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Hammer



Hammer
Hammer
Class Melee Weapon
Type Blunt
Weapon Hammer
Armor Pen 25%

The Hammer is a sledgehammer used as a weapon, a heavy two-handed blunt weapon that gives up speed for raw impact. Each swing is slow and costs a lot of Stamina, but it lands hard. Carrying it slows V down and shortens every jump. It rewards a patient Body build that chooses its moment. As a blunt weapon, it knocks enemies out instead of killing them. Its Iconic variant is Sasquatch's Hammer, the giant weapon of the Animals boss in Pacifica. The Hammer can be bought or looted from the early game onward. Melee vendors such as the Animals vendor in Rancho Coronado sell it, and enemies who fight with one drop it.

Combat


The Hammer is a heavy weapon. While it is equipped, V moves more slowly and jumps lower. Swings are slow, and each one drains far more Stamina than a light club. Blunt weapons in general hit harder than blades but attack less often. The Hammer is the heaviest and slowest of them.

The reward is impact. Each swing deals far more damage than a club hit. Blunt hits also have a chance to stun, and a stunned enemy is open to a finisher.

The Hammer struggles against gunmen at range and against fast enemies who dodge the slow swings. Blocking absorbs attacks while V gets close. It works best in fights in tight rooms, where enemies have to come to V. It is non-lethal by default, so it also works on jobs where the target must stay alive.

How to Get Hammer Guide


  • Buy the Hammer from the Animals melee weapon vendor in Rancho Coronado, Santo Domingo.
  • Buy it from other weapon and melee vendors around Night City.
  • Loot it from enemies who fight with one.
  • Craft it from its crafting spec.

Hammer Map Location


The map shows the Animals melee weapon vendor in Rancho Coronado.

Hammer map location:

Map credit by Map Genie.

Compatible Mods


8 weapon mods are compatible with Hammer.

Name Image Effect
Airstrike Airstrike Raises crit chance and crit damage for midair attacks
Barbarian Barbarian More damage against stunned, staggered and knocked down enemies
Bloodbruiser Bloodbruiser Makes a blunt weapon lethal and able to cause Bleeding
Cyclone Cyclone A sprint attack opens unlimited combos with stacking attack speed
K.O. K.O. More damage and knockdowns on stunned enemies, slower attacks
Pax Pax Makes the weapon non-lethal, more damage outside combat
Severance Severance Hits to the head or limbs of a weakened enemy can dismember and kill
Silencio Silencio More crit chance and crit damage when crouched and undetected

Crafting Spec


The spec lets V craft Hammer in the crafting menu. Every spec in the game is listed on the Crafting Specs page.

The table shows what crafting Hammer costs at each tier.

Tier Components
Tier 1 30 Tier 1 components
Tier 2 30 Tier 2 components
Tier 3 30 Tier 3 components
Tier 4 30 Tier 4 components
Tier 5 30 Tier 5 components

Upgrades


A stronger Hammer comes from buying or crafting a higher tier. Crafting from its spec costs components in the crafting menu.

Character Builds


The Hammer is a Body weapon, and the blunt perks fix its biggest problem. Wrecking Ball cuts the Stamina cost of blunt attacks. Its second level lets V charge into enemies while sprinting and blocking. Quake cuts the cost again, adds attack speed and unlocks a ground slam that staggers everyone nearby. Epicenter makes a Quake from midair hit harder the further V falls. Fly Swatter cuts ranged damage while blocking, which helps on the slow walk toward a gunman. Finisher: Savage Sling adds a blunt finisher that restores Health.

For cyberware, Microrotors raise attack speed with melee weapons, which matters a lot on a swing this slow. A Berserk operating system removes Stamina costs for melee while it is active. The Adrenaline Booster refills Stamina after melee takedowns.

Its mod slots take melee and blunt mods. Barbarian adds damage against stunned, staggered and knocked-down enemies. The Hammer puts enemies in exactly those states. Airstrike adds crit chance and crit damage to attacks from midair, such as a Quake landing. Bloodbruiser makes the Hammer lethal and adds a Bleeding chance. Severance, an Iconic mod, gives head and limb hits on a badly hurt enemy a chance to dismember and kill.

Select a Build

A one-handed club and Dashes pick off enemies one by one while Berserk is on cooldown. Once Health drops, Berserk makes the character invulnerable and melee attacks cost no Stamina. Quake slams the ground whenever it is ready and staggers every enemy nearby.

Attributes: Body 20, Reflexes 20, Technical Ability 20, Intelligence 3, Cool 18.

The perks, cyberware and weapon mods for this build are listed below.

