Obsidian Edge
| Obsidian Edge | |
|---|---|
| Type | Weapon |
| Type | Sword |
| Level | 6 |
| Damage | 30-45 |
| Crit Chance | 2% |
| Stats | Speed (−1); Crit. Power (+10) |
| Location | Chest at Floor 90 of The Mines |
| Price | 9000g |
Reaching the ninetieth floor of the Mines opens a Treasure Chest, and the Obsidian Edge is what is inside. It hits for 30 to 45 and lands its critical strikes harder than a normal blade, which makes it the strongest sword most farms own when they first see lava. Marlon also keeps one behind the counter once that floor has been reached, so a sold or lost blade can be bought back. One point of swing speed is the only thing it gives up, and that is barely noticeable next to the heavy swords of the same depth. For a long stretch of a save, from the lava floors to whenever a Prismatic Shard finally turns up, this is the sword in the farmer's hand.
Location
The chest sits on floor ninety, one of the reward floors that also hold boots and rings further up. Getting there means a full push through the frost section and into the lava, and the elevator keeps the trip repeatable afterwards.
Marlon stocks it at the Adventurer's Guild once that floor has been unlocked, whether or not the chest was ever opened. That turns the Obsidian Edge into one of the few mid-game weapons a farm can simply replace rather than hunt for.
A farm that chose remixed mine rewards at the start may find something else in that chest, with the Obsidian Edge appearing in Marlon's shop instead.
Stats
Thirty at the low end is the figure that makes it useful. Lava Bats, Metal Heads and Red Sludges all die quickly to it, and the top end of 45 handles the Shadow Shamans that otherwise take three or four swings with a mid-game blade.
Ten points of critical power lift the multiplier from three times damage to a little over three and a fifth. The chance of a critical hit stays at the usual two percent, so this is a small bonus rather than a build, but it rewards an Aquamarine Ring or the Scout profession later on.
Knockback is left at the standard setting. Monsters stagger a step and stay inside the arc of the next swing, which suits a sword meant for the packed lava floors where several things attack at once.
The sword is at its best against crowds of small monsters and at its weakest against a single heavy one, since nothing about it reduces incoming damage. The blocking stance covers that gap, absorbing a hit and knocking flying monsters away.
Notes
The Dark Sword is the alternative at this stage and the comparison is instructive. It hits in the same band, adds the Vampiric effect and far heavier knockback, and loses five points of speed for it, and it only drops from Haunted Skulls at around one chance in eighty. The Obsidian Edge is quicker, far easier to obtain, and better against a floor full of bats; the Dark Sword is better against one dangerous thing.
Haley's Iron and Leah's Whittler carry identical figures and are sold for Calico Eggs at the Desert Festival, so a farm that bought one of those already has the same weapon.
Level six leaves the innate enchantments available, since those only attach at level ten or below, and a roll of extra critical power compounds neatly with the ten already on the blade. Three Ruby forges are the simplest upgrade, pushing the top of its range past sixty and keeping it relevant into the Skull Cavern.
All Swords
Every entry in this group, with its key details.
| Name | Image | Type | Level | Damage |
|---|---|---|---|---|
| Bone Sword | Sword | 5 | 20-30 | |
| Claymore | Sword | 5 | 20-32 | |
| Cutlass | Sword | 3 | 9-17 | |
| Dark Sword | Sword | 9 | 30-45 | |
| Dragontooth Cutlass | Sword | 13 | 75-90 | |
| Dwarf Sword | Sword | 13 | 65-75 | |
| Forest Sword | Sword | 3 | 8-18 | |
| Galaxy Sword | Sword | 13 | 60-80 | |
| Haley's Iron | Sword | 6 | 30-45 | |
| Holy Blade | Sword | 7 | 20-27 | |
| Infinity Blade | Sword | 17 | 80-100 | |
| Insect Head | Sword | 6 | 20-30 | |
| Iron Edge | Sword | 3 | 12-25 | |
| Lava Katana | Sword | 10 | 55-64 | |
| Leah's Whittler | Sword | 6 | 30-45 | |
| Meowmere | Sword | 4 | 20-20 | |
| Neptune's Glaive | Sword | 5 | 18-35 | |
| Obsidian Edge | Sword | 6 | 30-45 | |
| Ossified Blade | Sword | 6 | 26-42 | |
| Pirate's Sword | Sword | 2 | 8-14 | |
| Rapier | Sword | 4 | 15-25 | |
| Rusty Sword | Sword | 1 | 2-5 | |
| Silver Saber | Sword | 2 | 8-15 | |
| Steel Falchion | Sword | 8 | 28-46 | |
| Steel Smallsword | Sword | 1 | 4-8 | |
| Tempered Broadsword | Sword | 7 | 29-44 | |
| Templar's Blade | Sword | 5 | 22-29 | |
| Wooden Blade | Sword | 1 | 3-7 | |
| Yeti Tooth | Sword | 7 | 26-42 |