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Headdress of the Caller


Headdress of the Caller
Headdress of the Caller
The spirits of the land come as you beckon. Are they fooled by your disguise?
Type Helmet
Armor
  • 22 at quality 1
  • 26 at quality 3
Effects
  • +40% eitr regeneration
Movement Speed -
Weight 1
Durability 1000
Crafting Station Frost Foundry
Station Level -
Crafting Materials
Biome Deep North
Spawn ID spawn HelmetDNMage

Headdress of the Caller is the head piece of the Caller Set, the mage armour of the Deep North. It gives 22 armour and 40% more eitr regeneration.

How to Craft


Craft it in a Frost Foundry from:

Name Image Biome Crafting Station Spawn ID
Cast: Headdress of the Caller Cast: Headdress of the Caller Deep North Galdr Table spawn ArmorGoldMageHelmetUncooked
Liquid Frost Liquid Frost Deep North Frigid Kiln spawn FrozenFuel

Mould


Mould: Headdress of the Caller is found in the Deep North:

When to Use It


This is end game gear. You need Fader dead before you can progress through the Deep North.

Upgrades


You can upgrade it twice at the Galdr Table. Each step needs the station one level higher than the last, and the first costs the per-level amount while the second costs twice that. Quality 4 would cost four times the per-level amount, but it needs a level 6 Galdr Table, above the current maximum of 5, so that row is not yet available.

Quality Crafting Station Armor Durability Resources
1 Frost Foundry 22 1000
2 Galdr Table (Level 4) 24 1200
3 Galdr Table (Level 5) 26 1400
4 Galdr Table (Level 6, not yet available) 28 1600

Caller Set


Name Image Quality 1 Quality 2 Quality 3 Weight Movement Effect Spawn ID
Headdress of the Caller Headdress of the Caller 22 24 26 1 - +40% eitr regeneration spawn HelmetDNMage
Robes of the Caller Robes of the Caller 22 24 26 5 -2% +60% eitr regeneration
Resistant VS Frost
spawn ArmorDeepNorthMageChest
Trousers of the Caller Trousers of the Caller 22 24 26 5 -2% +60% eitr regeneration spawn ArmorDeepNorthMagelegs
Caller Set Caller Set 66 72 78 11 -4% - -

Properties


The Caller Set is the mage armour of the north, with 22 armour on each piece and eitr regeneration on all of them. The headdress gives 40% and the robes and trousers give 60% each, for 160% across the set. Its casts are poured at a level 3 Galdr Table, which is also where you repair and upgrade the pieces. The Galdr Table only reaches level 5, so they stop at quality 3.

Its mould drops from Hexen one time in twenty. Hexen fly through the halls of Mörkhalla and come with every Jotun invasion, and they also drop the Nornathread the piece is woven from.

It gives 22 armour at quality 1 and 26 at quality 3. It weighs 1 and has 1000 durability, rising to 1400 at quality 3.

Quality 4 needs a level 6 Galdr Table, above the current maximum of 5, so in practice the headdress stops at quality 3.

Crafting it from scratch and taking it to quality 3 costs 9 Nornathread, 5 Moose Sinew and 4 Moose Trophies, plus a mould and 5 Liquid Frost.

The Deep North offers three pieces for this slot: the Protector helmet with 44 armour at 1 weight, the Vanguard hood with 34 armour at 1 weight, and the Caller headdress with 22 armour at 1 weight. Since all three weigh the same, you are choosing between the Protector's armour, the Vanguard's set bonus and the Caller's eitr.

Notes



All Armor Categories



All Helmets



*stats displayed are item's base values. See upgrades under each item for item stats per level.