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Mörkhalla


Mörkhalla
Mörkhalla
A dungeon of around 14 floors in the Deep North, opened with an Intricate Key.
Biome Deep North
Type Dungeon
Per World 40
Enemies Krigen, Hexen, Captive Fuling, Shapeless Pulp
Boss -
Loot Memorial Coal, Ancient Coin, Grimvarn, Black Core, Flametal Protection Idol, Moulds
Entry Intricate Key

Mörkhalla is a dungeon in the Deep North. You need an Intricate Key to open its entrance, the Gates of Mörkhalla. The key stays in your inventory when you open them, and you can close the gates again.

Where to Find It


Each world places up to 40 Mörkhalla entrances. They can spawn anywhere in the Deep North, including near its edges, at an altitude of at least 30 metres and at least 275 metres apart.

What's Inside


The dungeon is built from four or five large sections and has around 14 floors, split into two sides by a large central gap, with bridges and drawbridges crossing between them. The entrance is near the top, and the most valuable loot is on the bottom floor. Inside it is always dark and counts as a cold environment.

Some gates inside the dungeon, also called Gates of Mörkhalla, use up an Intricate Key when you open them and then stay open.

Floors

Every floor is guarded by Krigen, Hexen, Captive Fulings, Imprisoned Dvergr and Hexahedric Pulps. A Hexahedric Pulp has 600 health and spawns Shapeless Pulp while a player is within 20 metres.

The valuables Grimvarn, Solryth, Veydris and Draumyx lie on the floor or sit in decorative wall sockets, and some sockets hold Iolite, Jade or Bloodstone instead.

Destroying rubble piles drops 1 to 5 Ancient Coins and Grausten. Piles of wooden debris drop 2 to 3 Wood, and fire pits drop 2 to 4 Memorial Coal or Coal. Furniture drops Timberwood and Chains, while banners and rugs drop Red Jute. Treasure chests come in two types, the Ancient Chest and the Jotun's Chest, and some are hidden behind cobwebs under the stairs.

Bottom Floor

Destroying the Malicious Ice on the bottom floor immediately starts a Jotun Invasion somewhere in the world. The Malicious Ice has 1,000 health. While a player is within 120 metres, it spawns a Krigen or Hexen every 50 seconds until six of them are within 50 metres. Three in four of these spawns are Krigen, and they can have up to two stars.

Training dummies drop Timberwood, Barley and Flax. Weapon stands drop Timberwood, Scrap Iron and weapon, staff or shield Moulds. Coal piles drop 3 to 5 Memorial Coal, and rolled-up sleeping spots drop Asksvin Hide, Moose Hide, Lox Pelt and Wolf Pelt.

Creatures


Creature Image Notes
Krigen Krigen Spawn points on all floors, in all three variants: two-handed sword, two axes or greataxe. The Malicious Ice on the bottom floor also spawns Krigen.
Hexen Hexen Spawn points on all floors, with up to one star. The Malicious Ice on the bottom floor also spawns Hexen.
Captive Fuling Captive Fuling Spawns when a player comes within 60 metres of its spawn point, with up to two stars.
Imprisoned Dvergr Imprisoned Dvergr Neutral. Spawns when a player comes within 60 metres of its spawn point, with up to two stars.
Hexahedric Pulp - A structure with 600 health that spawns Shapeless Pulp.
Shapeless Pulp Shapeless Pulp Spawned by a Hexahedric Pulp every 5 seconds while a player is within 20 metres, as long as no other Shapeless Pulp it spawned is nearby.
Tiny Pulp Tiny Pulp Passive. Spawns when a Shapeless Pulp dies.

Loot


Container Item Image Amount Chance
Ancient Chest Ancient Coin Ancient Coin 11-55 95.0%
Ancient Chest Tin Tin 1-5 82.0%
Ancient Chest Copper Copper 1-5 82.0%
Ancient Chest Bronze Bronze 1-5 82.0%
Ancient Chest Grimvarn Grimvarn 1 59.3%
Ancient Chest Black Core Black Core 1 59.3%
Ancient Chest Solryth Solryth 1 51.2%
Ancient Chest Veydris Veydris 1 41.3%
Ancient Chest Draumyx Draumyx 1 29.5%
Ancient Chest Flametal Protection Idol Flametal Protection Idol 1 8.1%
Ancient Chest Flametal Battle Idol Flametal Battle Idol 1 4.11%
Ancient Chest Bloodgold Protection Idol Bloodgold Protection Idol 1 4.11%
Ancient Chest Bloodgold Battle Idol Bloodgold Battle Idol 1 2.07%
Jotun's Chest Minor Eitr Mead Minor Eitr Mead 1 58.5%
Jotun's Chest Medium Stamina Mead Medium Stamina Mead 1 58.5%
Jotun's Chest Medium Healing Mead Medium Healing Mead 1 58.5%
Jotun's Chest Charred Arrow Charred Arrow 5-11 58.5%
Jotun's Chest Ancient Coin Ancient Coin 4-10 58.5%
Jotun's Chest Flametal Protection Idol Flametal Protection Idol 1 3.99%
Jotun's Chest Flametal Battle Idol Flametal Battle Idol 1 2.01%
Jotun's Chest Bloodgold Protection Idol Bloodgold Protection Idol 1 0.806%
Jotun's Chest Bloodgold Battle Idol Bloodgold Battle Idol 1 0.806%

Notes


  • An Ancient Chest holds 5 to 7 items and a Jotun's Chest 2 to 4, with at most one of each item.
  • A Vegvisir in Mörkhalla reveals the location of an Aesir Passage, the gate to The Prison of Kall Fimbulbringer.
  • Falling deals at most 100 damage, so a player with more than 100 health, or one wearing the Feather Cape, survives a jump down the central gap to the bottom floor.
  • Every Mörkhalla has at least one route back to the surface that works without the Grappling Hook, so players cannot get trapped inside.
  • You can place Campfires and Cooking Stations inside.
  • Munin describes the inhabitants of Mörkhalla: "Kraa! Strange folk dwell here, created from the very evil itself..."

All Deep North Locations



Location Image Type Description
Abandoned Village Abandoned Village Point of interest Large settlements of the Deep North, clustered around Great Halls and haunted by Shadows.
Hexahedric Pulp Hexahedric Pulp Structure A structure in Mörkhalla that spawns Shapeless Pulp.
Ice Pond Ice Pond Natural feature A frozen pond in the Deep North that is mined for Ice.
Memorial Site Memorial Site Point of interest A burial site in the Deep North where Memorial Coal summons a Fallen Warrior.
Mörkhalla Mörkhalla Dungeon A dungeon of around 14 floors in the Deep North, opened with an Intricate Key.
Shipwreck (Deep North) Shipwreck (Deep North) Structure A wrecked ship on the Deep North shore, with a chest buried below the mast.
The Prison The Prison Boss altar The boss arena of Kall Fimbulbringer, reached through an Aesir Passage.
Viking Graveyard (Deep North) Viking Graveyard (Deep North) Structure A ship-shaped stone formation in the Deep North with a buried chest and gems.
Winding Tunnels Winding Tunnels Dungeon A dungeon of convoluted tunnels below the Great Halls of the Abandoned Villages.
Malicious Ice Malicious Ice Structure A block of black ice that starts and ends a jotun invasion.

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