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Protection Ring


Protection Ring
Protection Ring
Type Ring
Location Volcano Dungeon
Sell Price 100g

Taking a hit in Stardew Valley buys a short stretch of invincibility, and the Protection Ring makes that stretch longer. Four tenths of a second sounds like a rounding error, but it lifts the window from one and two tenths of a second to one and six tenths, and two rings lift it to two full seconds. In a corner of the Skull Cavern with three Serpents converging, that extra moment is often the only thing that lets a farmer walk out instead of waking up at the mine entrance. It is one of the two rings found in the common chests of the Volcano Dungeon, which makes it the easiest of the island rings to come by. Players who already have good armour tend to value it more than the raw number suggests.


Location


Common treasure chests in the Volcano Dungeon hold the ring, one of seven possible items and therefore reasonably likely from any chest opened. Common chests appear at random on any floor, which makes the ring a normal part of a few climbs rather than something to grind for. Reaching the volcano at all means building the bridge the first island parrot offers.

Effect


Every hit a farmer takes starts a timer during which further hits do nothing. The ring adds four tenths of a second to that timer, taking the default window up by a third with one ring on and up to two seconds with two.

The value depends entirely on how crowded the fight is. Against one monster the window rarely matters, because the monster needs time to swing again anyway. Against a pack, or against the fast flying enemies of the Volcano Dungeon and the deep Skull Cavern, hits arrive faster than the window lasts and every extra fraction cancels one of them outright.

The longer window also buys room to act. Half a second is enough to eat a Field Snack, drink a Coffee, place a bomb or simply walk out of reach, and those are the actions that usually decide whether a run continues. Defense reduces each hit; this ring reduces how many hits land at all, which is why the two work well together rather than competing.

Notes


Combining is the right answer for this ring, because the second copy only buys another four tenths of a second and the finger is worth more than that. Twenty Cinder Shards at the Forge join it to something that solves a different problem.

A Phoenix Ring is the natural partner: the Protection Ring reduces the number of hits that land and the Phoenix Ring cancels the consequences of the one that finally does. A Vampire Ring works for the same reason, since health comes back between hits rather than only between fights. Farmers who fight in the Volcano Dungeon often pair it with a Soul Sapper Ring, because that dungeon's monsters come in numbers and energy drains as quickly as health.

All Rings


Every entry in this group, with its key details.

Name Image Price
Amethyst Ring Amethyst Ring 100g
Aquamarine Ring Aquamarine Ring 200g
Burglar's Ring Burglar's Ring 750g
Crabshell Ring Crabshell Ring 1000g
Emerald Ring Emerald Ring 300g
Glow Ring Glow Ring 100g
Glowstone Ring Glowstone Ring 100g
Hot Java Ring Hot Java Ring 100g
Immunity Band Immunity Band 250g
Iridium Band Iridium Band 1000g
Jade Ring Jade Ring 200g
Jukebox Ring Jukebox Ring 100g
Lucky Ring Lucky Ring 100g
Magnet Ring Magnet Ring 100g
Napalm Ring Napalm Ring 1000g
Phoenix Ring Phoenix Ring 100g
Protection Ring Protection Ring 100g
Ring of Yoba Ring of Yoba 750g
Ruby Ring Ruby Ring 300g
Savage Ring Savage Ring 750g
Slime Charmer Ring Slime Charmer Ring 350g
Small Glow Ring Small Glow Ring 50g
Small Magnet Ring Small Magnet Ring 50g
Soul Sapper Ring Soul Sapper Ring 100g
Sturdy Ring Sturdy Ring 750g
Thorns Ring Thorns Ring 100g
Topaz Ring Topaz Ring 100g
Vampire Ring Vampire Ring 750g
Warrior Ring Warrior Ring 750g