Blood Fang
| Blood Fang | |
|---|---|
| Arrows loosed from this bow will tear into flesh with unmatched ferocity. | |
| Type | Bow |
| Damage |
82 Pierce |
| Stamina | 14 primary |
| Block |
3 block armour |
| Weight | - |
| Durability | 100 |
| Crafting Station | Black forge |
| Station Level | 4 |
| Crafting Materials |
|
| Biome | Ashlands |
| Spawn ID | spawn BowAshlandsBlood
|
Blood Fang is the bow for a Viking who fights wounded. Built from Flametal and Bloodstone out of the Ashlands, it deals more damage the emptier your health bar gets. It deals 82 pierce damage. At 82 total damage it ranks 4th for damage among bows, a step on the ladder rather than the top of it. Pierce hurts Ticks and Trolls more than most things, which is what to carry it for.
How to Craft
Crafted at a level 4 Black Forge from:
- 1x Ash Fang: crafted at a Black Forge.
- 5x Flametal: smelted from Flametal Ore in a Blast Furnace.
- 1x Bloodstone: found in the Charred Fortresses of the Ashlands.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Ash Fang | Ashlands | Black Forge | spawn BowAshlands
| |
| Flametal | Ashlands | Blast Furnace | spawn FlametalNew
| |
| Bloodstone | Ashlands | - | spawn GemstoneRed
|
When to Use It
Late game. Flametal comes from the Ashlands, the furthest south the map goes.
Upgrades
You can upgrade it 3 times after crafting, and each level needs the station built one step further up than the last. The other figures on this page are for quality 1, so this is the ladder your own copy sits somewhere on:
| Quality | Crafting Station | Pierce | Spirit | Durability | Resources |
|---|---|---|---|---|---|
| 1 | Black forge (Level 4) | 82 | - | 100 |
|
| 2 | Black forge (Level 5) | 86 | 5 | 150 |
|
| 3 | Black forge (Level 6) | 90 | 10 | 200 |
|
| 4 | Black forge (Level 7) | 94 | 15 | 250 |
|
Variants
| Weapon | Image | Damage | Elemental Damage | Gemstone | Spawn ID |
|---|---|---|---|---|---|
| Ash Fang | 82 Pierce | - | Base weapon | spawn BowAshlands
| |
| Blood Fang | 82 Pierce | - | Bloodstone | spawn BowAshlandsBlood
| |
| Root Fang | 82 Pierce | 10 Poison | Jade | spawn BowAshlandsRoot
| |
| Storm Fang | 82 Pierce | 10 Lightning | Iolite | spawn BowAshlandsStorm
|
Properties
It pays you for getting hurt, at range. Bloodstone adds 0.2% damage for every point of health you are missing, yours and not the target's, so down 100 health every arrow deals about 20% more.
That suits a bow better than a blade. The gem wants you fighting at low health, and a bow is the one weapon that does that from somewhere nothing can reach. Compare the Bleeding Berserkir Axes, which ask the same thing in melee with no shield.
Notes
- Holding the primary attack draws the bow, raising accuracy and damage until you release. Blocking cancels the draw and keeps the arrow.
- Draw time is 2.5 seconds at skill 0 and 0.5 at skill 100, but a bow can only fire every 0.8 seconds, a cap you reach at about skill 85.
- Arrow damage is added to the bow's base damage before anything else is calculated, so the arrow benefits from skill and quality instead of sitting outside them.
All Weapon Categories
All Bows
*stats displayed are item's base values. See upgrades under each item for item stats per level.