Splitnir the Bleeding
| Splitnir the Bleeding | |
|---|---|
| A small sacrifice must be made for every battle... | |
| Type | Spear |
| Damage |
135 Pierce |
| Stamina | 16 primary, 18 secondary |
| Block |
57 block armour |
| Weight | - |
| Durability | 100 |
| Crafting Station | Black forge |
| Station Level | 4 |
| Crafting Materials |
|
| Biome | Ashlands |
| Spawn ID | spawn SpearSplitner_Blood
|
Fitting a Bloodstone to the spear at the Black Forge trades safety for spite. Splitnir the Bleeding hits harder the worse your wounds are, so it rewards the player who refuses to back out of a fight. It deals 135 pierce. Its materials come from the Ashlands, and it is made at a Black Forge. Its 135 total damage ties with Splitnir, a step on the ladder rather than the top of it. Pierce damage hurts Ticks and Trolls more than most things, which is what you carry it for.
How to Craft
Made at a level 4 black forge, from:
- 1x Splitnir: Made at a black forge.
- 6x Flametal: Smelted from flametal ore in a blast furnace.
- 1x Bloodstone: Found in the charred fortresses of the Ashlands.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Splitnir | Ashlands | Black Forge | spawn SpearSplitner
| |
| Flametal | Ashlands | Blast Furnace | spawn FlametalNew
| |
| Bloodstone | Ashlands | - | spawn GemstoneRed
|
When to Use It
Late game. Flametal is found in the Ashlands, the furthest south the map goes.
Upgrades
It can be upgraded 3 times after crafting, and each level needs the station built one step higher than the last. Every other figure on this page is for quality 1, so this table shows where your own copy sits:
| Quality | Crafting Station | Pierce | Durability | Resources |
|---|---|---|---|---|
| 1 | Black forge (Level 4) | 135 | 100 |
|
| 2 | Black forge (Level 5) | 141 | 150 |
|
| 3 | Black forge (Level 6) | 147 | 200 |
|
| 4 | Black forge (Level 7) | 153 | 250 |
|
Variants
| Weapon | Image | Damage | Elemental Damage | Gemstone | Spawn ID |
|---|---|---|---|---|---|
| Splitnir | 135 Pierce | - | Base weapon | spawn SpearSplitner
| |
| Splitnir the Bleeding | 135 Pierce | - | Bloodstone | spawn SpearSplitner_Blood
| |
| Splitnir the Primal | 135 Pierce | 10 Poison | Jade | spawn SpearSplitner_Nature
| |
| Splitnir the Storming | 135 Pierce | - | Iolite | spawn SpearSplitner_Lightning
|
Properties
It pays you for being hurt, on the fastest swing in the game. Bloodstone adds 0.2% damage for every point of health you are missing, and at 0.68 seconds a poke, you collect that bonus more often here than on any other weapon that carries it.
Being 100 health down gives about 20% more damage. You still keep the shield, which is what makes fighting deliberately low on health survivable at all.
Notes
- The throw's 1.04 seconds includes picking the spear back up, so the listed speed is the whole cycle rather than the release.
- Thrown spears float, so one thrown at a Serpent is recoverable rather than lost to the sea.
- The primary moves you forward 0.33 m, the least of any melee class, so it does not walk you into a second enemy.
All Weapon Categories
All Spears
*stats displayed are item's base values. See upgrades under each item for item stats per level.