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Storm Star


Storm Star
Storm Star
Particularly effective on cloudy mornings.
Type Club
Damage
Stamina 16 primary, 28 secondary
Block

57 block armour

Weight -
Durability 150
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn MaceEldnerLightning

The Black Forge asks for a Flametal Mace and a single Iolite from the Ashlands before it gives up Storm Star, and lightning comes with it. It deals 135 blunt and 10 lightning damage. At 145 total damage it ranks 3rd among clubs, so it is a step on the ladder rather than the top of it. Blunt and lightning damage both hurt the Lava Blob, Morgen and Blob more than most things, and that is what you carry it for.

How to Craft


You craft it at a level 4 Black Forge from:

  • 1x Flametal Mace: made at a Black Forge.
  • 8x Flametal: smelted from Flametal Ore in a Blast Furnace.
  • 1x Iolite: found in the Charred Fortresses of the Ashlands.
Name Image Biome Crafting Station Spawn ID
Flametal Mace Flametal Mace Ashlands Black Forge spawn MaceEldner
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Iolite Iolite Ashlands - spawn GemstoneBlue

When to Use It


Use it in the late game. Flametal comes from the Ashlands, the furthest south the map goes.

Upgrades


You can upgrade it 3 times after crafting, and each level wants the station built one step further up than the last. The other figures on this page are for quality 1, so this table is the ladder your own copy sits somewhere on:

Quality Crafting Station Blunt Lightning Durability Resources
1 Black forge (Level 4) 135 10 150
2 Black forge (Level 5) 141 10 200
3 Black forge (Level 6) 147 10 250
4 Black forge (Level 7) 153 10 300

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Flametal Mace Flametal Mace 135 Blunt - Base weapon spawn MaceEldner
Bloodgeon Bloodgeon 135 Blunt - Bloodstone spawn MaceEldnerBlood
Klossen Klossen 135 Blunt 10 Poison Jade spawn MaceEldnerNature
Storm Star Storm Star 135 Blunt 10 Lightning Iolite spawn MaceEldnerLightning

Properties


This puts chain lightning on the best stagger secondary in the game. Iolite adds 10 lightning and gives the primary attack a 25% chance of chain lightning: 75 damage that ignores skill and cannot be blocked or dodged. It has an 80% chance to bounce to 2 to 4 more targets within 8 metres.

Blunt is the type the Charred are hit by anyway, so there is very little in the Ashlands this pairing does not answer.

Notes


  • Each primary swing steps forward 0.66 meters, which closes the gap the knockback just opened.
  • The secondary attack hits a narrow 30 degree arc instead of the primary's 90, so it is for finishing off one enemy, not for hitting a crowd.
  • Upgrades raise its blunt damage from 135 to 153, but its lightning damage stays at 10 at every quality level.


All Weapon Categories



All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.