Primal Slayer
| Primal Slayer | |
|---|---|
| The blade works in tandem with the primal forces of the world, seeking death and slaughter. | |
| Type | Sword |
| Damage | |
| Stamina | 20 primary |
| Block |
|
| Weight | 4 |
| Durability | 200 |
| Crafting Station | Black forge |
| Station Level | 4 |
| Crafting Materials | |
| Biome | Ashlands |
| Spawn ID | spawn THSwordSlayerNature
|
Primal Slayer is for the point where the Ashlands stops sending enemies one at a time. It is a two-handed blade with a jade worked into it, so the poison carries through the whole arc. It deals 170 slash and 10 poison, and its 180 total damage matches the Scourging Slayer. Morgen resist blunt, fire, pierce and slash, but not poison, so the poison reaches them in full, though it is a small share of each hit. Poison damage also hurts the Cultist and Ulv more than most mobs.
How to Craft
You craft it at a level 4 black forge with this recipe:
- 1x Slayer: made at a black forge.
- 15x Flametal: smelted from flametal ore in a blast furnace.
- 1x Jade: found in the charred fortresses of the Ashlands.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Slayer | Ashlands | Black Forge | spawn THSwordSlayer
| |
| Flametal | Ashlands | Blast Furnace | spawn FlametalNew
| |
| Jade | Ashlands | - | spawn GemstoneGreen
|
When to Use It
This is a late game weapon. Flametal comes from the Ashlands, the furthest south the map goes.
Upgrades
You can upgrade it 3 times after crafting, and each level needs the station built one step higher than the last. The other figures on this page are for quality 1, so this table shows where your own copy sits on the ladder:
| Quality | Crafting Station | Slash | Poison | Durability | Resources |
|---|---|---|---|---|---|
| 1 | Black forge (Level 4) | 170 | 10 | 200 | |
| 2 | Black forge (Level 5) | 176 | 10 | 250 | |
| 3 | Black forge (Level 6) | 182 | 10 | 300 | |
| 4 | Black forge (Level 7) | 188 | 10 | 350 |
Variants
| Weapon | Image | Damage | Elemental Damage | Gemstone | Spawn ID |
|---|---|---|---|---|---|
| Slayer | 170 Slash | - | Base weapon | spawn THSwordSlayer
| |
| Brutal Slayer | 170 Slash | - | Bloodstone | spawn THSwordSlayerBlood
| |
| Primal Slayer | 170 Slash | 10 Poison | Jade | spawn THSwordSlayerNature
| |
| Scourging Slayer | 170 Slash | 10 Lightning | Iolite | spawn THSwordSlayerLightning
|
Properties
This is crowd control on the biggest swing. Jade adds 10 poison and a 20% chance to immobilise for 10 seconds, and a two-handed primary attack that catches 3 enemies rolls for it 3 times. Immobilise stops movement and turning, but not attacking or blocking.
The poison adds almost nothing. Many creatures are immune to poison, and the ones that are not mostly live outside the Ashlands. Take this sword to pin a pack in place, and take the Scourging Slayer if you want damage.
Notes
- With a Shield equipped, blocking uses the shield's block armor, parry force and parry bonus instead of the sword's.
- The third hit of the primary combo deals double damage, and every enemy a swing catches takes the full damage.
- The secondary attack deals triple damage with slightly more reach, but costs twice the stamina.
- Upgrades raise its slash damage from 170 to 188, but its poison damage stays at 10 at every quality level.
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All Swords
*stats displayed are item's base values. See upgrades under each item for item stats per level.