Staff of the Wild
| Staff of the Wild | |
|---|---|
| Ancient natural forces lie curled and dormant within this staff, ready to be unleashed. | |
| Type | Magic Staff |
| Damage |
|
| Stamina | - |
| Block |
|
| Weight | 0.3 |
| Durability | 200 |
| Crafting Station | Galdr table |
| Station Level | 2 |
| Crafting Materials |
|
| Biome | Ashlands |
| Spawn ID | spawn StaffGreenRoots
|
The Staff of the Wild is a magic staff in Valheim, dealing 20 blunt and 20 poison. At 40 total damage it is 3rd of the 8 magic staves, so it is a step on the ladder rather than the top of it. In the Ashlands that matters more than it sounds: Morgen shrug off blunt, fire, pierce and slash alike and not poison, so the poison half is the damage that actually lands. Blunt damage hurts Lava Blob, Blob and Brenna more than most things as well. It is a summoning staff: casting it plants a Root, which fights on its own and does the damage the table credits to the staff.
How to Craft
- Crafted at Galdr table, station level 2.
- Costs 15x Ashwood, 10x Fiddlehead, 3x Celestial feather, 1x Jade at quality 1.
- Materials can be found in the Ashlands biome.
When to Use It
Late game. Flametal is in the Ashlands, the furthest south the map goes and, until 1.0, the hardest biome in the game.
Upgrades
Upgraded 3 times after crafting, each level wanting the station built one step further up than the last. Every figure quoted elsewhere on this wiki is quality 1, so this is the ladder your own copy is somewhere on:
| Quality | Crafting Station | Poison | Blunt | Durability | Resources |
|---|---|---|---|---|---|
| 1 | Galdr table (Level 2) | 20 | 20 | 200 |
|
| 2 | Galdr table (Level 3) | 40 | 40 | 250 |
|
| 3 | Galdr table (Level 4) | 60 | 60 | 300 |
|
| 4 | Galdr table (Level 5) | 80 | 80 | 350 |
|
Properties
The numbers in the table are the Root's, not the staff's. The Root has 250 health and hits for 70 blunt and 40 poison with 20 chop and 20 pickaxe alongside, at 40 knockback and a 4x backstab. The staff itself never strikes anything.
And the Root immobilises. A 10% chance on its hits to immobilise for 10 seconds, which is what makes it a wall rather than a damage dealer: things stop in front of it instead of reaching you.
It is fire that kills your Root. The Root resists fire and is immune to poison, chop and pickaxe, so it holds up in the Mistlands and struggles in the Ashlands the staff is crafted in.
Notes
- Eitr regenerates one second after you stop spending it, at 2 a second on a full bar rising to 4 on an empty one.
- Swimming stops Eitr regeneration entirely; blocking cuts it to 0.8x, Rested adds 100% and resting adds 300%.
- Blood magic's cost is a percentage of current health rather than maximum, so it can never reduce you to zero.
All Magic Staves
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Name | Image | Blunt | Chop | Pickaxe | Fire | Frost | Lightning | Poison | Block | Weight | Durability | Materials | Crafting Station | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dead Raiser | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffSkeleton
| |
| Staff of Protection | - | - | - | - | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffShield
| |
| Dundr | - | - | - | - | - | 20 | - | 48 | 1.5 | 200 |
|
Galdr table | spawn StaffLightning
| |
| Staff of Fracturing | 12 | - | - | 12 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffClusterbomb
| |
| Staff of Frost | - | - | - | - | 30 | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffIceShards
| |
| Staff of the Wild | 20 | - | - | - | - | - | 20 | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffGreenRoots
| |
| Staff of Embers | 120 | - | - | 120 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffFireball
| |
| Trollstav | - | 100 | 100 | 300 | - | - | - | 48 | 0.3 | 200 |
|
Galdr table | spawn StaffRedTroll
|
All Weapon Categories