Name Image Level Effect
Painkiller Painkiller Body 4 Slow Health regeneration in combat
Comeback Kid Comeback Kid Body 4 Faster Health regeneration at low Health
Dorph-Head Dorph-Head Body 4 Brief full Mitigation after using a Health item
Wrecking Ball Wrecking Ball Body 9 Cheaper Blunt attacks and a blocking charge
Fly Swatter Fly Swatter Body 9 Less ranged damage while blocking with a Blunt weapon
Breakthrough Breakthrough Body 9 Strong attacks strip enemy armor
Quake Quake Body 15 Faster Blunt attacks and a ground slam that staggers
Aftershock Aftershock Body 15 Stamina back for each enemy hit by Quake
Epicenter Epicenter Body 15 Quake from midair grows with the fall
Ripple Effect Ripple Effect Body 15 Health back for each enemy hit by Quake
Adrenaline Rush Adrenaline Rush Body 15 More Health and the Adrenaline Rush mode
Juggernaut Juggernaut Body 15 More speed and damage during Adrenaline Rush
Calm Mind Calm Mind Body 15 Adrenaline lasts longer before it decays
Finisher: Savage Sling Finisher: Savage Sling Body 20 A Blunt Finisher that heals
Pain To Gain Pain To Gain Body 20 Kills recharge Health items during Adrenaline Rush
Dash Dash Reflexes 9 Unlocks the Dash and makes it cheaper
Mad Dash Mad Dash Reflexes 9 Double Dash range toward enemies
Air Dash Air Dash Reflexes 15 Dash in midair
Glutton For War Glutton For War Technical Ability 4 Kills recharge Health items and grenades
Health Freak Health Freak Technical Ability 9 One more Health item charge and faster recharge
All Things Cyber All Things Cyber Technical Ability 9 Stronger cyberware stats
License To Chrome License To Chrome Technical Ability 15 Stronger cyberware, more armor and a Skeleton slot
Edgerunner Technical Ability 20 Cyberware past the capacity limit for a small Health cost
Name Image Slot Effect
Projectile Launch System Projectile Launch System Arms Arm launcher that fires explosive shots
Biomonitor Biomonitor Circulatory System Uses a Health item when Health runs low
Newton Module Newton Module Frontal Cortex Kills cut cyberware cooldowns
Mechatronic Core Mechatronic Core Frontal Cortex More damage against drones, robots and mechs
NeoFiber NeoFiber Nervous System More Mitigation Chance and Strength
Reflex Tuner Reflex Tuner Nervous System Slows time at low Health
Adrenaline Converter Adrenaline Converter Nervous System Faster movement when combat starts
Militech Berserk Militech Berserk Operating System Invulnerable melee mode
Dense Marrow Dense Marrow Skeleton More melee damage
Name Image Effect
Airstrike Airstrike More crit chance and crit damage in midair
Barbarian Barbarian More damage against stunned or knocked down enemies
K.O. K.O. More damage and knockdowns but slower swings

Lore


The in-game line twists an old saying: with a hammer in hand, every problem looks like a nail. The weapon answers every problem with the same heavy swing.

Its Iconic variant, Sasquatch's Hammer, belongs to Sasquatch. Sasquatch is the towering Animals boss V faces at the Grand Imperial Mall during the main job I Walk the Line. That hammer is even heavier. While it is drawn, V cannot sprint, dodge or dash.

Notes


  • Sasquatch's Hammer is the Iconic variant of the Hammer.

Weapon Categories




All Melee Weapons



Every melee weapon is listed below. The Iconic weapons come first, then the standard ones.

Iconic Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Agaou Agaou Axe +125% 25% Dogtown
BFC 9000 BFC 9000 One-Handed Club Rancho Coronado
Baby Boomer Baby Boomer Two-Handed Club 25%
Baseball Bat x-MOD2 Baseball Bat x-MOD2 Two-Handed Club Dogtown
Black Unicorn Black Unicorn Katana 25%
Blue Fang Blue Fang Knife +150% Badlands South
Butcher's Cleaver Butcher's Cleaver Knife 25% Coastview
Byakko Byakko Katana 25% Little China
Caretaker's Spade Caretaker's Spade Hammer 25% Corpo Plaza
Claw x-MOD2 Claw x-MOD2 Axe
Cocktail Stick Cocktail Stick Katana 25% Japantown
Cottonmouth Cottonmouth One-Handed Club 25% Japantown
Crowbar Crowbar One-Handed Club
Cut-o-Matic x-MOD2 Cut-o-Matic x-MOD2 Chainsword Dogtown
Errata Errata Katana 25% Arroyo
Fang Fang Knife +50%
Gold-Plated Baseball Bat Gold-Plated Baseball Bat Two-Handed Club 25% North Oak
Gwynbleidd Gwynbleidd Sword
Headhunter Headhunter Knife +150% West Wind Estate
Jinchu-Maru Jinchu-Maru Katana 25% Japantown
Murphy's Law Murphy's Law One-handed Club 50% Dogtown
Nehan Nehan Knife +150% Arasaka Waterfront
Sasquatch's Hammer Sasquatch's Hammer Hammer 75% Coastview
Satori Satori Katana 25% Arasaka Waterfront
Scalpel Scalpel Katana 25% Northside
Sir John Phallustiff Sir John Phallustiff Blunt 25% Kabuki
Stinger Stinger Knife +150% Badlands East
Tinker Bell Tinker Bell One-Handed Club 50% Badlands East
Tsumetogi Tsumetogi Katana 25% Japantown
Volkodav Volkodav Machete 25% Dogtown

Standard Melee Weapons

Name Image Weapon Headshot Armor Pen Location
Baseball Bat Baseball Bat Two-Handed Club 25%
Chef's Knife Chef's Knife Knife +150%
Claw Claw Axe +125% 25%
Cut-O-Matic Cut-O-Matic Chainsword 50%
Electric Baton Alpha Electric Baton Alpha One-Handed Club Rancho Coronado
Electric Baton Beta Electric Baton Beta One-Handed Club 50%
Electric Baton Gamma Electric Baton Gamma One-Handed Club 50%
Hammer Hammer Hammer 25%
Kaiken Kaiken Knife +150%
Kanabo Kanabo Two-Handed Club 25%
Katana Katana Katana 25%
Knife Knife Knife +200%
Kukri Kukri Machete 25%
Machete Machete Machete 25%
Neurotoxin Knife Neurotoxin Knife Knife +150%
Punknife Punknife Knife +150%
Razor Razor Machete 25%
Steel Pipe Steel Pipe One-Handed Club 25%
Tire Iron Tire Iron One-Handed Club 25%
Tomahawk Tomahawk Axe +125% 25%