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Scourging Slayer


Scourging Slayer
Scourging Slayer
The lightning bound into this blade is erratic, ever searching for something to strike.
Type Sword
Damage
Stamina 20 primary
Block
  • 64 block armour
  • 2x parry bonus
  • 50 block force
Weight 4
Durability 200
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn THSwordSlayerLightning

Where the Primal Slayer poisons, Scourging Slayer carries lightning. It is the same two-handed blade, fitted with an iolite from a Charred Fortress in the Ashlands instead of a jade. It deals 170 slash and 10 lightning. Its 180 total damage ties the Primal Slayer for 6th among swords, so it is a step on the ladder rather than the top of it. Lightning hurts the Lava Blob, the Morgen and the Blob more than most mobs, and that is what you carry it for.

How to Craft


You craft it at a level 4 Black Forge from:

Name Image Biome Crafting Station Spawn ID
Slayer Slayer Ashlands Black Forge spawn THSwordSlayer
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Iolite Iolite Ashlands - spawn GemstoneBlue

When to Use It


Late game. You find Flametal in the Ashlands, as far south as the map goes.

Upgrades


You can upgrade it 3 times after crafting, and each level needs the station built one step further than the last. Every other figure on this page is for quality 1, so this table shows the ladder your own copy sits on:

Quality Crafting Station Slash Lightning Durability Resources
1 Black forge (Level 4) 170 10 200
2 Black forge (Level 5) 176 10 250
3 Black forge (Level 6) 182 10 300
4 Black forge (Level 7) 188 10 350

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Slayer Slayer 170 Slash - Base weapon spawn THSwordSlayer
Brutal Slayer Brutal Slayer 170 Slash - Bloodstone spawn THSwordSlayerBlood
Primal Slayer Primal Slayer 170 Slash 10 Poison Jade spawn THSwordSlayerNature
Scourging Slayer Scourging Slayer 170 Slash 10 Lightning Iolite spawn THSwordSlayerLightning

Properties


The Iolite adds 10 lightning and gives the primary attack a 25% chance of chain lightning. The chain deals 75 damage that ignores skill and cannot be blocked or dodged, and it bounces to 2 to 4 more targets within 8 metres.

A wide swing that procs does 2 things at once. The two-handed primary already catches several enemies without splitting its damage, and each of those hits rolls for the chain separately. In a Charred Fortress corridor that adds up in a way no flat damage number shows.

Notes


Few enemies resist lightning: only the Skugg, the Barka and Kall Fimbulbringer take half damage from it, and nothing is immune.


All Weapon Categories



All Swords



*stats displayed are item's base values. See upgrades under each item for item stats per level.