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Bloodgeon


Bloodgeon
Bloodgeon
The blood all but soaks into this mace, and it always yearns for more.
Type Club
Damage

135 Blunt

Stamina 16 primary, 28 secondary
Block

57 block armour

Weight -
Durability 150
Crafting Station Black forge
Station Level 4
Crafting Materials
Biome Ashlands
Spawn ID spawn MaceEldnerBlood

Bloodgeon is a Flametal Mace rebuilt at the Black Forge, and there is nothing subtle about it: it is for beating down whatever the Ashlands throws at your walls. It deals 135 blunt damage. At 135 total damage it ranks 4th for damage among clubs, a step on the ladder rather than the top of it. Blunt hurts Lava Blobs, Blobs and Bonemass more than most things, which is what to carry it for.

How to Craft


Crafted at a level 4 Black Forge from:

  • 1x Flametal Mace: crafted at a Black Forge.
  • 8x Flametal: smelted from Flametal Ore in a Blast Furnace.
  • 1x Bloodstone: found in the Charred Fortresses of the Ashlands.
Name Image Biome Crafting Station Spawn ID
Flametal Mace Flametal Mace Ashlands Black Forge spawn MaceEldner
Flametal Flametal Ashlands Blast Furnace spawn FlametalNew
Bloodstone Bloodstone Ashlands - spawn GemstoneRed

When to Use It


Late game. Flametal comes from the Ashlands, the furthest south the map goes.

Upgrades


You can upgrade it 3 times after crafting, and each level needs the station built one step further up than the last. The other figures on this page are for quality 1, so this is the ladder your own copy sits somewhere on:

Quality Crafting Station Blunt Durability Resources
1 Black forge (Level 4) 135 150
2 Black forge (Level 5) 141 200
3 Black forge (Level 6) 147 250
4 Black forge (Level 7) 153 300

Variants


Weapon Image Damage Elemental Damage Gemstone Spawn ID
Flametal Mace Flametal Mace 135 Blunt - Base weapon spawn MaceEldner
Bloodgeon Bloodgeon 135 Blunt - Bloodstone spawn MaceEldnerBlood
Klossen Klossen 135 Blunt 10 Poison Jade spawn MaceEldnerNature
Storm Star Storm Star 135 Blunt 10 Lightning Iolite spawn MaceEldnerLightning

Properties


It pays you for getting hurt. Bloodstone adds 0.2% damage for every point of health you are missing, yours and not the target's. Down 100 health, its 135 blunt becomes about 162.

It also keeps your shield. The two-handed Bleeding Berserkir Axes run the same gem, but this is a one-hander, so a build that fights at low health on purpose still has a shield and a parry to survive it.

Notes


  • Each swing of the primary attack moves you 0.66 m forward, closing the gap that its knockback just opened.
  • The secondary attack hits a narrow 30 degree arc instead of the primary's 90 degrees, so it is a finisher for a single target rather than a way to hit a crowd.


All Weapon Categories



All Clubs



*stats displayed are item's base values. See upgrades under each item for item stats per level.