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Dead Raiser


Dead Raiser
Dead Raiser
Sacrifice a bit of blood to raise the dead. Upgrade the skull to spawn multiple skeletons, and increase your blood magic to make them stronger.
Type Magic Staff
Damage

-

Stamina -
Block
  • 48 block armour
  • 2x parry bonus
  • 20 block force
Weight 0.3
Durability 200
Crafting Station Galdr table
Station Level 1
Crafting Materials
Biome Mistlands
Spawn ID spawn StaffSkeleton

The Dead Raiser is for the fight you would rather not stand at the front of: it calls skeletons up out of the ground to stand there instead. It is blood magic, built at the Galdr table from Refined Eitr, which means the Mistlands come first. It has 48 block armour, or 96 when you parry with it at its 2x bonus. It is a summoning staff: each cast raises a Skelett, a tame Skeleton that fights for you, and the staff itself deals no damage.

How to Craft


Crafted at a level 1 galdr table from:

  • 10x Bone Fragments: Dropped by skeletons and found in rancid remains.
  • 16x Refined Eitr: Refined from sap and soft tissue at an eitr refinery.
  • 4x Skeleton trophy: Dropped by the skeleton.
Name Image Biome Crafting Station Spawn ID
Bone Fragments Bone Fragments Black Forest - spawn BoneFragments
Refined Eitr Refined Eitr Mistlands Eitr Refinery spawn Eitr
Skeleton trophy Skeleton Trophy Black Forest - spawn TrophySkeleton

When to Use It


Mid game. It needs Mistlands materials and a Galdr Table, so it comes after Yagluth and the sea crossing that follows him. The Ashlands and the Deep North still lie beyond this one.

Upgrades


You can upgrade it 3 times after crafting, and each level needs the station built one step higher than the last. Every other stat on this page is for quality 1, so the table below shows the ladder your own copy sits on:

Quality Crafting Station Maximum Skeletons Controllable Durability Resources
1 Galdr table (Level 1) 1 200
2 Galdr table (Level 2) 2 250
3 Galdr table (Level 3) 3 300
4 Galdr table (Level 4) 4 350

Properties


What you get is a 400-health Skelett with a sword and a bow that hits for 50 slash and 40 pierce. It is weak to blunt and fire, resists pierce and frost, and is immune to poison, so it survives a Swamp far better than an Ashlands fortress.

The Eitr cost is the real gate: each cast takes 100 Eitr and 40% of your current health. At low skill, no single food in the game covers it. From Blood magic 47, one Seeker Aspic is enough; below that you need 2 eitr foods, which costs you a health or stamina slot.

You only need the Eitr at the moment you cast. Summon first, then eat for the fight, and the Skelett stays. That is the usual way around the cost.

Notes


  • The Skeletts it raises cannot swim, but they cannot drown either: they walk along the seabed instead, which is sometimes useful and often very slow.
  • Skeletts are always tame and can be petted, and the Staff of Protection shields them just like a player.
  • Killing one of your own Skeletts frees its place under the summon limit, so a Skelett you are unhappy with can be replaced by summoning again.
  • The staff glows purple-pink, which makes you about 10% easier to spot while sneaking.


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*stats displayed are item's base values. See upgrades under each item for item stats per level.