit chance at long range
Militech Paraline Militech Paraline Operating System Cyberdeck with Smart weapon bonuses
RAM Recoup RAM Recoup Skeleton Damage taken restores RAM
Name Image Effect
Headhopper Headhopper More lock-on targets and more headshot damage

The build keeps its distance and picks enemies off one by one with headshots. The Sandevistan goes on before shooting an Elite, so several headshots land if the first one is not enough. A pistol or shotgun stays on hand for enemies that flank the sniping spot.

Attributes: Body 15, Reflexes 13, Technical Ability 20, Intelligence 3, Cool 20.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Feline Footwork Feline Footwork Cool 4 Faster and safer while crouched
Blind Spot Blind Spot Cool 4 Slower enemy detection while crouched
Killer Instinct Killer Instinct Cool 4 More damage with knives, axes and silenced guns before combat
Gag Order Gag Order Cool 4 A quick hit after being spotted delays detection by others
Focus Focus Cool 9 More headshot damage and free shots while aiming
No Sweat No Sweat Cool 9 Kills cut the Stamina cost of Focus
Rinse And Reload Rinse And Reload Cool 9 Faster reload after a kill while aiming
Head To Head Head To Head Cool 9 Kills reset Focus
Deep Breath Deep Breath Cool 9 Time slows while Focus is active
Deadeye Cool 15 More headshot damage and no spread at high Stamina
California Reaper California Reaper Cool 15 Stamina back after a headshot kill
High Noon High Noon Cool 15 Fast slowed reload after a headshot kill
Long Shot Long Shot Cool 15 Full damage at any range during Deadeye
Quick Draw Quick Draw Cool 15 Faster swaps to pistols and rifles
Ninjutsu Ninjutsu Cool 15 Sprint while crouched
Nerves Of Tungsten-Steel Nerves Of Tungsten-Steel Cool 20 Guaranteed crits on headshots during Deadeye
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Bolt Bolt Technical Ability 15 Faster charge and Bolt shots that hit harder
Internal Clock Internal Clock Technical Ability 15 Wider timing window for a Bolt shot
Shock Value Shock Value Technical Ability 15 Bolt shots ignore armor
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Blood Pump Blood Pump Circulatory System A Health item that heals over time
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Kiroshi Clairvoyant Optics Kiroshi Clairvoyant Optics Face Scanning highlights nearby enemies
Axolotl Axolotl Frontal Cortex Kills cut all cyberware cooldowns
Microgenerator Microgenerator Hands Reloading an empty gun charges an electroshock shot
Immovable Force Immovable Force Hands Less recoil and tighter spread
Reinforced Tendons Reinforced Tendons Legs Double jump
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Visual Cortex Support Visual Cortex Support Nervous System More crit chance at long range
Militech Apogee Sandevistan Operating System Slows time by 85% with crit bonuses
Epimorphic Skeleton Epimorphic Skeleton Skeleton More max Health

Lore


The rifle's in-game line is short: more than a rifle. The Ashura is made by Tsunami, and it combines a sniper's reach with a smart targeting system. The Iconic Yasha uses the same frame. It adds an Arasaka targeting system and room for extra mods.

Notes


  • Yasha is the Iconic variant of the Ashura.

Weapon Categories




All Sniper Rifles



Every sniper rifle is listed below. The Iconic weapons come first, then the standard ones.

Iconic Sniper Rifles

Name Image Headshot Armor Pen Location
Borzaya Borzaya Dogtown
Breakthrough Breakthrough +300% 100% Rancho Coronado
Foxhound Foxhound
O'Five O'Five 50% Arroyo
Osprey Osprey Dogtown
Overwatch Overwatch +300% 50% Badlands East
Rasetsu Rasetsu +300% 50%
Sparky Sparky +250% 50% Dogtown

Standard Sniper Rifles

Name Image Headshot Armor Pen Location
Ashura Ashura +150% 25%
Nekomata Nekomata +300% 50%
SPT32 Grad SPT32 Grad +300% 50%