Staff of Protection
| Staff of Protection | |
|---|---|
| For a slight blood offering it will protect the caster in a magical shell. | |
| Type | Magic Staff |
| Damage |
- |
| Stamina | - |
| Block |
|
| Weight | 0.3 |
| Durability | 200 |
| Crafting Station | Galdr table |
| Station Level | 1 |
| Crafting Materials |
|
| Biome | Mistlands |
| Spawn ID | spawn StaffShield
|
The Staff of Protection is a magic staff in Valheim, carrying 48 block armour, or 96 when used to parry at its 2x bonus. It deals no damage at all: casting it wraps the caster, nearby players and tamed creatures in a barrier that absorbs damage.
How to Craft
- Crafted at Galdr table, station level 1.
- Costs 20x Yggdrasil wood, 4x Blood clot, 16x Refined eitr at quality 1.
- Materials can be found in the Mistlands biome.
When to Use It
Mid game. It needs Mistlands materials and a Black forge, so it is behind Yagluth and the sea crossing after him. 2 biomes still sit past this one: the Ashlands and the Deep North both carry better gear.
Upgrades
Upgraded 3 times after crafting, each level wanting the station built one step further up than the last. Every figure quoted elsewhere on this wiki is quality 1, so this is the ladder your own copy is somewhere on:
| Quality | Crafting Station | Duration | Blood Magic 0 | Blood Magic 100 | Per Level | Durability | Crafting | Resources | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Galdr table (Level 1) | 60 | 200 | 700 | 5 | 200 | 20 Yggdrasil wood 4 Blood clot 16 Refined eitr |
- | |||
| 2 | Galdr table (Level 2) | 120 | 200 | 700 | 5 | 250 | 10 Yggdrasil wood 2 Blood clot 8 Refined eitr |
- | |||
| 3 | Galdr table (Level 3) | 180 | 200 | 700 | 5 | 300 | 20 Yggdrasil wood 4 Blood clot 16 Refined eitr |
- | |||
| 4 | Galdr table (Level 4) | 240 | 200 | 700 | 5 | 350 | 30 Yggdrasil wood 6 Blood clot 24 Refined eitr |
- | |||
Properties
60 Eitr and up to 40% of your current health. Not maximum health, so it cannot kill you, and the barrier's size scales with Blood magic.
A barriered player can always parry. Regardless of weapon, maximum health or stagger limit, and even if the attack breaks the barrier doing it. That makes 2-star late-game enemies parryable, and a parried enemy is staggered and takes double damage. It is the single most useful thing in the class.
Recast on broken barriers, not damaged ones. A recast resets the barrier's duration but not its absorption, so topping up someone whose shield is half gone achieves almost nothing. In a fight, prioritise whoever has lost theirs entirely.
Notes
- The barrier is raw hit points with a damage gate. It inherits none of the target's armour, resistances or immunities, so it absorbs elemental damage exactly as well as physical.
- It works on tamed creatures and on a Skelett as readily as on a player.
All Magic Staves
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Name | Image | Blunt | Chop | Pickaxe | Fire | Frost | Lightning | Poison | Block | Weight | Durability | Materials | Crafting Station | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dead Raiser | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffSkeleton
| |
| Staff of Protection | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffShield
| |
| Dundr | - | - | - | - | - | 20 | - | 48 | 1.5 | 200 |
|
Galdr table | spawn StaffLightning
| |
| Staff of Fracturing | 12 | - | - | 12 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffClusterbomb
| |
| Staff of Frost | - | - | - | - | 30 | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffIceShards
| |
| Staff of the Wild | 20 | - | - | - | - | - | 20 | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffGreenRoots
| |
| Staff of Embers | 120 | - | - | 120 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffFireball
| |
| Trollstav | - | 100 | 100 | 300 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffRedTroll
|
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