The Battle of Kaer Morhen
| The Battle of Kaer Morhen | |
|---|---|
| Type | Main Quest |
| Region | Kaer Morhen |
| Suggested Level | 24 |
| Reward | Superior Swallow or a silver sword |
| Previous Quest | The Isle of Mists |
| Next Quest | Blood on the Battlefield |
The Battle of Kaer Morhen is the main quest in which Geralt and his friends defend Ciri against the Wild Hunt. It starts right after The Isle of Mists, when Ciri brings Geralt home to Kaer Morhen. The friends Geralt gathered in the Brothers in Arms quests wait there to fight. The Hunt rides out of the sky and breaks through the walls. Vesemir dies at the hand of Imlerith. Ciri's power then bursts out in a blast of rage and drives the Hunt away.
The Battle of Kaer Morhen Map Location and Quest Guide
The Battle of Kaer Morhen map location:
- Greet Vesemir, Yennefer and Triss in the courtyard.
- Walk to the keep and talk to the allies on the way.
- Enter the keep and begin the council.
- Choose potions or traps for the laboratory.
- Choose to patch up the walls or clear the armory.
- Stock up on potions and bombs before the battle.
- Exit the keep and join Lambert.
- Close the three portals in the woods with Dimeritium Bombs or the Yrden Sign.
- Kill the Wild Hunt warriors near each portal.
- As Ciri, make the way along the walls to Triss and kill the warriors around her.
- As Geralt, ride Roach back to the keep and dodge the falling fire.
- Climb up to the lever and close the main gate.
- Help Lambert in the courtyard before the warriors kill him.
- Retreat to the middle courtyard.
- Fight through to Triss and help her.
- As Ciri, save Eskel from Caranthir and his warriors.
- Turn the wooden wheel to open the gate to the inner courtyard.
- As Geralt, close the portals in the courtyard with bombs or Yrden.
- Help Triss fight the Wild Hunt by the gate to the inner courtyard.
- Talk to Ciri after the battle.
Map credit by Map Genie.
Choices
At the council, Geralt decides how to use the laboratory. Potions bring a Superior Swallow after the meeting. Traps go into the courtyards and explode when enemies step on them.
The second choice covers the workshop tools. Patching up the walls means fewer enemies in the battle. Clearing the armory opens a locked room that holds a silver sword.
The allies at the battle depend on the Brothers in Arms quests. Each friend who agreed to help in those quests fights at the keep.
Characters
The characters who take part in the quest.
| Character | Image |
|---|---|
| Ciri | |
| Yennefer of Vengerberg | |
| Triss Merigold | |
| Vesemir | |
| Lambert | |
| Eskel | |
| Keira Metz | |
| Imlerith | |
| Eredin Bréacc Glas | |
| Caranthir Ar-Feiniel | |
| Avallac'h |
Monsters
The monsters fought during the quest.
| Monster | Image | Species |
|---|---|---|
| Hound of the Wild Hunt | Elementa |
Notes
- Berengar's Blade fails if it is still open when the council begins.
- The story goes on in Blood on the Battlefield.
All Main Quests
Every main quest in story order, with the region it takes place in and its suggested level.