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Hexen


Hexen
Hexen
A flying Jotun witch who casts lightning.
Biome Deep North
Alignment Aggressive
Faction Deep North
Health 800
Damage
Weak To Fire
Resistant To Frost
Immune To Poison, Spirit
Stagger 50%
Tameable No
Trophy Hexen Trophy
Spawn ID spawn JotunWitch

The Hexen is a flying Jotun witch who fights with lightning. She is the only creature that drops Nornathread. Every piece of Deep North mage armour needs it.

Behaviour


A Hexen stays in the air and fights with spells. Her magic blast hits for 120 Lightning, 30 Blunt and 30 Chop damage. She casts it from 5 to 20 metres away.

Her lightning bolt is a projectile with a range of 20 metres. It bursts on impact for 110 Lightning, 15 Spirit and 20 Chop damage across three metres. She can cast each spell every three seconds.

She also has four dodges: left, right, up and down. Each dodge is an area attack that hits for 150 Slash, 200 Chop and 100 Pickaxe damage. Each one has a six-second cooldown.

A one-star Hexen has 1,600 health. Her magic blast then hits for 180 Lightning and her bolt for 165.

Where to Find It


Hexen guard the floors of Mörkhalla, the great dungeon of the Deep North. Its gates open with an Intricate Key. The dungeon has around fourteen floors, and the best loot waits at the bottom.

The Malicious Ice sits on the bottom floor. While a player is within 120 metres, it calls up a Hexen or a Krigen every 50 seconds. It stops once six of them stand close by. Most of these are Krigen.

Breaking that ice starts a Jotun invasion. The invasion lands in the Meadows, Black Forest, Swamp, Mountain or Plains, more than 1,000 metres from the world centre. Groups of Hexen and Krigen arrive about every eight minutes. A second Malicious Ice stands at the centre of the invasion. It calls up a Hexen or Krigen every 50 seconds, and some of them spawn with a star. Breaking it ends the invasion and drops Malicious Blood.

The first Hexen or Krigen killed anywhere in the world changes the open Deep North. From then on, Hexen roam it by day and hunt players alone.

Hexen also spawn once at fixed points in Mörkhalla, with at most one star.

Stars Spawn Location Max at Once Spawn Rate
- Hunts players alone across the Deep North by day, once the first Hexen or Krigen has been killed. 2 Common
- Arrives in waves during a Jotun invasion in the Meadows, Black Forest, Swamp, Mountain or Plains. 2 Common

Strengths and Weaknesses


Fire is her weakness, and it hits her for one and a half times the damage. Frost barely hurts her, doing only a quarter of its damage. Poison and Spirit do nothing to her. Blunt, Slash, Pierce and Lightning hit her in full.

Hits that add up to half her health stagger her. A staggered Hexen takes double damage.

  • It takes extra damage from Fire.
  • It takes a quarter of the damage from Frost.
  • It is immune to Poison and Spirit.

Drops


Every Hexen drops Nornathread. The Caller moulds, the Intricate Key and her trophy are rare drops.

Name Image Base 1 Star 2 Star
Mould: Robes of the Caller Mould: Robes of the Caller 5% 5% -
Mould: Headdress of the Caller Mould: Headdress of the Caller 5% 5% -
Mould: Trousers of the Caller Mould: Trousers of the Caller 5% 5% -
Intricate Key Intricate Key 10% 10% -
Hexen Trophy Hexen Trophy 10% 10% -
Nornathread Nornathread 1-2 2-4 -

Level Variants


A Hexen spawns at one of two levels: plain, or with one star beside her name.

Level Stars Image Health Damage Drops
1 - Hexen 800 100% x1
2 ⭐ Hexen 1600 150% x2

Notes


  • Farming Hexen is the only way to get Nornathread. The Caller Set mage armour needs it, and so do Deep North staffs such as the Spirit Caller and Lightning Strike.
  • The three Caller moulds drop only from Hexen. Each mould becomes a cast at the Galdr Table, and the cast is hardened in a Frost Foundry.
  • The Hexen Trophy is a crafting material. The Witch Crown trinket and the cast for the Northern Vengeance staff each take one.
  • Her Intricate Key drop is a finished key. It opens the gates of Mörkhalla without casting a key from Bloodgold.
  • The first Hexen or Krigen kill also unlocks a base raid with the message "The Jotun have found you." This raid sends Krigen and Elakings. It stops for good once Kall Fimbulbringer is defeated.


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