Help us keep improving this website

Crystal Shoes


Crystal Shoes
Crystal Shoes
Type Boots
Stats Defense (+3); Immunity (+5)
Location Floor 110 of The Mines (remixed); Skull Cavern; Quarry Mine
Sell Price 400g

Crystal Shoes give three points of Defense and five of Immunity, which puts them among the strongest footwear a farmer can find without ever setting foot on Ginger Island. Five points of Immunity matches the Cinderclown Shoes and sits only behind the Genie Shoes and the Mermaid Boots, so these are the practical answer to the debuffs of the deep Skull Cavern. They drop as a special item in the Skull Cavern and the Quarry Mine, and a save started with remixed mine rewards can also produce them from the chest on floor a hundred and ten. The sparkle on them is popular enough that plenty of players tailor the look onto better boots rather than the other way round.


Location


Special item drops are the usual route. That means either a rare kill or a smashed crate, and both the Skull Cavern and the Quarry Mine behind the Quarry can produce them. The Quarry Mine is the gentler option, since it is a single level that never resets, although that also means its crates are a one off supply.

The other route depends on a choice made at the very start of a save. Selecting remixed mine rewards in the Advanced Options menu changes what the reward chests of the Mines contain, and these shoes become one of the possibilities for the chest on floor a hundred and ten. That chest normally holds the Space Boots, so a remixed save is trading one strong pair for another.

Effect


The five points of Immunity are the reason to wear them. Immunity is a chance rather than a shield: each point cuts the probability of catching a debuff by just over nine percent, so five points take roughly forty five percent of the risk away. A Shadow Shaman's Jinxed effect, which adds eight damage to every hit received, and a Slime's slowing ooze both become far less likely to stick.

Three points of Defense is modest but useful. Each point takes one damage off every hit, down to a floor of one damage, which reduces the many small knocks of a crowded floor to the minimum even if it does little against a Serpent.

The pair that makes them better still is a ring. An Immunity Band adds four points, which brings the total to nine, and two bands push it past the eleven points where debuffs stop happening altogether. That makes Crystal Shoes a genuine route to full debuff immunity for a farmer who has not yet reached the volcano.

Notes


The Sewing Machine in Emily and Haley's house moves boot stats around. The pair with the numbers goes on the spool and is consumed, the pair being altered goes in the feed and keeps its own appearance, and what comes out is named as a custom tailored version of the second pair. Players who want the crystal sparkle with Dragonscale armour underneath use exactly that trick.

Marlon at the Adventurer's Guild buys footwear, and these fetch a respectable price for a pair found rather than bought. A spare is still usually better kept for tailoring, since the shoes cannot be bought back.

For anyone weighing them against the Space Boots, which share floor a hundred and ten, the comparison is simple: the Space Boots balance four and four, while these trade a point of armour for two more points of immunity. A farmer who keeps getting slimed should take the shoes.

All Boots


Every entry in this group, with its key details.

Name Image Stats
Cinderclown Shoes Cinderclown Shoes Defense (+6); Immunity (+5)
Combat Boots Combat Boots Defense (+3)
Cowboy Boots Cowboy Boots Defense (+2); Immunity (+2)
Crystal Shoes Crystal Shoes Defense (+3); Immunity (+5)
Dark Boots Dark Boots Defense (+4); Immunity (+2)
Dragonscale Boots Dragonscale Boots Defense (+7)
Emily's Magic Boots Emily's Magic Boots Defense (+4); Immunity (+4)
Firewalker Boots Firewalker Boots Defense (+3); Immunity (+3)
Genie Shoes Genie Shoes Defense (+1); Immunity (+6)
Leather Boots Leather Boots Defense (+1); Immunity (+1)
Leprechaun Shoes Leprechaun Shoes Defense (+2); Immunity (+1)
Mermaid Boots Mermaid Boots Defense (+5); Immunity (+8)
Rubber Boots Rubber Boots Immunity (+1)
Sneakers Sneakers Defense (+1)
Space Boots Space Boots Defense (+4); Immunity (+4)
Thermal Boots Thermal Boots Defense (+1); Immunity (+2)
Tundra Boots Tundra Boots Defense (+2); Immunity (+1)
Work Boots Work Boots Defense (+2)