Toy Cap Pistol
| Toy Cap Pistol | |
|---|---|
| Class | Firearm |
| Skill | Aiming |
| Damage | 0 |
| Range | 0.61-0.6 |
| Crit | 0% x0 |
| Condition | 10 |
| Weight | 0.5 |
| Hands | One-handed |
| Ammo | Capgun Cap |
| Location | Containers |
| Spawn ID | /additem Base.Revolver_CapGun
|
The Toy Cap Pistol is a toy revolver that fires caps instead of bullets. It counts as a memento item and as a firearm, and it is held in one hand. Each shot makes a bang that zombies within about 30 tiles can hear.
The toy weighs only 0.5 and loads up to eight Capgun Caps. It works as a keepsake and as a noisemaker rather than a real weapon. It is found in homes, most often in children's bedrooms and bedroom furniture. The Police Officer is the best occupation for firearms. It starts with the most Aiming skill. The Veteran also starts with some Aiming skill.
Repair
The Toy Cap Pistol has 10 condition. Each shot has only a 1 in 200 chance of taking a point off. The Aiming and Maintenance skills lower that chance even further. A toy that is fired now and then lasts a very long time.
Locations
The Toy Cap Pistol is an uncommon find in family homes. Children's bedrooms give the most chances, in their counters, dressers, lockers, shelves, side tables and wardrobes. Adult bedrooms hold one at a similar low rate in dressers, lockers, side tables and wardrobes. Daycare wardrobes can hold one too. A desk in one rare kind of room holds the toy at very high odds.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Wild West sherrif | Desk | 76.9% |
| Wild West sherrif | Locker | 42.1% |
| Daycare | Wardrobe | 1.5% |
| Location | Container | Chance |
|---|---|---|
| Bedroom | Locker | 1.5% |
| Bedroom | Side table | 1.5% |
| Bedroom | Wardrobe | 1.5% |
| Kid's bedroom | Counter | 1.5% |
| Kid's bedroom | Locker | 1.5% |
| Kid's bedroom | Shelves | 1.5% |
| Kid's bedroom | Side table | 1.5% |
| Kid's bedroom | Wardrobe | 1.5% |
| Bedroom | Dresser | 1.4% |
| Kid's bedroom | Dresser | 1.4% |
Notes
- The toy loads Capgun Caps, a separate ammunition from any real handgun.
- The bang carries about 30 tiles, so a shot can pull nearby zombies toward the shooter.
- It is a memento item, so it fits a collection or a keepsake shelf.
- The Toy Cap Rifle is its two-handed partner and loads the same caps.
Template:ProjectZomboidWeaponTiles
All Firearms
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| B-F Pistol | 1-1.6 | 17 | base:bullets_44 | 8 | 2 | /additem Base.Pistol3
| |
| M1911 Pistol | 0.9-1.2 | 12 | base:bullets_45 | 7 | 1.5 | /additem Base.Pistol2
| |
| M9 Pistol | 0.6-1 | 15 | base:bullets_9mm | 15 | 1.5 | /additem Base.Pistol
| |
| Magnum | 1-1.6 | 18 | base:bullets_44 | 6 | 2 | /additem Base.Revolver_Long
| |
| SN38 Revolver | 0.5-0.8 | 8 | base:bullets_38 | 5 | 1.2 | /additem Base.Revolver_Short
| |
| Toy Cap Pistol | 0-0 | 0.6 | base:cap_gun_cap | 8 | 0.5 | /additem Base.Revolver_CapGun
| |
| Toy Cap Rifle | 0-0 | 0.6 | base:cap_gun_cap | 8 | 2 | /additem Base.Rifle_CapGun
| |
| Trapper Carbine | 1-1.4 | 20 | base:bullets_45 | 7 | 3.2 | /additem Base.TrapperCarbine
|
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| JS-14 Rifle | 1-1.6 | 30 | base:bullets_556 | 20 | 3.5 | /additem Base.JS14_Rifle
| |
| L92 Carbine | 1-1.6 | 24 | base:bullets_357 | 10 | 3.5 | /additem Base.L92_Carbine
| |
| L94 Rifle | 1.2-2 | 30 | base:bullets_3030 | 6 | 3.5 | /additem Base.L94_Rifle
| |
| M16 Assault Rifle | 1-1.6 | 30 | base:bullets_556 | 30 | 4 | /additem Base.AssaultRifle
| |
| M1A Rifle | 1.2-2 | 40 | base:bullets_308 | 20 | 4.5 | /additem Base.AssaultRifle2
| |
| MSR700 Rifle | 1-1.6 | 30 | base:bullets_556 | 5 | 4 | /additem Base.VarmintRifle
| |
| MSR788 Rifle | 1.2-2 | 40 | base:bullets_308 | 4 | 4 | /additem Base.HuntingRifle
| |
| MSR7T Tactical Rifle | 1.2-2 | 40 | base:bullets_308 | 4 | 4.5 | /additem Base.MSR7T_Rifle
| |
| Patrol Revolver | 0.95-1.4 | 12 | base:bullets_357 | 6 | 1.5 | /additem Base.Revolver
|
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| Double Barrel Shotgun | 1.5-2.2 | 15 | base:shotgun_shells | 2 | 4 | /additem Base.DoubleBarrelShotgun
| |
| JS-2000 Shotgun | 1.5-2.2 | 12 | base:shotgun_shells | 5 | 4 | /additem Base.Shotgun
| |
| JS-3T Tactical Shotgun | 1.5-2.2 | 12 | base:shotgun_shells | 7 | 4.5 | /additem Base.JS3T_Shotgun
| |
| Sawed-off Double Barrel Shotgun | 1.2-1.8 | 8 | base:shotgun_shells | 2 | 3 | /additem Base.DoubleBarrelShotgunSawnoff
| |
| Sawed-off JS-2000 Shotgun | 1.3-2 | 10 | base:shotgun_shells | 5 | 3 | /additem Base.ShotgunSawnoff
|