Root Set
The Root Set is the light set of the Swamp, made from Root and Ancient Bark at a Workbench. It is the only armour in the game that changes which damage types hurt you.
The mask halves poison and the harnesk halves pierce. That is why it belongs in the Swamp, where almost everything poisons you. The pierce resistance keeps paying off much later too, against Deathsquitos in the Plains and Seekers in the Mistlands.
In exchange, every piece is weak to fire, so carry Fire Resistance Barley Wine anywhere that burns. Next to Iron Armor it gives up 18 armour but takes back 6% of the movement penalty, and wearing all 3 pieces adds 15 levels of Bows.
How to Craft
Every piece is crafted at a level 2 Workbench from:
- 30x Root: dropped by Abominations in the Swamp.
- 30x Ancient Bark: chopped from Ancient Trees in the Swamp.
- 4x Leather Scraps: dropped by Boars and Bats, and dug out of Muddy Scrap Piles.
- 4x Deer Hide: dropped by Deer.
| Name | Image | Biome | Crafting Station | Spawn ID |
|---|---|---|---|---|
| Root | Swamp | - | spawn Root
| |
| Ancient Bark | Swamp | - | spawn ElderBark
| |
| Leather Scraps | Meadows | - | spawn LeatherScraps
| |
| Deer Hide | Meadows | - | spawn DeerHide
|
When to Use It
Early game. Root drops from Abominations and Ancient Bark is chopped from Ancient Trees, both in the Swamp.
Pieces
| Piece | Image | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Weight | Movement | Effect | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|
| Root Mask | 8 | 10 | 12 | 14 | 3 | - | - | spawn HelmetRoot
| |
| Root Harnesk | 8 | 10 | 12 | 14 | 10 | -2% | - | spawn ArmorRootChest
| |
| Root Leggings | 8 | 10 | 12 | 14 | 10 | -2% | - | spawn ArmorRootLegs
| |
| Root Set | 24 | 30 | 36 | 42 | 23 | -4% | +15 Bows | - |
Set bonus: +15 Bows, for wearing every piece at once.
Set Bonus
Wear every piece at once and you get +15 Bows.
All Armor Sets
*stats displayed are item's base values. See upgrades under each item for item stats per level.
| Set | Image | Biome | Type | Pieces | Quality 1 | Quality 2 | Quality 3 | Quality 4 | Weight | Movement | Set Bonus |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Rag Armor | Meadows | Light | 2 | 2 | 4 | - | - | 4 | 0% | - | |
| Leather Armor | Meadows | Light | 4 | 7 | 14 | 21 | 28 | 15 | 0% | - | |
| Troll Set | Black Forest | Light | 4 | 19 | 26 | 33 | 40 | 15 | 0% | +15 Sneaking | |
| Bear Set | Black Forest | Light | 3 | 21 | 27 | 33 | 39 | 11 | 0% | Berserk: +30% health regen, +15% stamina regen, +10% slash and chop, and 25% more blunt, slash and pierce taken | |
| Bronze Armor | Black Forest | Heavy | 3 | 24 | 30 | 36 | 42 | 23 | -10% | - | |
| Root Set | Swamp | Light | 3 | 24 | 30 | 36 | 42 | 23 | -4% | +15 Bows | |
| Iron Armor | Swamp | Heavy | 3 | 42 | 48 | 54 | 60 | 33 | -10% | - | |
| Fenris Set | Mountain | Light | 3 | 30 | 36 | 42 | 48 | 21 | +9% | +15 Fists, and fire resistance on every piece | |
| Wolf Armor | Mountain | Heavy | 4 | 61 | 68 | 75 | 82 | 37 | -10% | - | |
| Vilebone Set | Plains | Light | 3 | 48 | 54 | 60 | 66 | 11 | 0% | Vilebone Wrath: +20% health regen, +40% stamina regen, +20% blunt and pierce, and 25% more blunt, slash and pierce taken | |
| Padded Armor | Plains | Heavy | 4 | 79 | 86 | 93 | 100 | 27 | -10% | - | |
| Eitr-weave Set | Mistlands | Mage | 4 | 49 | 56 | 63 | 70 | 15 | -4% | - | |
| Carapace Armor | Mistlands | Heavy | 3 | 96 | 102 | 108 | 114 | 23 | -10% | - | |
| Embla Set | Ashlands | Mage | 3 | 57 | 63 | 69 | 75 | 11 | -4% | - | |
| Ask Set | Ashlands | Light | 3 | 84 | 90 | 96 | 102 | 11 | 0% | Ask's Endurance: -10% run and jump stamina, -20% attack stamina, +10% pierce | |
| Flametal Armor | Ashlands | Heavy | 3 | 114 | 120 | 126 | 132 | 23 | -10% | - | |
| Protector Armor | Deep North | Heavy | 3 | 132 | 138 | 144 | 150 | 11 | 0% | - | |
| Vanguard Set | Deep North | Medium | 3 | 102 | 108 | 114 | 120 | 11 | 0% | -10% run stamina, -20% dodge stamina, +10% health and stamina regen, +10% pierce damage | |
| Caller Set | Deep North | Mage | 3 | 66 | 72 | 78 | 84 | 11 | -4% | - |
All Armor Categories