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Cinderclown Shoes


Cinderclown Shoes
Cinderclown Shoes
Type Boots
Stats Defense (+6); Immunity (+5)
Location Volcano Dungeon Shop for Cinder Shard (100)
Sell Price 550g

Cinderclown Shoes are the only top tier footwear in the game that can be bought rather than found, which is what makes them the sensible target for most farmers. The Dwarf who keeps a shop on the fifth floor of the Volcano Dungeon sells them every single day for a hundred Cinder Shards, so there is no luck involved: gather the shards, make the climb, walk out wearing six points of Defense and five of Immunity. Both figures are second best in the game, behind the Dragonscale Boots on armour and the Mermaid Boots on immunity, which makes these the most balanced pair available. They also jingle as the farmer walks, a small Dwarvish joke that no other footwear offers.


Location


The Dwarf's shop sits on the fifth floor of the dungeon, with a pool for refilling a watering can beside it. Nothing can be bought there without the Dwarvish Translation Guide, so a farmer who has not pieced that together from the Mines will walk past a shop they cannot read.

The price is a hundred Cinder Shards, and the shoes are in stock every day rather than appearing at random. Cinder Shards come from the shard nodes of the dungeon, from the common and rare chests, and from the Magma Sprites, Magma Sparkers, Magma Duggies and False Magma Caps that live there, most of which drop one or two apiece. A Stingray pond with seven or more fish produces them at home, and the Skull Cavern treasure rooms hold them once the volcano shortcut has been opened.

That total is also the Forge's currency, so the hundred shards spent here is a hundred shards not spent combining rings. Most farmers make a dedicated shard run rather than trying to do both at once.

Effect


Six points of Defense takes six damage off every hit, down to the game's floor of one damage per strike. Five points of Immunity cuts the chance of catching a debuff by roughly forty five percent. Having both at once is the point: the Dragonscale Boots are better armour and the Mermaid Boots are better against status effects, but neither covers the other column at all.

That balance suits the places a farmer wears them. The Volcano Dungeon throws Magma Sparkers that apply Burnt and Magma Sprites that slow movement, while also hitting hard enough that armour matters. The deep Skull Cavern is the same problem in different colours. A single pair of shoes that answers both means the chest at home does not need two spare pairs.

Adding an Immunity Band on one finger takes the immunity total to nine, and two bands take it past the eleven points where debuffs stop happening entirely. That route is open to a farmer who never finds a pair of Mermaid Boots, which is a real comfort given both of the better pairs depend on a random chest.

Notes


The jingling noise is worth mentioning because it is the only sound any footwear makes. A farmer walking or running in these shoes is followed by a continuous soft jingle, in keeping with a pair that once belonged to a Dwarvish jester.

The stats can be moved onto another pair at the Sewing Machine in Emily and Haley's house. The shoes holding the numbers go on the spool and are used up, the pair to be changed goes in the feed and keeps its appearance, and what comes out is a custom tailored version of the second pair. That is the way to keep the jingle off a farmer's feet while keeping the armour, or the other way around.

Marlon buys footwear at the Adventurer's Guild, and these fetch the second highest price of any boots in the game. Since the Dwarf sells them daily, a farmer with a large pile of Cinder Shards can keep turning shards into gold for as long as the patience lasts.

All Boots


Every entry in this group, with its key details.

Name Image Stats
Cinderclown Shoes Cinderclown Shoes Defense (+6); Immunity (+5)
Combat Boots Combat Boots Defense (+3)
Cowboy Boots Cowboy Boots Defense (+2); Immunity (+2)
Crystal Shoes Crystal Shoes Defense (+3); Immunity (+5)
Dark Boots Dark Boots Defense (+4); Immunity (+2)
Dragonscale Boots Dragonscale Boots Defense (+7)
Emily's Magic Boots Emily's Magic Boots Defense (+4); Immunity (+4)
Firewalker Boots Firewalker Boots Defense (+3); Immunity (+3)
Genie Shoes Genie Shoes Defense (+1); Immunity (+6)
Leather Boots Leather Boots Defense (+1); Immunity (+1)
Leprechaun Shoes Leprechaun Shoes Defense (+2); Immunity (+1)
Mermaid Boots Mermaid Boots Defense (+5); Immunity (+8)
Rubber Boots Rubber Boots Immunity (+1)
Sneakers Sneakers Defense (+1)
Space Boots Space Boots Defense (+4); Immunity (+4)
Thermal Boots Thermal Boots Defense (+1); Immunity (+2)
Tundra Boots Tundra Boots Defense (+2); Immunity (+1)
Work Boots Work Boots Defense (+2)