Infinity Dagger
| Infinity Dagger | |
|---|---|
| Type | Weapon |
| Type | Dagger |
| Level | 16 |
| Damage | 50-70 |
| Crit Chance | 6% |
| Stats | Speed (+1); Defense (+3); Crit. Chance (+4); Weight (+5) |
| Location | Forge in Volcano Dungeon |
Infinity Dagger is the best dagger in the game. Most daggers are a compromise: fast, short-ranged and far too weak for anywhere that matters. The Infinity Dagger ends that argument by hitting for 50 to 70 while stabbing at the usual dagger rate, which no other blade of its kind comes close to. It also arrives with three points of defence and a critical chance three times the common figure, so it covers the weaknesses the class is known for. Getting one means taking a Galaxy Dagger to the volcano Forge and feeding it three Galaxy Souls, so this is a Ginger Island weapon rather than a valley one. Among players who like the stab-and-retreat rhythm, it is widely rated the best dagger in the game.
Location
There is only one way to get it. A Galaxy Dagger, bought from Marlon once a Galaxy Sword exists, goes to the Forge on the tenth floor of the Volcano Dungeon and is forged three times, each time with one Galaxy Soul and twenty Cinder Shards. The third forging is the one that changes the name.
Souls can be earned instead of bought, which suits a farm that is already deep into the island. After fifty Dangerous Monsters have been killed, the Island Trader will swap a soul for ten Radioactive Bars, but only on the last day of a season, so the trade needs planning. Radioactive Ore comes out of the nodes that appear in the dangerous Mines and Skull Cavern, and the bars themselves are worth thousands at the Shipping Bin, which makes this the expensive route in everything but Qi Gems.
The alternative is Qi's Walnut Room, where each soul costs forty Qi Gems. Most farms use a mixture: gems for the first soul, bars or lucky drops for the rest.
Stats
The damage range is where the shock lies. Fifty at the low end is more than the Dragontooth Shiv manages at its best, and the Shiv was already the strongest dagger that could be found rather than built.
Critical chance sits at six percent instead of the usual two. That difference is small on paper and large in practice, because a dagger strikes several times a second, so three times the chance means roughly three times as many critical hits per minute. Pair it with an Aquamarine Ring or the Scout profession and crits stop being occasional.
Three points of defence make it the sturdiest dagger in the game, which matters because a dagger's reach is barely a tile and the farmer has to stand in the monster's face to use it.
Five points of weight solve the other old problem. A plain dagger lets a monster stay pressed against the farmer, trading hit for hit; this one shoves it away as it stabs, so the exchange ends in the farmer's favour.
Critical power is the one column left at the default, which is why Jade is the gem most often forged into it.
Notes
Whatever was forged into the Galaxy Dagger survives the upgrade, gems and enchantment alike, so Aquamarine or Jade spent early is not wasted.
The stab burst is the move that makes the weapon. With this damage behind it, the burst removes a Serpent before it finishes its approach, and the Artful enchantment halves the wait before it can be used again.
Compared with the other two Infinity weapons, the dagger trades reach and raw damage for speed and critical hits. The Infinity Blade blocks and the Infinity Gavel scatters crowds; the dagger kills single targets faster than either, provided the farmer is willing to stand close enough to do it.
Obtaining any of the three unlocks the Infinite Power achievement, so a farm that forges the dagger first has the achievement and can take its time over the rest.
All Daggers
Every entry in this group, with its key details.
| Name | Image | Type | Level | Damage |
|---|---|---|---|---|
| Abby's Planchette | Dagger | 8 | 24-30 | |
| Broken Trident | Dagger | 5 | 15-26 | |
| Burglar's Shank | Dagger | 4 | 7-12 | |
| Carving Knife | Dagger | 1 | 1-3 | |
| Crystal Dagger | Dagger | 4 | 4-10 | |
| Dragontooth Shiv | Dagger | 12 | 40-50 | |
| Dwarf Dagger | Dagger | 11 | 32-38 | |
| Elf Blade | Dagger | 2 | 3-5 | |
| Elliott's Pencil | Dagger | 8 | 24-30 | |
| Galaxy Dagger | Dagger | 8 | 30-40 | |
| Infinity Dagger | Dagger | 16 | 50-70 | |
| Iridium Needle | Dagger | 12 | 20-35 | |
| Iron Dirk | Dagger | 1 | 2-4 | |
| Shadow Dagger | Dagger | 4 | 10-20 | |
| Wicked Kris | Dagger | 8 | 24-30 | |
| Wind Spire | Dagger | 1 | 1-5 |