Mermaid Boots
| Mermaid Boots | |
|---|---|
| Type | Boots |
| Stats | Defense (+5); Immunity (+8) |
| Location | Volcano Dungeon |
| Sell Price | 650g |
Mermaid Boots are the best boots in the game for Immunity. Mermaid Boots give eight points of Immunity, the highest figure on any item in the game, and five points of Defense alongside it. That combination makes them the most popular boots among players who have reached Ginger Island, because the eight points take a farmer most of the way to never being debuffed at all. Add a single Immunity Band on one finger and the total passes the threshold where Slimed, Jinxed and Burnt simply stop happening. They come from the rare chests of the Volcano Dungeon, the same pool that holds the Dragonscale Boots, and the choice between the two pairs is the clearest decision in the late game: armour or immunity. In a dungeon full of monsters that attack with status effects, immunity usually wins.
Location
Rare chests in the Volcano Dungeon are the only place the boots appear. Those chests hold nine possible items with the boots among them, which makes any rare chest a decent chance. The likelihood of a chest being rare rises sharply on the ninth floor of the dungeon and improves with a good daily luck, so the best approach is a full climb on a day the fortune teller approves of.
Getting there needs the bridge the first island parrot builds, and the climb itself needs a watering can, since every stretch of lava has to be cooled into a path before it can be walked on.
Effect
Immunity is a chance rather than a shield. Each point reduces the probability of catching a debuff by just over nine percent, and the reductions simply add together, so eight points remove roughly three quarters of the risk. Reaching eleven points removes all of it. These boots get a farmer to eight on their own, which is why the Immunity Band is their natural partner.
That matters most in the places the boots come from. Magma Sparkers apply Burnt, which cuts attack, defence and speed at once. Shadow Shamans apply Jinxed, which adds eight damage to every hit taken. Slimes apply Slimed, which slows movement at exactly the wrong moment. All three stop being a consideration with enough Immunity.
The five points of Defense are not an afterthought either. They place the boots third in the game for armour, behind the Dragonscale Boots and the Cinderclown Shoes, so nothing is given up to get the immunity. A farmer in these boots takes one damage from most of the upper Mines and keeps their buffs intact in the deep floors.
Notes
The Sewing Machine in Emily and Haley's house will transfer these stats onto a different pair of boots. The pair holding the stats goes on the spool and is consumed, the pair being changed goes in the feed and keeps its own appearance, and the result is named as a custom tailored version of the boots that were kept. Anyone who likes the look of the Crystal Shoes but wants these numbers has a straightforward route.
Marlon at the Adventurer's Guild buys boots, and these fetch the highest price of any footwear in the game. Selling a second pair is one of the better returns on a volcano climb, although most farmers keep the spare for tailoring instead.
The pairing most players settle on is these boots with a ring that adds damage or loot, since the defensive side of the loadout is already handled. A Dragonscale Boots and Mermaid Boots pair kept in a chest, swapped depending on the floor, covers everything the game throws at a farmer.
All Boots
Every entry in this group, with its key details.
| Name | Image | Stats |
|---|---|---|
| Cinderclown Shoes | Defense (+6); Immunity (+5) | |
| Combat Boots | Defense (+3) | |
| Cowboy Boots | Defense (+2); Immunity (+2) | |
| Crystal Shoes | Defense (+3); Immunity (+5) | |
| Dark Boots | Defense (+4); Immunity (+2) | |
| Dragonscale Boots | Defense (+7) | |
| Emily's Magic Boots | Defense (+4); Immunity (+4) | |
| Firewalker Boots | Defense (+3); Immunity (+3) | |
| Genie Shoes | Defense (+1); Immunity (+6) | |
| Leather Boots | Defense (+1); Immunity (+1) | |
| Leprechaun Shoes | Defense (+2); Immunity (+1) | |
| Mermaid Boots | Defense (+5); Immunity (+8) | |
| Rubber Boots | Immunity (+1) | |
| Sneakers | Defense (+1) | |
| Space Boots | Defense (+4); Immunity (+4) | |
| Thermal Boots | Defense (+1); Immunity (+2) | |
| Tundra Boots | Defense (+2); Immunity (+1) | |
| Work Boots | Defense (+2) |