Barbarian
| Barbarian | |
|---|---|
| Class | Weapon Mod |
Barbarian is a Blunt weapon mod that punishes enemies who are already in trouble. It adds damage against Stunned, Staggered and Knocked Down enemies. Blunt weapons and Blunt perks can stun, stagger and knock down enemies. It suits a Body build that fights with hammers, clubs and other Blunt weapons. Barbarian is a late game mod that comes only at Tiers 4 and 5.
Effect
Barbarian checks the state of the enemy at the moment of the hit. A Stunned, Staggered or Knocked Down enemy takes extra damage. An enemy on its feet and in control takes normal damage.
The bonus is +20% damage at Tier 4. It doubles to +40% damage at Tier 5.
How to Get Barbarian Guide
- Check melee weapon vendors late in the game.
- Skip time by a day and check again if it is not on sale.
- Combine a matching Tier 4 pair at the crafting menu to make Tier 5.
Barbarian Map Location
The map shows Coach Fred in Little China, one of the melee weapon vendors that sell it.
Barbarian map location:
Map credit by Map Genie.
Compatible Weapons
Barbarian is compatible with 8 melee weapons.
| Name | Image | Type |
|---|---|---|
| Baseball Bat | Blunt | |
| Electric Baton Alpha | Blunt | |
| Electric Baton Beta | Blunt | |
| Electric Baton Gamma | Blunt | |
| Hammer | Blunt | |
| Kanabo | Blunt | |
| Steel Pipe | Blunt | |
| Tire Iron | Blunt |
Upgrades
Barbarian comes in Tiers 4 and 5. A matching pair of the same mod and tier can be combined at the crafting menu into one copy a tier higher. A mod can only go on a weapon of the same tier or higher. Once installed in a weapon, the mod stays in that weapon.
Character Builds
Barbarian belongs on a Blunt weapon in a Body build. Wrecking Ball lets V barrel into enemies while sprinting and blocking, with a chance to knock them down. Quake slams the ground, damages and staggers nearby enemies, and has a chance of Knockdown. Both perks set up the states that Barbarian rewards.
K.O. is another Blunt weapon mod that adds a Knockdown chance against Stunned enemies.
Mod Categories
All Weapon Mods
Every weapon mods mod is listed below.
| Name | Image | Effect |
|---|---|---|
| Airstrike | Raises crit chance and crit damage for midair attacks | |
| Barbarian | More damage against stunned, staggered and knocked down enemies | |
| Better Half | Raises crit chance with the second half of the magazine | |
| Big Mag | Bigger magazine, slower reload | |
| Bleedout | Bleeding damage can crit | |
| Bloodbruiser | Makes a blunt weapon lethal and able to cause Bleeding | |
| Boomerang | A headshot kill with a thrown weapon can return it at once | |
| C-Thru | Charged shots pierce cover sooner and lose less damage | |
| Condenser | Tighter pellet spread, less damage per pellet | |
| Critochet | Raises crit chance with ricochets | |
| Cyclone | A sprint attack opens unlimited combos with stacking attack speed | |
| Equalizer | More damage against Elite enemies | |
| Firecracker | Shoots explosive rounds | |
| Fleetshot | Lower Stamina cost and no heavy weapon slowdown, less armor penetration | |
| Focus Fire | Tighter hipfire spread, shorter effective range | |
| Gambiteer | Faster bullets and more armor penetration, less homing | |
| Hackatomy | Hits can apply a quickhack effect based on the body part hit | |
| Haemocide | Longer Bleeding and more crit chance, lower base damage | |
| Headhopper | More lock-on targets, faster lock-on and more headshot damage | |
| Headtoll | A headshot kill streak grants stacking combat bonuses | |
| Javelin | More armor penetration with melee, doubled on throws | |
| K.O. | More damage and knockdowns on stunned enemies, slower attacks | |
| Kneel! | Leg shots can dismember and kill instantly | |
| Panorama | Larger smart reticle that holds a lock longer, slower lock-on | |
| Parallax | Longer range and less sway when aiming, Stamina stops regenerating | |
| Pax | Makes the weapon non-lethal, more damage outside combat | |
| Pinpoint | Tighter bullet spread after each headshot, stacking | |
| Pyro | Turns part of the damage into Thermal damage with a chance to Burn | |
| Ready Steady | Lowers recoil, more so when aiming from cover | |
| Severance | Hits to the head or limbs of a weakened enemy can dismember and kill | |
| Shuffler | Drawing the weapon refills part of the magazine | |
| Silencio | More crit chance and crit damage when crouched and undetected | |
| Slice 'Em Up | A kill leaves enemies more open to Finishers for a short time | |
| Spinetickler | Fully charged hits can cause an EMP blast | |
| Stabilizer | Better weapon handling when crouching or crouch-sprinting | |
| Supercharger | Faster charge and lower Stamina cost, less armor penetration | |
| Swiss Cheese | More armor penetration, higher Stamina cost per bullet | |
| Vivisector | More dismemberment, then more torso damage for a short time | |
| Wallpuncher | Charges to 200%, full armor penetration, no cover penalty | |
| Zenith | More crit chance, tighter spread and faster swap after drawing | |
| Zero-G | More effective range, thrown weapons fly straight |