Fort Kelvin
| Fort Kelvin | |
|---|---|
| Type | Settlement |
| Region | Springlands |
| Sub-region | - |
Fort Kelvin is a fortified town on the northern edge of the Springlands, close to Revelwood. It was once the last stronghold of peace, open to every refugee of the Elixir Wars. Then creatures began to dig up from beneath the town, and the Vukah overran it. The beastmen still hold the streets, the church and the tower. The town is the only place in the Springlands proper where the Vukah live. Several survivor quests lead here, including the rescue of the villager Hannah Reed.
Where to Find Fort Kelvin - Map Location
Fort Kelvin sits in the north of the Springlands, close to the Revelwood border. The Sacrificial Vukah Pit lies at the foot of the cliffs just east of the town. Elder's Night Sanctum is also a short way east, and Thornhold lies to the north-east. An Ancient Obelisk stands just to the north.
Fort Kelvin map location:
Map credit by Map Genie.
Quests
In Lunar New Year Plants, the trader Mei asks for the decorative plants she once sold to the townsfolk. All three plants are somewhere in Fort Kelvin, and they bloom again once placed in the base. The Farmer Assistant, Fenrig Mills, also sends players here in We, The Only Ones. He remembers the town as a safe place for travellers and hopes someone is still alive. The search ends with the rescue of Hannah Reed. She then asks for help to find her daughter Marianne, who left to study the Vukah before the raid.
| Quest | Image | Given By | Rewards |
|---|---|---|---|
| Lunar New Year Plants | - | Lunar New Year Trader | Cymbidium Flower Pot, 75 XP |
| We, The Only Ones | Lore note | Hannah Reed, 150 XP |
Enemies
The Vukah are beastmen and the town's new masters. Their notes describe gods who grant strength in return for spilled blood. They are a good source of Animal Fur and Resin. Explosive puffballs grow around the town. Destroying them thins the Shroud for a while.
| Enemy | Image | Kind |
|---|---|---|
| Vukah | Faction |
Chests
Most chests sit in the tower: one on each upper level and a silver chest in its basement. A second silver chest is reached through the basement of the fort. A third waits on the second floor of the church, reached with the Grappling Hook. One locked wooden chest hides in the cave on the east side. Reach it with the hook, a jump and a climb, and open it with a Lockpick. Deep in the sewers, behind a locked barred door, a silver chest holds the Brick-Timbered Block.
Hidden Chests
Several chests at Fort Kelvin need the Grappling Hook. One of them hides in the sewers, in a room behind a secret door.
Chest in the sewer room
- Go down into the sewers of the fort.
- Find the metal gate.
- Destroy the broken wooden bookshelf to the left of the gate.
- Go through the hidden door behind it into the room.
- Face the gate and look up for the grapple point.
- Use the grapple point to reach the chest.
Silver chest in the church
- Go to the church.
- Use the Grappling Hook to reach the second floor.
- Open the silver chest there.
Locked wooden chest in the east cave
- Enter the cave on the east side of the fort.
- Use the Grappling Hook, then jump across.
- Climb up to the chest.
- Open it with a Lockpick.
Lore Pages
The set Welcome To Fort Kelvin tells the town's fall. The sign at the entrance invites weary travellers to find Jakes in the market for stew and a dry cot. "The Earth Quakes", in the tower, reports unseen creatures burrowing up from below. In "The Vukah", inside the church, Jakes admits that the town has fallen to the beastmen. Jakes urges any reader to seek out their idols and claim their might.
| Lore Page | Where |
|---|---|
| The Vukah | Inside the church. |
| Welcome To Fort Kelvin! | On a sign board located at the entrance of the village. |
| The Earth Quakes | On the second floor of the tower. |
Other Markers
A Return Beacon in the town saves a respawn point and refills the Shroud timer. A water well stands in the streets. The cave entrance on the east side leads to the locked chest.
| Marker | Image | Type |
|---|---|---|
| Return Beacon | - | Return Beacon |
| Water Well | Miscellaneous | |
| Cave Entrance | - | Miscellaneous |
Location Categories
Every other place in the Springlands, and each kind of location in Embervale, from settlements to Shroud Roots: