Help us keep improving this website

Trousers of the Caller


Trousers of the Caller
Trousers of the Caller
Tight legwraps to keep the cold from touching your skin.
Type Legs
Armor
  • 22 at quality 1
  • 26 at quality 3
Effects
  • +60% eitr regeneration
Movement Speed -2%
Weight 5
Durability 1000
Crafting Station Frost Foundry
Station Level -
Crafting Materials
Biome Deep North
Spawn ID spawn ArmorDeepNorthMagelegs

Trousers of the Caller are the leg piece of the Caller Set. They give 22 armour and 60% more eitr regeneration, at a cost of 2% of your movement speed.

How to Craft


Made in a Frost Foundry from:

Name Image Biome Crafting Station Spawn ID
Cast: Trousers of the Caller Cast: Trousers of the Caller Deep North Galdr Table spawn ArmorGoldMageLegsUncooked
Liquid Frost Liquid Frost Deep North Frigid Kiln spawn FrozenFuel

Mould


Mould: Trousers of the Caller turns up in the Deep North:

When to Use It


End game. You need to have killed Fader to progress through the Deep North.

Upgrades


You can upgrade it twice at the Galdr Table. Each step needs the station one level higher than the last: the first costs the per-level amount and the second costs twice that. Quality 4 would cost four times the per-level amount and needs a level 6 Galdr Table, above its current maximum of 5, so that row is not yet available.

Quality Crafting Station Armor Durability Resources
1 Frost Foundry 22 1000
2 Galdr Table (Level 4) 24 1200
3 Galdr Table (Level 5) 26 1400
4 Galdr Table (Level 6, not yet available) 28 1600

Caller Set


Name Image Quality 1 Quality 2 Quality 3 Weight Movement Effect Spawn ID
Headdress of the Caller Headdress of the Caller 22 24 26 1 - +40% eitr regeneration spawn HelmetDNMage
Robes of the Caller Robes of the Caller 22 24 26 5 -2% +60% eitr regeneration
Resistant VS Frost
spawn ArmorDeepNorthMageChest
Trousers of the Caller Trousers of the Caller 22 24 26 5 -2% +60% eitr regeneration spawn ArmorDeepNorthMagelegs
Caller Set Caller Set 66 72 78 11 -4% - -

Properties


The Caller set is the mage armour of the north. Every piece gives 22 armour and eitr regeneration: 40% from the headdress and 60% each from the robes and trousers, for 160% across the set. Its casts are poured at a level 3 Galdr Table, and the pieces are repaired and upgraded there too. The Galdr Table only reaches level 5, so they stop at quality 3.

Its mould drops from Hexen one time in twenty. Hexen fly through the halls of Mörkhalla and arrive with every jotun invasion, and they also drop the Nornathread the piece is woven from.

It gives 22 armour at quality 1 and 26 at quality 3. It weighs 5 and has 1000 durability, rising to 1400 at quality 3.

Quality 4 needs a level 6 Galdr Table, above its current maximum of 5, so in practice it stops at quality 3.

Crafted from scratch and taken to quality 3, it costs 15 Bloodgold, 15 Moose Hide and 14 Nornathread in total, plus a mould and 5 Liquid Frost.

The Deep North offers these pieces for this slot. The Protector trousers give 44 armour at 5 weight, the Vanguard trousers 34 armour at 5 weight, and the Caller trousers 22 armour at 5 weight with -2% movement. They all weigh the same, so you are choosing between the Protector's armour, the Vanguard's set bonus and the Caller's eitr.

Notes



All Armor Categories



All Leg Armor



*stats displayed are item's base values. See upgrades under each item for item stats per level.