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Small Glow Ring


Small Glow Ring
Small Glow Ring
Type Ring
Location The Mines (Floors 1-39); Fishing Treasure Chest
Sell Price 50g

The Small Glow Ring is the first lamp most farmers ever wear, and it comes out of a barrel somewhere in the first thirty nine floors of the Mines. Its circle of light reaches five tiles, half the reach of the full Glow Ring, which is still plenty to see a ladder two steps before walking into a Rock Crab. Because it arrives so early, it tends to be the ring that teaches a player that lighting the Mines is a problem worth solving. It is also one of the cheapest items Marlon will take off a farmer's hands, so plenty of them are sold rather than kept. Anyone with two spare fingers can wear two and widen the circle, which is how the first few dark floors get survivable.


Location


The Mines above floor forty are the home ground. Breaking boxes and barrels is the likeliest route, and a rare monster drop is the other. Both happen often enough that a farmer who smashes every crate on the way down will usually have the ring within the first season of mining.

Fishing treasure chests hold it too, from the point where chests start appearing on the line.

Effect


The light travels with the farmer and never runs out, so a sword can stay in hand where a torch would have to be placed and collected again. Five tiles will not light a whole room, but it shows the tile ahead and the monster standing on it, and underground that is usually the difference between a careful descent and a surprise.

The light adds up with other lighting rings. A second Small Glow Ring widens the circle, and so does pairing one with a Glow Ring, a Glowstone Ring or an Iridium Band. That makes the small version useful long after something better has turned up, since it can sit alongside the better ring rather than being replaced by it.

Notes


Yellow is the ring's dye pot in Emily and Haley's house, where the glowing items are gathered together.

The upgrade path runs through the Glowstone Ring, which can be crafted at Mining level 4 from five Solar Essences and five Iron Bars and carries a full strength glow along with a Magnet Ring's pull. Reaching Combat level 9 opens the Iridium Band, which adds ten percent damage to the same package.

None of that makes the Small Glow Ring useless. The Forge allows two different rings to be joined even when they do the same thing, so a Small Glow Ring and a Glow Ring can become one band for twenty Cinder Shards, with both circles of light counted. A farmer who wants the brightest possible floor rather than the most useful second ring has a reason to keep the first one found.

All Rings


Every entry in this group, with its key details.

Name Image Price
Amethyst Ring Amethyst Ring 100g
Aquamarine Ring Aquamarine Ring 200g
Burglar's Ring Burglar's Ring 750g
Crabshell Ring Crabshell Ring 1000g
Emerald Ring Emerald Ring 300g
Glow Ring Glow Ring 100g
Glowstone Ring Glowstone Ring 100g
Hot Java Ring Hot Java Ring 100g
Immunity Band Immunity Band 250g
Iridium Band Iridium Band 1000g
Jade Ring Jade Ring 200g
Jukebox Ring Jukebox Ring 100g
Lucky Ring Lucky Ring 100g
Magnet Ring Magnet Ring 100g
Napalm Ring Napalm Ring 1000g
Phoenix Ring Phoenix Ring 100g
Protection Ring Protection Ring 100g
Ring of Yoba Ring of Yoba 750g
Ruby Ring Ruby Ring 300g
Savage Ring Savage Ring 750g
Slime Charmer Ring Slime Charmer Ring 350g
Small Glow Ring Small Glow Ring 50g
Small Magnet Ring Small Magnet Ring 50g
Soul Sapper Ring Soul Sapper Ring 100g
Sturdy Ring Sturdy Ring 750g
Thorns Ring Thorns Ring 100g
Topaz Ring Topaz Ring 100g
Vampire Ring Vampire Ring 750g
Warrior Ring Warrior Ring 750g