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Klossen


Klossen
Klossen
If the force of your blow isn't enough to knock your enemies to the ground, perhaps the primal roots will hold them down for you.
Type Club
Damage
Stamina 16 primary, 28 secondary
Block

57 block armour

Weight -
Durability 150
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn MaceEldnerNature

Set a Jade into a Flametal Mace at the Black Forge and you get Klossen, an Ashlands club that poisons what it hits and can root it in place for the follow-up blow. It deals 135 blunt and 10 poison damage. At 145 total damage it ranks 2nd among clubs, so it is a step on the ladder rather than the top of it. In the Ashlands that matters more than it sounds. The Morgen shrug off blunt, fire, pierce and slash alike, but not poison, so the poison half is the damage that actually lands. Blunt damage also hurts the Lava Blob, Blob and Bonemass more than most things.

How to Craft


Craft it at a level 4 black forge from:

  • 1x Flametal Mace: Made at a black forge.
  • 8x Flametal: Smelted from flametal ore in a blast furnace.
  • 1x Jade: Found in the charred fortresses of the Ashlands.
Name Image Biome Crafting Station Spawn ID
Flametal Mace Flametal Mace Ashlands Black Forge spawn MaceEldner
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Jade Jade Ashlands - spawn GemstoneGreen

When to Use It


Late game. Flametal comes from the Ashlands, the furthest south the map goes.

Upgrades


You can upgrade it 3 times after crafting, and each level needs the station built one step higher than the last. The other figures on this page are for quality 1, so this is the ladder your own copy sits somewhere on:

Quality Crafting Station Blunt Poison Durability Resources
1 Black forge (Level 4) 135 10 150
2 Black forge (Level 5) 141 10 200
3 Black forge (Level 6) 147 10 250
4 Black forge (Level 7) 153 10 300

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Flametal Mace Flametal Mace 135 Blunt - Base weapon spawn MaceEldner
Bloodgeon Bloodgeon 135 Blunt - Bloodstone spawn MaceEldnerBlood
Klossen Klossen 135 Blunt 10 Poison Jade spawn MaceEldnerNature
Storm Star Storm Star 135 Blunt 10 Lightning Iolite spawn MaceEldnerLightning

Properties


Pin it, then hit it. Jade adds 10 poison and a 20% chance to immobilise the target for 10 seconds. Immobilise stops movement and turning but not attacking, so it holds a target in the arc of the 2.5x secondary attack rather than disabling it.

The poison is the smaller half, and 26 creatures are immune to it. Take this club to stop something running, and take Storm Star if you want the damage.

Notes


  • Each swing of the primary attack moves you 0.66 m forward, closing the gap that its knockback just opened.
  • The secondary attack hits a narrow 30 degree arc instead of the primary's 90 degrees, so it is a finisher for a single target rather than a way to hit a crowd.
  • Upgrades only raise its blunt damage, from 135 to 153. The poison stays at 10 at every quality.


All Weapon Categories



All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.