Casting
Every Nord weapon, every staff, every piece of the Deep North's Protector, Vanguard and Caller sets, and the Intricate Key starts as a cast. You make the cast from a mould at a Black Forge or a Galdr Table, mostly with Bloodgold, then set it in a Frost Foundry, where it hardens into the finished item.
How Casting Works
- Find the mould. Moulds cannot be crafted: each one is found in the Deep North and used up by a single cast.
- Pour the cast at the station named in its row, using the mould and the metal or hide listed.
- Place the cast in a Frost Foundry fuelled with Liquid Frost. Hardening takes 50 seconds and five Liquid Frost, burning one every ten seconds while a cast is inside.
- Upgrade the finished weapon, staff or armour piece at the Black Forge or Galdr Table like any other. The Intricate Key cannot be upgraded.
Where the Moulds Are
Moulds come from these places.
- The winding tunnels under the abandoned villages. Their trash piles and wardrobe shafts break for weapon and shield moulds and the Intricate Key mould, and the trash piles also drop the staff moulds. Each one drops one to three items, never two of the same. The wardrobe shafts also spawn Elakings.
- Memorial sites, up to fifteen per world. A chest is buried at the centre and up to nine more under the tombstones, each present half the time. Each chest holds one weapon, shield or staff mould or a Silver Necklace.
- Abandoned villages. Their barrels hold the moulds for the Nord Sword, Mace, Axe, Greataxe, Spear and Bow.
- Mörkhalla's last floor, where the weapon stands break for weapon, shield and staff moulds.
- Creatures. Krigen with two axes drop the three Protector moulds, and Krigen with a sword or greataxe drop the three Vanguard moulds. Each has a drop rate of three in a hundred, six at one star and twelve at two. Hexen drop each Caller mould one time in twenty. The Eyeless One drops the Intricate Key mould one time in two, and Elakings without a lantern one time in five.
Each cast uses up its mould, so a second Nord Sword needs a second sword mould. Reforging a Nord weapon into its Frostfire or Thunderblood version uses the finished weapon instead, with no mould needed.
What Casting Costs
Every Nord weapon cast takes twenty Bloodgold and ten Timberwood. The exceptions are the Greatsword, which takes two Frozen Branches in place of the wood, and the Knucklechains, which take two Long Claws. The shields take less Bloodgold: fifteen for the Round Shield and ten for the Buckler, while the Greatshield takes twenty Bloodgold and twenty Timberwood. The staves are poured at a level 3 Galdr Table from Bloodgold, Nornathread and an essence, or, for the Spirit Caller and Northern Vengeance, from Frozen Branches or ice with a trophy. Most armour casts mix Bloodgold, hides and the biome's leathers or Nornathread. The exceptions are the Hood of the Vanguard and the Headdress of the Caller, which take no Bloodgold. The Intricate Key cast takes only five Bloodgold and its mould.
Weapons
| Item | Cast | Cast Recipe | Station | Mould | Mould Location | Spawn ID |
|---|---|---|---|---|---|---|
| Nord Atgeir |
|
Black Forge (Level 4) |
|
spawn AtgeirGoldUncookedspawn MoldAtgeir
| ||
| Nord Axe |
|
Black Forge (Level 4) |
|
spawn AxeGoldUncookedspawn MoldAxe
| ||
| Nord Bow |
|
Black Forge (Level 4) |
|
spawn BowGoldUncookedspawn MoldBow
| ||
| Nord Crossbow |
|
Black Forge (Level 4) |
|
spawn CrossbowGoldUncookedspawn MoldCrossbow
| ||
| Nord Dagger |
|
Black Forge (Level 4) |
|
spawn KnifeGoldUncookedspawn MoldKnife
| ||
| Nord Greataxe |
|
Black Forge (Level 4) |
|
spawn BattleaxeGoldUncookedspawn MoldAxe2H
| ||
| Nord Greatsword |
|
Black Forge (Level 4) |
|
spawn THSwordGoldUncookedspawn MoldSword2H
| ||
| Nord Knucklechains |
|
Black Forge (Level 4) |
|
spawn FistGoldUncookedspawn MoldFistweapon
| ||
| Nord Mace |
|
Black Forge (Level 4) |
|
spawn MaceGoldUncookedspawn MoldMace
| ||
| Nord Sledge |
|
Black Forge (Level 4) |
|
spawn SledgeGoldUncookedspawn MoldMace2H
| ||
| Nord Spear |
|
Black Forge (Level 4) |
|
spawn SpearGoldUncookedspawn MoldSpear
| ||
| Nord Sword |
|
Black Forge (Level 4) |
|
spawn SwordGoldUncookedspawn MoldSword
|
Shields
| Item | Cast | Cast Recipe | Station | Mould | Mould Location | Spawn ID |
|---|---|---|---|---|---|---|
| Nord Buckler |
|
Black Forge (Level 4) |
|
spawn ShieldBucklerGoldUncookedspawn MoldShieldBuckler
| ||
| Nord Greatshield |
|
Black Forge (Level 4) |
|
spawn ShieldTowerGoldUncookedspawn MoldShieldTower
| ||
| Nord Shield |
|
Black Forge (Level 4) |
|
spawn ShieldRoundGoldUncookedspawn MoldShieldRound
|
Staves
| Item | Cast | Cast Recipe | Station | Mould | Mould Location | Spawn ID |
|---|---|---|---|---|---|---|
| Echo Spike |
|
Galdr Table (Level 3) |
|
spawn StaffOrbofAhriUncookedspawn MoldStaffOrbofAhri
| ||
| Lightning Strike |
|
Galdr Table (Level 3) |
|
spawn StaffThunderbloodUncookedspawn MoldStaffthunderblood
| ||
| Northern Vengeance |
|
Galdr Table (Level 3) |
|
spawn StaffFrostOrbsUncookedspawn MoldStafffrostorbs
| ||
| Spirit Caller |
|
Galdr Table (Level 3) |
|
spawn StaffSpiritCallerUncookedspawn MoldStaffspiritcaller
|
Armor
Keys
| Item | Cast | Cast Recipe | Station | Mould | Mould Location | Spawn ID |
|---|---|---|---|---|---|---|
| Intricate Key | Black Forge (Level 4) |
|
spawn KeysGoldUncookedspawn MoldKeys
|
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